Tail-Aware Post-Training Quantization for 3D Geometry Models
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Abstract (arXiv)
The burgeoning complexity and scale of 3D geometry models pose significant challenges for deployment on resource-constrained platforms. While Post-Training Quantization (PTQ) enables efficient inference without retraining, conventional methods, primarily optimized for 2D Vision Transformers, fail to transfer effectively to 3D models due to intricate feature distributions and prohibitive calibration overhead. To address these challenges, we propose TAPTQ, a Tail-Aware Post-Training Quantization pipeline specifically engineered for 3D geometric learning. Our contribution is threefold: (1) To overcome the data-scale bottleneck in 3D datasets, we develop a progressive coarse-to-fine calibration construction strategy that constructs a highly compact subset to achieve both statistical purity and geometric representativeness. (2) We reformulate the quantization interval search as an optimization problem and introduce a ternary-search-based solver, reducing the computational complexity from O(N) to O(log N) for accelerated deployment. (3) To mitigate quantization error accumulation, we propose TRE-Guided Module-wise Compensation, which utilizes a Tail Relative Error (TRE) metric to adaptively identify and rectify distortions in modules sensitive to long-tailed activation outliers. Extensive experiments on the VGGT and Pi3 benchmarks demonstrate that TAPTQ consistently outperforms state-of-the-art PTQ methods in accuracy while significantly reducing calibration time. The code will be released soon.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 27 of its 31 references that are in the map. First posted on arXiv 2 Feb 2026.
Builds on
27 of 31 references.
References · 27
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2022GPTQ: Accurate Post-Training Quantization for Generative Pre-trained Transformerscited by 1,838
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
- 2022SmoothQuant: Accurate and Efficient Post-Training Quantization for Large Language Modelscited by 1,338
- 2023AWQ: Activation-aware Weight Quantization for LLM Compression and Accelerationcited by 1,234
- 2024Grounding Image Matching in 3D with MASt3Rcited by 960
- 2021A Survey of Quantization Methods for Efficient Neural Network Inferencecited by 798
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
- 2020Up or Down? Adaptive Rounding for Post-Training Quantizationcited by 600
15 more
- 2021BRECQ: Pushing the Limit of Post-Training Quantization by Block Reconstructioncited by 464
- 2019Data-Free Quantization Through Weight Equalization and Bias Correctioncited by 328
- 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 292
- 2023Q-Diffusion: Quantizing Diffusion Modelscited by 266
- 2023LoftQ: LoRA-Fine-Tuning-Aware Quantization for Large Language Modelscited by 195
- 2022QDrop: Randomly Dropping Quantization for Extremely Low-bit Post-Training Quantizationcited by 175
- 2022RepQ-ViT: Scale Reparameterization for Post-Training Quantization of Vision Transformerscited by 134
- 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 93
- 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 54
- 2022Mixed-Precision Neural Network Quantization via Learned Layer-wise Importancecited by 53
- 2024Quantization without Tearscited by 24
- 2025Block-Sparse Global Attention for Efficient Multi-View Geometry Transformerscited by 22
- 2025Quantized Visual Geometry Grounded Transformercited by 16
- 2025Preserving LLM Capabilities through Calibration Data Curation: From Analysis to Optimizationcited by 9
- 2024SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programmingcited by 7
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Citing papers per year: 2026: 2.
2 papers.