Generalizable Patch-Based Neural Rendering
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Abstract (arXiv)
Neural rendering has received tremendous attention since the advent of Neural Radiance Fields (NeRF), and has pushed the state-of-the-art on novel-view synthesis considerably. The recent focus has been on models that overfit to a single scene, and the few attempts to learn models that can synthesize novel views of unseen scenes mostly consist of combining deep convolutional features with a NeRF-like model. We propose a different paradigm, where no deep features and no NeRF-like volume rendering are needed. Our method is capable of predicting the color of a target ray in a novel scene directly, just from a collection of patches sampled from the scene. We first leverage epipolar geometry to extract patches along the epipolar lines of each reference view. Each patch is linearly projected into a 1D feature vector and a sequence of transformers process the collection. For positional encoding, we parameterize rays as in a light field representation, with the crucial difference that the coordinates are canonicalized with respect to the target ray, which makes our method independent of the reference frame and improves generalization. We show that our approach outperforms the state-of-the-art on novel view synthesis of unseen scenes even when being trained with considerably less data than prior work.
Key facts. Cited by 122 papers in the map (data through 14 Oct 2026). Builds on 50 of its 76 references that are in the map. First posted on arXiv 21 Jul 2022.
Builds on
50 of 76 references.
References · 50
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38 more
- 2022MaskGIT: Masked Generative Image Transformercited by 1,099
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 652
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
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- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
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- 2021Advances in Neural Renderingcited by 365
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
- 2019Neural Point-Based Graphicscited by 327
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- 2019Learning Shape Templates with Structured Implicit Functionscited by 242
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
- 2020Free View Synthesiscited by 231
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 227
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 216
- 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 196
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2020GRF: Learning a General Radiance Field for 3D Representation and Renderingcited by 183
- 2019DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracingcited by 180
- 2020Stable View Synthesiscited by 165
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- 2021Neural Lumigraph Renderingcited by 105
- 2021Geometry-Free View Synthesis: Transformers and no 3D Priorscited by 100
- 2020Worldsheet: Wrapping the World in a 3D Sheet for View Synthesis from a Single Imagecited by 77
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- 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
- 2021Transformers: "The End of History" for NLP?cited by 12
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Citing papers per year: 2022: 5; 2023: 43; 2024: 36; 2025: 23; 2026: 15.
122 papers.
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- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
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- 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
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- 2023NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusioncited by 180
- 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 178
38 more
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- 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 118
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- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 116
- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 114
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- 2023Viewset Diffusion: (0-)Image-Conditioned 3D Generative Models from 2D Datacited by 113
- 2023Diffusion with Forward Models: Solving Stochastic Inverse Problems Without Direct Supervisioncited by 112
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- 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenescited by 55
- 2024Feed-Forward Bullet-Time Reconstruction of Dynamic Scenes from Monocular Videoscited by 49
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- 2024VideoMV: Consistent Multi-View Generation Based on Large Video Generative Modelcited by 45
- 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Modelscited by 44
- 2023FlowCam: Training Generalizable 3D Radiance Fields without Camera Poses via Pixel-Aligned Scene Flowcited by 39
- 2023Unifying Correspondence, Pose and NeRF for Pose-Free Novel View Synthesis from Stereo Pairscited by 37
- 2022StegaNeRF: Embedding Invisible Information within Neural Radiance Fieldscited by 32
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- 2024Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstructioncited by 32
- 2023DreamSparse: Escaping from Plato's Cave with 2D Frozen Diffusion Model Given Sparse Viewscited by 31
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- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2023Enhancing NeRF akin to Enhancing LLMs: Generalizable NeRF Transformer with Mixture-of-View-Expertscited by 27
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- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 27
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generationcited by 26
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- 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction2 Apr 2026
- 2026GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesis31 Mar 2026
- 2026AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splatting26 Mar 2026
- 2026Dual-Domain Representation Alignment: Bridging 2D and 3D Vision via Geometry-Aware Architecture Search20 Mar 2026
- 2026RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations1 Mar 2026
- 2026Scaling View Synthesis Transformers24 Feb 2026
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- 2026Efficient-LVSM: Faster, Cheaper, and Better Large View Synthesis Model via Decoupled Co-Refinement Attention6 Feb 2026
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- 2025EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images21 Dec 2025
- 2025Long-LRM++: Preserving Fine Details in Feed-Forward Wide-Coverage Reconstruction11 Dec 2025
- 2025Selfi: Self Improving Reconstruction Engine via 3D Geometric Feature Alignment9 Dec 2025
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- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey19 Jul 2025
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- 20254D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Time23 Jun 2025
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- 2025Geometric Neural Process Fields4 Feb 2025
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- 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenes31 Dec 2024
- 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction19 Dec 2024
- 2024Real-Time Position-Aware View Synthesis from Single-View Input18 Dec 2024
- 2024Omni-Scene: Omni-Gaussian Representation for Ego-Centric Sparse-View Scene Reconstruction9 Dec 2024
- 2024Generative Densification: Learning to Densify Gaussians for High-Fidelity Generalizable 3D Reconstruction9 Dec 2024
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- 2024Towards Degradation-Robust Reconstruction in Generalizable NeRF18 Nov 2024
- 2024SE(3) Equivariant Ray Embeddings for Implicit Multi-View Depth Estimation11 Nov 2024
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50 newest of 122 All 122 (JSON)
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- 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 318
- 2024ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Modelcited by 143
- 2023State of the Art on Diffusion Models for Visual Computingcited by 127
- 2023Viewset Diffusion: (0-)Image-Conditioned 3D Generative Models from 2D Datacited by 113
- 2023Diffusion with Forward Models: Solving Stochastic Inverse Problems Without Direct Supervisioncited by 112
- 2023Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Modelscited by 79
- 2023EpiDiff: Enhancing Multi-View Synthesis via Localized Epipolar-Constrained Diffusioncited by 72
- 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Modelscited by 44
- 2023HoloFusion: Towards Photo-realistic 3D Generative Modelingcited by 32
- 2023DreamSparse: Escaping from Plato's Cave with 2D Frozen Diffusion Model Given Sparse Viewscited by 31
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generationcited by 26
12 most cited of 17 All 17 (JSON)
- 2025SpatialCrafter: Unleashing the Imagination of Video Diffusion Models for Scene Reconstruction from Limited Observations17 May 2025
- 2025Synthesizing Consistent Novel Views via 3D Epipolar Attention without Re-Training25 Feb 2025
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generation10 Jan 2025
- 2024ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model29 Aug 2024
- 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Models12 Jun 2024
- 2023Free-Editor: Zero-shot Text-driven 3D Scene Editing21 Dec 2023
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- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec 2023
- 2023State of the Art on Diffusion Models for Visual Computing11 Oct 2023
- 2023Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Models4 Oct 2023
- 2023Light Field Diffusion for Single-View Novel View Synthesis20 Sep 2023
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Image7 Sep 2023
12 newest of 17 All 17 (JSON)
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
- 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
- 2024LVSM: A Large View Synthesis Model with Minimal 3D Inductive Biascited by 189
- 2023NerfDiff: Single-image View Synthesis with NeRF-guided Distillation from 3D-aware Diffusioncited by 180
- 2024Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairscited by 178
- 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
- 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 118
12 most cited of 102 All 102 (JSON)
- 2026GeoBridge: Evolving Transferable Decoder Topologies for Geometric Vision11 Oct 2026
- 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction3 Aug 2026
- 2026StructSplat: Generalizable 3D Gaussian Splatting from Uncalibrated Sparse Views26 Jun 2026
- 2026DVSM: Decoder-only View Synthesis Model Done Right28 May 2026
- 2026ProDiG: Progressive Diffusion-Guided Gaussian Splatting for Aerial to Ground Reconstruction2 Apr 2026
- 2026GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesis31 Mar 2026
- 2026AirSplat: Alignment and Rating for Robust Feed-Forward 3D Gaussian Splatting26 Mar 2026
- 2026Dual-Domain Representation Alignment: Bridging 2D and 3D Vision via Geometry-Aware Architecture Search20 Mar 2026
- 2026RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations1 Mar 2026
- 2026Scaling View Synthesis Transformers24 Feb 2026
- 2026Efficient-LVSM: Faster, Cheaper, and Better Large View Synthesis Model via Decoupled Co-Refinement Attention6 Feb 2026
- 2026studentSplat: Your Student Model Learns Single-view 3D Gaussian Splatting16 Jan 2026
12 newest of 102 All 102 (JSON)