SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either model hair, clothing, and the human body using a unified geometry or produce hair and garments that are not easily adaptable for simulation within existing simulation pipelines. The primary challenge lies in representing the hair and garment geometry in a way that allows leveraging established prior knowledge from foundational image diffusion models (e.g., Stable Diffusion) while being simulation-ready using either physics or neural simulators. To address this task, we propose a two-stage framework that combines the flexibility of 3D Gaussians with simulation-ready hair strands and garment meshes. Specifically, we first employ three text-conditioned 3D generative models to generate garment mesh, body shape and hair strands from the given text prompt. To leverage prior knowledge from foundational diffusion models, we attach 3D Gaussians to the body mesh, garment mesh, as well as hair strands and learn the avatar appearance through optimization. To drive the avatar given a pose sequence, we first apply physics simulators onto the garment meshes and hair strands. We then transfer the motion onto 3D Gaussians through carefully designed mechanisms for each body part. As a result, our synthesized avatars have vivid texture and realistic dynamic motion. To the best of our knowledge, our method is the first to produce highly realistic, fully simulation-ready 3D avatars, surpassing the capabilities of current approaches.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 69 of its 95 references that are in the map. First posted on arXiv 12 Dec 2024.
Builds on
69 of 95 references.
Closest ancestors · 15
Same direction, newest first
- 2024HumanCoser: Layered 3D Human Generation via Semantic-Aware Diffusion Model21 Aug
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets30 May
- 2024Direct3D: Scalable Image-to-3D Generation via 3D Latent Diffusion Transformer23 May
- 2023HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generation2 Oct
- 2023HumanLiff: Layer-wise 3D Human Generation with Diffusion Model18 Aug
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humans16 Aug
- 2023AvatarBooth: High-Quality and Customizable 3D Human Avatar Generation16 Jun
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
- 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Models3 Apr
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
- 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb
- 20233DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models26 Jan
3 more
Other references · 54
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023GPT-4 Technical Reportcited by 18,132
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
- 2022Elucidating the Design Space of Diffusion-Based Generative Modelscited by 2,994
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2024Evaluating Text-to-Visual Generation with Image-to-Text Generationcited by 465
- 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
- 2018Video Based Reconstruction of 3D People Modelscited by 237
38 more
- 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
- 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
- 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 118
- 2019CLOTH3D: Clothed 3D Humanscited by 114
- 2023TADA! Text to Animatable Digital Avatarscited by 109
- 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
- 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
- 2017Detailed, accurate, human shape estimation from clothed 3D scan sequencescited by 89
- 2019Learning-Based Animation of Clothing for Virtual Try-Oncited by 89
- 2020Learning Deformable Tetrahedral Meshes for 3D Reconstructioncited by 84
- 2023AvatarCraft: Transforming Text into Neural Human Avatars with Parameterized Shape and Pose Controlcited by 84
- 2022SNUG: Self-Supervised Neural Dynamic Garmentscited by 83
- 2023DreamWaltz: Make a Scene with Complex 3D Animatable Avatarscited by 82
- 2021Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-Oncited by 81
- 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 77
- 2021MeshUDF: Fast and Differentiable Meshing of Unsigned Distance Field Networkscited by 75
- 2021DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contactcited by 64
- 2020PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformationcited by 63
- 2023GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learningcited by 63
- 2023AvatarVerse: High-quality & Stable 3D Avatar Creation from Text and Posecited by 60
- 2020DeepCloth: Neural Garment Representation for Shape and Style Editingcited by 54
- 2024GaussianHair: Hair Modeling and Rendering with Light-aware Gaussianscited by 48
- 2020DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animationcited by 43
- 2023Neural Haircut: Prior-Guided Strand-Based Hair Reconstructioncited by 43
- 2024DressCode: Autoregressively Sewing and Generating Garments from Text Guidancecited by 43
- 2021ClipMatrix: Text-controlled Creation of 3D Textured Meshescited by 40
- 2022Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networkscited by 39
- 2022DrapeNet: Garment Generation and Self-Supervised Drapingcited by 39
- 2023Text-Guided Generation and Editing of Compositional 3D Avatarscited by 39
- 2021Point-Based Modeling of Human Clothingcited by 37
- 2024Human Hair Reconstruction with Strand-Aligned 3D Gaussianscited by 35
- 2021Generating Datasets of 3D Garments with Sewing Patternscited by 34
- 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
- 2023HAAR: Text-Conditioned Generative Model of 3D Strand-based Human Hairstylescited by 29
- 2023GETAvatar: Generative Textured Meshes for Animatable Human Avatarscited by 27
- 2022DIG: Draping Implicit Garment over the Human Bodycited by 26
50 most cited of 54 All 54 (JSON)
Built on by
Citing papers per year: 2025: 4; 2026: 5.
9 papers.
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2025A Text-to-3D Framework for Joint Generation of CG-Ready Humans and Compatible Garmentscited by 2
- 2026PhysHead: Simulation-Ready Gaussian Head Avatarscited by 2
- 2025DGH: Dynamic Gaussian Haircited by 1
- 2025MExECON: Multi-view Extended Explicit Clothed humans Optimized via Normal integrationcited by 0
- 2026CloDS: Visual-Only Unsupervised Cloth Dynamics Learning in Unknown Conditionscited by 0
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videoscited by 0
- 2026Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patternscited by 0
- 2026Detangled: A Framework for Creating, Editing, and Inferencing Feature Rich Hair Strandscited by 0
- 2026Detangled: A Framework for Creating, Editing, and Inferencing Feature Rich Hair Strands10 Jul 2026
- 2026Stitched Embeddings: A Unified Latent Space for 3D Garments and 2D Patterns1 Jul 2026
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos8 Apr 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2026CloDS: Visual-Only Unsupervised Cloth Dynamics Learning in Unknown Conditions2 Feb 2026
- 2025DGH: Dynamic Gaussian Hair18 Dec 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025MExECON: Multi-view Extended Explicit Clothed humans Optimized via Normal integration21 Aug 2025
- 2025A Text-to-3D Framework for Joint Generation of CG-Ready Humans and Compatible Garments15 Mar 2025
Similar, not cited
Close in wording, no citation either way
- 2024DivAvatar: Diverse 3D Avatar Generation with a Single Prompt
- 2023AvatarFusion: Zero-shot Generation of Clothing-Decoupled 3D Avatars Using 2D Diffusion
- 2025Disentangled Clothed Avatar Generation with Layered Representation
- 2024DreamBarbie: Text to Barbie-Style 3D Avatars
- 2024GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details
- 2024Instant 3D Human Avatar Generation using Image Diffusion Models
- 2023Articulated 3D Head Avatar Generation using Text-to-Image Diffusion Models
- 2024HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting