mlsanityData to 14 Oct 2026

Towards Integrating Multi-Spectral Imaging with Gaussian Splatting

arXiv 2509.00989 ↗First posted 31 Aug 2025cs.CVcited by 3

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Abstract (arXiv)

We present a study of how to integrate color (RGB) and multi-spectral imagery (red, green, red-edge, and near-infrared) into the 3D Gaussian Splatting (3DGS) framework, a state-of-the-art explicit radiance-field-based method for fast and high-fidelity 3D reconstruction from multi-view images. While 3DGS excels on RGB data, naive per-band optimization of additional spectra yields poor reconstructions due to inconsistently appearing geometry in the spectral domain. This problem is prominent, even though the actual geometry is the same, regardless of spectral modality. To investigate this, we evaluate three strategies: 1) Separate per-band reconstruction with no shared structure. 2) Splitting optimization, in which we first optimize RGB geometry, copy it, and then fit each new band to the model by optimizing both geometry and band representation. 3) Joint, in which the modalities are jointly optimized, optionally with an initial RGB-only phase. We showcase through quantitative metrics and qualitative novel-view renderings on multi-spectral datasets the effectiveness of our dedicated optimized Joint strategy, increasing overall spectral reconstruction as well as enhancing RGB results through spectral cross-talk. We therefore suggest integrating multi-spectral data directly into the spherical harmonics color components to compactly model each Gaussian's multi-spectral reflectance. Moreover, our analysis reveals several key trade-offs in when and how to introduce spectral bands during optimization, offering practical insights for robust multi-modal 3DGS reconstruction.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 40 of its 53 references that are in the map. First posted on arXiv 31 Aug 2025.

Builds on

40 of 53 references.

References · 40

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  5. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  6. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  7. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  8. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  9. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
  10. 2021Advances in Neural Renderingcited by 365
  11. 2019Neural Point-Based Graphicscited by 327
  12. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
28 more
  1. 2020State of the Art on Neural Renderingcited by 278
  2. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
  3. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  4. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  5. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 113
  6. 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 111
  7. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 69
  8. 2024Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparencycited by 35
  9. 2024TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Renderingcited by 33
  10. 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
  11. 2022Cross-Spectral Neural Radiance Fieldscited by 27
  12. 2024Thermal-NeRF: Neural Radiance Fields from an Infrared Cameracited by 21
  13. 2024FruitNeRF: A Unified Neural Radiance Field based Fruit Counting Frameworkcited by 21
  14. 2024Thermal3D-GS: Physics-induced 3D Gaussians for Thermal Infrared Novel-view Synthesiscited by 16
  15. 2024Exploring Multi-modal Neural Scene Representations With Applications on Thermal Imagingcited by 15
  16. 2023VET: Visual Error Tomography for Point Cloud Completion and High-Quality Neural Renderingcited by 14
  17. 2023Spec-NeRF: Multi-spectral Neural Radiance Fieldscited by 13
  18. 2024ThermalNeRF: Thermal Radiance Fieldscited by 13
  19. 2024ThermalGaussian: Thermal 3D Gaussian Splattingcited by 13
  20. 2024Leveraging Thermal Modality to Enhance Reconstruction in Low-Light Conditionscited by 12
  21. 2024Hyperspectral Neural Radiance Fieldscited by 12
  22. 2024HyperGS: Hyperspectral 3D Gaussian Splattingcited by 11
  23. 2024INPC: Implicit Neural Point Clouds for Radiance Field Renderingcited by 10
  24. 2024SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysiscited by 8
  25. 2022Learning A Locally Unified 3D Point Cloud for View Synthesiscited by 6
  26. 2023LiveNVS: Neural View Synthesis on Live RGB-D Streamscited by 6
  27. 2025Multi-Spectral Gaussian Splatting with Neural Color Representationcited by 5
  28. 2025FruitNeRF++: A Generalized Multi-Fruit Counting Method Utilizing Contrastive Learning and Neural Radiance Fieldscited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 2.

3 papers.