mlsanityData to 14 Oct 2026

Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization

arXiv 2410.16978 ↗First posted 22 Oct 2024cs.GR cs.CVcited by 7

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Abstract (arXiv)

In medical image visualization, path tracing of volumetric medical data like CT scans produces lifelike three-dimensional visualizations. Immersive VR displays can further enhance the understanding of complex anatomies. Going beyond the diagnostic quality of traditional 2D slices, they enable interactive 3D evaluation of anatomies, supporting medical education and planning. Rendering high-quality visualizations in real-time, however, is computationally intensive and impractical for compute-constrained devices like mobile headsets. We propose a novel approach utilizing GS to create an efficient but static intermediate representation of CT scans. We introduce a layered GS representation, incrementally including different anatomical structures while minimizing overlap and extending the GS training to remove inactive Gaussians. We further compress the created model with clustering across layers. Our approach achieves interactive frame rates while preserving anatomical structures, with quality adjustable to the target hardware. Compared to standard GS, our representation retains some of the explorative qualities initially enabled by immersive path tracing. Selective activation and clipping of layers are possible at rendering time, adding a degree of interactivity to otherwise static GS models. This could enable scenarios where high computational demands would otherwise prohibit using path-traced medical volumes.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 34 of its 70 references that are in the map. First posted on arXiv 22 Oct 2024.

Builds on

34 of 70 references.

References · 34

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
  5. 2017PackNet: Adding Multiple Tasks to a Single Network by Iterative Pruningcited by 898
  6. 2018Overcoming catastrophic forgetting with hard attention to the taskcited by 681
  7. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  8. 2022TotalSegmentator: robust segmentation of 104 anatomical structures in CT imagescited by 613
  9. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
  10. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  11. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  12. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
22 more
  1. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
  2. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 196
  3. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
  4. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 151
  5. 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 130
  6. 2021FoV-NeRF: Foveated Neural Radiance Fields for Virtual Realitycited by 79
  7. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
  8. 2022Compressing Volumetric Radiance Fields to 1 MBcited by 68
  9. 2022Learning Multi-Object Dynamics with Compositional Neural Radiance Fieldscited by 63
  10. 2022RT-NeRF: Real-Time On-Device Neural Radiance Fields Towards Immersive AR/VR Renderingcited by 36
  11. 2023CLNeRF: Continual Learning Meets NeRFcited by 24
  12. 2024EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstructioncited by 22
  13. 2024LGS: A Light-weight 4D Gaussian Splatting for Efficient Surgical Scene Reconstructioncited by 21
  14. 2024Application of 3D Gaussian Splatting for Cinematic Anatomy on Consumer Class Devicescited by 17
  15. 2024Textured-GS: Gaussian Splatting with Spatially Defined Color and Opacitycited by 14
  16. 2024HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene Reconstructioncited by 13
  17. 2022MEIL-NeRF: Memory-Efficient Incremental Learning of Neural Radiance Fieldscited by 11
  18. 2024SurgicalGaussian: Deformable 3D Gaussians for High-Fidelity Surgical Scene Reconstructioncited by 11
  19. 2023Instant Continual Learning of Neural Radiance Fieldscited by 9
  20. 2021Real-Time Denoising of Volumetric Path Tracing for Direct Volume Renderingcited by 5
  21. 2022Onesweep: A Faster Least Significant Digit Radix Sort for GPUscited by 5
  22. 2016Shaping the Future through Innovations: From Medical Imaging to Precision Medicinecited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 4.

7 papers.