Light Field Neural Rendering
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Abstract (arXiv)
Classical light field rendering for novel view synthesis can accurately reproduce view-dependent effects such as reflection, refraction, and translucency, but requires a dense view sampling of the scene. Methods based on geometric reconstruction need only sparse views, but cannot accurately model non-Lambertian effects. We introduce a model that combines the strengths and mitigates the limitations of these two directions. By operating on a four-dimensional representation of the light field, our model learns to represent view-dependent effects accurately. By enforcing geometric constraints during training and inference, the scene geometry is implicitly learned from a sparse set of views. Concretely, we introduce a two-stage transformer-based model that first aggregates features along epipolar lines, then aggregates features along reference views to produce the color of a target ray. Our model outperforms the state-of-the-art on multiple forward-facing and 360deg datasets, with larger margins on scenes with severe view-dependent variations.
Key facts. Cited by 108 papers in the map (data through 14 Oct 2026). Builds on 47 of its 86 references that are in the map. First posted on arXiv 17 Dec 2021.
Builds on
47 of 86 references.
References · 47
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35 more
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
- 2020Convolutional Occupancy Networkscited by 761
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 652
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 467
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
- 2020Local Implicit Grid Representations for 3D Scenescited by 373
- 2021Advances in Neural Renderingcited by 365
- 2019DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstructioncited by 333
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
- 2019Neural Point-Based Graphicscited by 327
- 2020Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstructioncited by 321
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2020Free View Synthesiscited by 231
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 227
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- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
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- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
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- 2016Learning-Based View Synthesis for Light Field Camerascited by 145
- 2021Geometry-Free View Synthesis: Transformers and no 3D Priorscited by 100
- 2018Extreme View Synthesiscited by 94
- 2019Controlling Neural Level Setscited by 76
- 2021Unsupervised Learning of 3D Object Categories from Videos in the Wildcited by 67
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Citing papers per year: 2022: 11; 2023: 54; 2024: 21; 2025: 14; 2026: 8.
108 papers.
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- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
- 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Modelscited by 182
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
- 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Viewscited by 148
- 2024MeshLRM: Large Reconstruction Model for High-Quality Meshescited by 139
- 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 118
- 2024Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Imagecited by 116
38 more
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- 2022Is Attention All That NeRF Needs?cited by 113
- 2023Viewset Diffusion: (0-)Image-Conditioned 3D Generative Models from 2D Datacited by 113
- 2025Cameras as Relative Positional Encodingcited by 105
- 2023Learning to Render Novel Views from Wide-Baseline Stereo Pairscited by 104
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
- 2023Structure-Aware Sparse-View X-ray 3D Reconstructioncited by 72
- 2023Free3D: Consistent Novel View Synthesis without 3D Representationcited by 72
- 2023DBARF: Deep Bundle-Adjusting Generalizable Neural Radiance Fieldscited by 60
- 2024DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensuscited by 51
- 2023Explicit Correspondence Matching for Generalizable Neural Radiance Fieldscited by 46
- 20243DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Viewscited by 39
- 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesiscited by 36
- 2024Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstructioncited by 32
- 2024G3R: Gradient Guided Generalizable Reconstructioncited by 31
- 2023NeRFLiX: High-Quality Neural View Synthesis by Learning a Degradation-Driven Inter-viewpoint MiXercited by 29
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2023Pseudo-Generalized Dynamic View Synthesis from a Videocited by 27
- 2023Sparse3D: Distilling Multiview-Consistent Diffusion for Object Reconstruction from Sparse Viewscited by 25
- 2022360FusionNeRF: Panoramic Neural Radiance Fields with Joint Guidancecited by 23
- 2023Pointersect: Neural Rendering with Cloud-Ray Intersectioncited by 23
- 2023Fast View Synthesis of Casual Videos with Soup-of-Planescited by 22
- 2023Learning Non-Local Spatial-Angular Correlation for Light Field Image Super-Resolutioncited by 21
- 2022Attention Beats Concatenation for Conditioning Neural Fieldscited by 20
- 2023GP-NeRF: Generalized Perception NeRF for Context-Aware 3D Scene Understandingcited by 20
- 2024GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-timecited by 20
- 2023Local Implicit Ray Function for Generalizable Radiance Field Representationcited by 19
- 2023Multiscale Tensor Decomposition and Rendering Equation Encoding for View Synthesiscited by 18
- 2024Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesiscited by 18
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splattingcited by 18
- 2023Re-ReND: Real-time Rendering of NeRFs across Devicescited by 17
- 2023Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front-Facing Viewscited by 17
- 2023Accelerating Neural Field Training via Soft Miningcited by 15
- 2024Lift3D: Zero-Shot Lifting of Any 2D Vision Model to 3Dcited by 15
- 2023FlowIBR: Leveraging Pre-Training for Efficient Neural Image-Based Rendering of Dynamic Scenescited by 14
- 20254D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Timecited by 14
- 2023RayDF: Neural Ray-surface Distance Fields with Multi-view Consistencycited by 12
- 2023Neural Spectro-polarimetric Fieldscited by 10
50 most cited of 108 All 108 (JSON)
- 2026Light Field Primitive for Novel View Synthesis25 Sep 2026
- 2026Sparse Light Field Sampling Improves Casual 3D and 4D Reconstruction20 Aug 2026
- 2026Targeted Structure Completion for Sparse-View 3D Reconstruction in Autonomous Driving6 Jul 2026
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers25 Jun 2026
- 2026From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information18 Jun 2026
- 2026DVSM: Decoder-only View Synthesis Model Done Right28 May 2026
- 20263D Gaussian Splatting for Efficient Retrospective Dynamic Scene Novel View Synthesis with a Standardized Benchmark12 May 2026
- 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction2 Apr 2026
- 2025UMAMI: Unifying Masked Autoregressive Models and Deterministic Rendering for View Synthesis23 Dec 2025
- 2025IBGS: Image-Based Gaussian Splatting18 Nov 2025
- 2025RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or Gaussians13 Aug 2025
- 2025Cameras as Relative Positional Encoding14 Jul 2025
38 more
- 2025CLiFT: Compressive Light-Field Tokens for Compute-Efficient and Adaptive Neural Rendering11 Jul 2025
- 20254D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Time23 Jun 2025
- 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting29 May 2025
- 2025Structure from Collision27 May 2025
- 2025GoLF-NRT: Integrating Global Context and Local Geometry for Few-Shot View Synthesis26 May 2025
- 2025Recollection from Pensieve: Novel View Synthesis via Learning from Uncalibrated Videos19 May 2025
- 2025SparSplat: Fast Multi-View Reconstruction with Generalizable 2D Gaussian Splatting4 May 2025
- 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Models18 Mar 2025
- 20257DGS: Unified Spatial-Temporal-Angular Gaussian Splatting11 Mar 2025
- 2025NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without References11 Jan 2025
- 2024NeRF-NQA: No-Reference Quality Assessment for Scenes Generated by NeRF and Neural View Synthesis Methods11 Dec 2024
- 2024Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstruction9 Dec 2024
- 2024ZeroGS: Training 3D Gaussian Splatting from Unposed Images24 Nov 2024
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views7 Nov 2024
- 2024Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis30 Oct 2024
- 2024GMT: Enhancing Generalizable Neural Rendering via Geometry-Driven Multi-Reference Texture Transfer1 Oct 2024
- 2024G3R: Gradient Guided Generalizable Reconstruction28 Sep 2024
- 2024LightAvatar: Efficient Head Avatar as Dynamic Neural Light Field26 Sep 2024
- 2024G-NeLF: Memory- and Data-Efficient Hybrid Neural Light Field for Novel View Synthesis9 Sep 2024
- 20243DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views7 Jun 2024
- 2024Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image6 Jun 2024
- 2024DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus22 May 2024
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting30 Apr 2024
- 2024ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Images24 Apr 2024
- 2024MeshLRM: Large Reconstruction Model for High-Quality Meshes18 Apr 2024
- 2024Lift3D: Zero-Shot Lifting of Any 2D Vision Model to 3D27 Mar 2024
- 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction24 Mar 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time15 Mar 2024
- 2024Deep 3D World Models for Multi-Image Super-Resolution Beyond Optical Flow30 Jan 2024
- 2024HG3-NeRF: Hierarchical Geometric, Semantic, and Photometric Guided Neural Radiance Fields for Sparse View Inputs22 Jan 2024
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis28 Dec 2023
- 2023NeLF-Pro: Neural Light Field Probes for Multi-Scale Novel View Synthesis20 Dec 2023
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction19 Dec 2023
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting14 Dec 2023
- 2023Global Latent Neural Rendering13 Dec 2023
- 2023ProNeRF: Learning Efficient Projection-Aware Ray Sampling for Fine-Grained Implicit Neural Radiance Fields13 Dec 2023
- 2023Free3D: Consistent Novel View Synthesis without 3D Representation7 Dec 2023
50 newest of 108 All 108 (JSON)
- 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Modelscited by 182
- 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Viewscited by 148
- 2023Viewset Diffusion: (0-)Image-Conditioned 3D Generative Models from 2D Datacited by 113
- 2023Sparse3D: Distilling Multiview-Consistent Diffusion for Object Reconstruction from Sparse Viewscited by 25
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformerscited by 5
- 2023Light Field Diffusion for Single-View Novel View Synthesiscited by 3
- 2023Towards Visual Foundational Models of Physical Scenescited by 2
- 2026SCoPE: Sightline-Coordinate Positional Encoding for Video Diffusion Transformers25 Jun 2026
- 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Models18 Mar 2025
- 2023Light Field Diffusion for Single-View Novel View Synthesis20 Sep 2023
- 2023Sparse3D: Distilling Multiview-Consistent Diffusion for Object Reconstruction from Sparse Views27 Aug 2023
- 2023Viewset Diffusion: (0-)Image-Conditioned 3D Generative Models from 2D Data13 Jun 2023
- 2023Towards Visual Foundational Models of Physical Scenes6 Jun 2023
- 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Views29 Nov 2022
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
- 2024MeshLRM: Large Reconstruction Model for High-Quality Meshescited by 139
- 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 118
- 2024Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Imagecited by 116
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 116
- 2022Is Attention All That NeRF Needs?cited by 113
12 most cited of 101 All 101 (JSON)
- 2026Light Field Primitive for Novel View Synthesis25 Sep 2026
- 2026Sparse Light Field Sampling Improves Casual 3D and 4D Reconstruction20 Aug 2026
- 2026Targeted Structure Completion for Sparse-View 3D Reconstruction in Autonomous Driving6 Jul 2026
- 2026From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information18 Jun 2026
- 2026DVSM: Decoder-only View Synthesis Model Done Right28 May 2026
- 20263D Gaussian Splatting for Efficient Retrospective Dynamic Scene Novel View Synthesis with a Standardized Benchmark12 May 2026
- 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction2 Apr 2026
- 2025UMAMI: Unifying Masked Autoregressive Models and Deterministic Rendering for View Synthesis23 Dec 2025
- 2025IBGS: Image-Based Gaussian Splatting18 Nov 2025
- 2025RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or Gaussians13 Aug 2025
- 2025Cameras as Relative Positional Encoding14 Jul 2025
- 2025CLiFT: Compressive Light-Field Tokens for Compute-Efficient and Adaptive Neural Rendering11 Jul 2025
12 newest of 101 All 101 (JSON)