Towards Integrating Multi-Spectral Imaging with Gaussian Splatting
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Abstract (arXiv)
We present a study of how to integrate color (RGB) and multi-spectral imagery (red, green, red-edge, and near-infrared) into the 3D Gaussian Splatting (3DGS) framework, a state-of-the-art explicit radiance-field-based method for fast and high-fidelity 3D reconstruction from multi-view images. While 3DGS excels on RGB data, naive per-band optimization of additional spectra yields poor reconstructions due to inconsistently appearing geometry in the spectral domain. This problem is prominent, even though the actual geometry is the same, regardless of spectral modality. To investigate this, we evaluate three strategies: 1) Separate per-band reconstruction with no shared structure. 2) Splitting optimization, in which we first optimize RGB geometry, copy it, and then fit each new band to the model by optimizing both geometry and band representation. 3) Joint, in which the modalities are jointly optimized, optionally with an initial RGB-only phase. We showcase through quantitative metrics and qualitative novel-view renderings on multi-spectral datasets the effectiveness of our dedicated optimized Joint strategy, increasing overall spectral reconstruction as well as enhancing RGB results through spectral cross-talk. We therefore suggest integrating multi-spectral data directly into the spherical harmonics color components to compactly model each Gaussian's multi-spectral reflectance. Moreover, our analysis reveals several key trade-offs in when and how to introduce spectral bands during optimization, offering practical insights for robust multi-modal 3DGS reconstruction.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 40 of its 53 references that are in the map. First posted on arXiv 31 Aug 2025.
Builds on
40 of 53 references.
References · 40
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28 more
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Citing papers per year: 2025: 1; 2026: 2.
3 papers.