EntropyGS: An Efficient Entropy Coding on 3D Gaussian Splatting
Not on the map. Why?
Abstract (arXiv)
As an emerging novel view synthesis approach, 3D Gaussian Splatting (3DGS) demonstrates fast training/rendering with superior visual quality. The two tasks of 3DGS, Gaussian creation and view rendering, are typically separated over time or devices, and thus storage/transmission and finally compression of 3DGS Gaussians become necessary. We begin with a correlation and statistical analysis of 3DGS Gaussian attributes. An inspiring finding in this work reveals that spherical harmonic AC attributes precisely follow Laplace distributions, while mixtures of Gaussian distributions can approximate rotation, scaling, and opacity. Additionally, harmonic AC attributes manifest weak correlations with other attributes except for inherited correlations from a color space. A factorized and parameterized entropy coding method, EntropyGS, is hereinafter proposed. During encoding, distribution parameters of each Gaussian attribute are estimated to assist their entropy coding. The quantization for entropy coding is adaptively performed according to Gaussian attribute types. EntropyGS demonstrates about 30x rate reduction on benchmark datasets while maintaining similar rendering quality compared to input 3DGS data, with a fast encoding and decoding time.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 15 of its 22 references that are in the map. First posted on arXiv 13 Aug 2025.
Builds on
15 of 22 references.
References · 15
- 2015Distilling the Knowledge in a Neural Networkcited by 10,324
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2013Do Deep Nets Really Need to be Deep?cited by 474
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2018Soft Filter Pruning for Accelerating Deep Convolutional Neural Networkscited by 315
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 151
- 2015Structured Pruning of Deep Convolutional Neural Networkscited by 149
Built on by
Citing papers per year: 2026: 7.
7 papers.
- 2026POTR: Post-Training 3DGS Compressioncited by 3
- 2026Transforming harmonic coefficients for 3D splat compressioncited by 1
- 2026A Step to Decouple Optimization in 3DGScited by 0
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searchingcited by 0
- 2026TSGL: Teacher-Student Graph Learning for 3DGS Compressioncited by 0
- 2026What Builds the Scene? Luminance Dominates Geometry Formation in 3D Gaussian Splattingcited by 0
- 2026RDCompGS: Rate-Distortion Optimization for Compression of 3D Gaussian Splatting with Image Codecscited by 0
- 2026RDCompGS: Rate-Distortion Optimization for Compression of 3D Gaussian Splatting with Image Codecs14 Oct 2026
- 2026What Builds the Scene? Luminance Dominates Geometry Formation in 3D Gaussian Splatting30 Sep 2026
- 2026TSGL: Teacher-Student Graph Learning for 3DGS Compression29 Sep 2026
- 2026Transforming harmonic coefficients for 3D splat compression14 Sep 2026
- 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching29 Apr 2026
- 2026A Step to Decouple Optimization in 3DGS23 Jan 2026
- 2026POTR: Post-Training 3DGS Compression21 Jan 2026
Similar, not cited
Close in wording, no citation either way
- 2026SpeedyGS: Content-Aware 3D Gaussian Splatting Compression via Two-Stage Optimization
- 2024Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields
- 2025Optimized Minimal 3D Gaussian Splatting
- 2026Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Models
- 2025HAC++: Towards 100X Compression of 3D Gaussian Splatting
- 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compression
- 2025PCGS: Progressive Compression of 3D Gaussian Splatting
- 2026LG-HCC: Local Geometry-Aware Hierarchical Context Compression for 3D Gaussian Splatting