Sharp Monocular View Synthesis in Less Than a Second
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Abstract (arXiv)
We present SHARP, an approach to photorealistic view synthesis from a single image. Given a single photograph, SHARP regresses the parameters of a 3D Gaussian representation of the depicted scene. This is done in less than a second on a standard GPU via a single feedforward pass through a neural network. The 3D Gaussian representation produced by SHARP can then be rendered in real time, yielding high-resolution photorealistic images for nearby views. The representation is metric, with absolute scale, supporting metric camera movements. Experimental results demonstrate that SHARP delivers robust zero-shot generalization across datasets. It sets a new state of the art on multiple datasets, reducing LPIPS by 25-34% and DISTS by 21-43% versus the best prior model, while lowering the synthesis time by three orders of magnitude. Code and weights are provided at https://github.com/apple/ml-sharp
Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 58 of its 72 references that are in the map. First posted on arXiv 11 Dec 2025.
Builds on
58 of 72 references.
References · 58
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
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- 2021Vision Transformers for Dense Predictioncited by 1,789
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
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- 2023One-step Diffusion with Distribution Matching Distillationcited by 978
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
38 more
- 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 819
- 2020Image Quality Assessment: Unifying Structure and Texture Similaritycited by 792
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
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- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 425
- 2024Depth Pro: Sharp Monocular Metric Depth in Less Than a Secondcited by 395
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- 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 375
- 2021Advances in Neural Renderingcited by 365
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 359
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 344
- 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 325
- 2022Novel View Synthesis with Diffusion Modelscited by 299
- 2024MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervisioncited by 290
- 2020Single-View View Synthesis with Multiplane Imagescited by 263
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- 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 197
- 2020On the uncertainty of self-supervised monocular depth estimationcited by 182
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50 most cited of 58 All 58 (JSON)
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Citing papers per year: 2026: 19.
19 papers.
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- 2026World Reconstruction From Inconsistent Viewscited by 8
- 2026MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffoldcited by 3
- 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
- 2026UniSHARP: Universal Sharp Monocular View Synthesiscited by 2
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Videocited by 1
- 2026Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulationcited by 1
- 2026QuerySplat: Decoupling Geometry and Appearance Representations in 3DGS Predictioncited by 1
- 2026The Role of Initialization in 3D Gaussian Splattingcited by 0
- 2026One View Is Enough: In-the-Wild Monocular Pretraining for Novel View Generationcited by 0
- 2026Zero-Shot Depth from Defocuscited by 0
- 2026Clustered Codebook Quantization for 2D Gaussian-based Image Compressioncited by 0
- 2026LaGSplat: Inferring Physics-Governed Interactive Simulation from Monocular Video Using Latent Lagrangian Gaussian Splattingcited by 0
7 more
- 2026CADSplat: Sparse-View 3D Gaussian Splatting Aided by CAD Models for Robust, Photorealistic Digital-Twin Reconstructioncited by 0
- 2026PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructionscited by 0
- 2026Spackle: Completing Large View Single Image NVS with Adaptive Gaussianscited by 0
- 2026VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesiscited by 0
- 2026GeoVerse: World-Consistent Novel View Synthesis in Geometric Latent Spacecited by 0
- 2026StereoGaussians: Feed-Forward 3D Gaussian Splatting from Stereo Imagescited by 0
- 2026GenIA: Generative Reconstruction with Test-Time Input Alignmentcited by 0
- 2026GenIA: Generative Reconstruction with Test-Time Input Alignment8 Oct 2026
- 2026StereoGaussians: Feed-Forward 3D Gaussian Splatting from Stereo Images29 Sep 2026
- 2026GeoVerse: World-Consistent Novel View Synthesis in Geometric Latent Space28 Sep 2026
- 2026VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis27 Sep 2026
- 2026Spackle: Completing Large View Single Image NVS with Adaptive Gaussians25 Sep 2026
- 2026PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructions17 Sep 2026
- 2026CADSplat: Sparse-View 3D Gaussian Splatting Aided by CAD Models for Robust, Photorealistic Digital-Twin Reconstruction16 Sep 2026
- 2026LaGSplat: Inferring Physics-Governed Interactive Simulation from Monocular Video Using Latent Lagrangian Gaussian Splatting17 Aug 2026
- 2026QuerySplat: Decoupling Geometry and Appearance Representations in 3DGS Prediction2 Aug 2026
- 2026Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulation29 Jul 2026
- 2026Clustered Codebook Quantization for 2D Gaussian-based Image Compression6 Jul 2026
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video28 Jun 2026
7 more
- 2026MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold11 Jun 2026
- 2026UniSHARP: Universal Sharp Monocular View Synthesis5 Jun 2026
- 2026Zero-Shot Depth from Defocus27 Mar 2026
- 2026One View Is Enough: In-the-Wild Monocular Pretraining for Novel View Generation24 Mar 2026
- 2026The Role of Initialization in 3D Gaussian Splatting21 Mar 2026
- 2026World Reconstruction From Inconsistent Views17 Mar 2026
- 2026NanoGS: Training-Free Gaussian Splat Simplification17 Mar 2026
- 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
- 2026UniSHARP: Universal Sharp Monocular View Synthesiscited by 2
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Videocited by 1
- 2026Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulationcited by 1
- 2026QuerySplat: Decoupling Geometry and Appearance Representations in 3DGS Predictioncited by 1
- 2026The Role of Initialization in 3D Gaussian Splattingcited by 0
- 2026One View Is Enough: In-the-Wild Monocular Pretraining for Novel View Generationcited by 0
- 2026Zero-Shot Depth from Defocuscited by 0
- 2026Clustered Codebook Quantization for 2D Gaussian-based Image Compressioncited by 0
- 2026LaGSplat: Inferring Physics-Governed Interactive Simulation from Monocular Video Using Latent Lagrangian Gaussian Splattingcited by 0
- 2026CADSplat: Sparse-View 3D Gaussian Splatting Aided by CAD Models for Robust, Photorealistic Digital-Twin Reconstructioncited by 0
- 2026PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructionscited by 0
12 most cited of 16 All 16 (JSON)
- 2026GenIA: Generative Reconstruction with Test-Time Input Alignment8 Oct 2026
- 2026StereoGaussians: Feed-Forward 3D Gaussian Splatting from Stereo Images29 Sep 2026
- 2026GeoVerse: World-Consistent Novel View Synthesis in Geometric Latent Space28 Sep 2026
- 2026Spackle: Completing Large View Single Image NVS with Adaptive Gaussians25 Sep 2026
- 2026PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructions17 Sep 2026
- 2026CADSplat: Sparse-View 3D Gaussian Splatting Aided by CAD Models for Robust, Photorealistic Digital-Twin Reconstruction16 Sep 2026
- 2026LaGSplat: Inferring Physics-Governed Interactive Simulation from Monocular Video Using Latent Lagrangian Gaussian Splatting17 Aug 2026
- 2026QuerySplat: Decoupling Geometry and Appearance Representations in 3DGS Prediction2 Aug 2026
- 2026Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulation29 Jul 2026
- 2026Clustered Codebook Quantization for 2D Gaussian-based Image Compression6 Jul 2026
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video28 Jun 2026
- 2026UniSHARP: Universal Sharp Monocular View Synthesis5 Jun 2026
12 newest of 16 All 16 (JSON)