mlsanityData to 14 Oct 2026

Elevating 3D Models: High-Quality Texture and Geometry Refinement from a Low-Quality Model

arXiv 2507.11465 ↗First posted 15 Jul 2025cs.GR cs.CVcited by 8

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Abstract (arXiv)

High-quality 3D assets are essential for various applications in computer graphics and 3D vision but remain scarce due to significant acquisition costs. To address this shortage, we introduce Elevate3D, a novel framework that transforms readily accessible low-quality 3D assets into higher quality. At the core of Elevate3D is HFS-SDEdit, a specialized texture enhancement method that significantly improves texture quality while preserving the appearance and geometry while fixing its degradations. Furthermore, Elevate3D operates in a view-by-view manner, alternating between texture and geometry refinement. Unlike previous methods that have largely overlooked geometry refinement, our framework leverages geometric cues from images refined with HFS-SDEdit by employing state-of-the-art monocular geometry predictors. This approach ensures detailed and accurate geometry that aligns seamlessly with the enhanced texture. Elevate3D outperforms recent competitors by achieving state-of-the-art quality in 3D model refinement, effectively addressing the scarcity of high-quality open-source 3D assets.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 40 of its 71 references that are in the map. First posted on arXiv 15 Jul 2025.

Builds on

40 of 71 references.

References · 40

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28 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 3.

8 papers.