GDGS: 3D Gaussian Splatting Via Geometry-Guided Initialization And Dynamic Density Control
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Abstract (arXiv)
We propose a method to enhance 3D Gaussian Splatting (3DGS)~citeKerbl2023, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting real-time performance, and it has gained popularity due to its explicit 3D Gaussian representation. However, 3DGS heavily depends on accurate initialization and faces difficulties in optimizing unstructured Gaussian distributions into ordered surfaces, with limited adaptive density control mechanism proposed so far. Our first key contribution is a geometry-guided initialization to predict Gaussian parameters, ensuring precise placement and faster convergence. We then introduce a surface-aligned optimization strategy to refine Gaussian placement, improving geometric accuracy and aligning with the surface normals of the scene. Finally, we present a dynamic adaptive density control mechanism that adjusts Gaussian density based on regional complexity, for visual fidelity. These innovations enable our method to achieve high-fidelity real-time rendering and significant improvements in visual quality, even in complex scenes. Our method demonstrates comparable or superior results to state-of-the-art methods, rendering high-fidelity images in real time.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 23 of its 57 references that are in the map. First posted on arXiv 1 Jul 2025.
Builds on
23 of 57 references.
References · 23
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- 2024Boosting General Trimap-free Matting in the Real-World Imagecited by 4
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- 2024Organizing Background to Explore Latent Classes for Incremental Few-shot Semantic Segmentationcited by 3
- 2025Synthetic Lung X-ray Generation through Cross-Attention and Affinity Transformationcited by 3
- 2025GMM-Based Comprehensive Feature Extraction and Relative Distance Preservation For Few-Shot Cross-Modal Retrievalcited by 3
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Citing papers per year: 2026: 2.
2 papers.