GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds
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Abstract (arXiv)
Dynamic 3D Gaussian Splatting (3DGS) holds great promise as a 3D video streaming technology since it can represent complex 3D scenes with high fidelity. In this approach, every frame in a 3D video represents the environment as a collection of Gaussians with position and other attributes such as scale, rotation, opacity, and color. Frames capture fine details, permit views from any arbitrary perspective, but are an order of magnitude, or more, larger than 2D video frames. A line of recent work has explored how to compress dynamic 3DGS frames, but these approaches are often slow, in part because their compression techniques are not amenable to efficient acceleration. GS-NFS accelerates dynamic 3DGS compression and decompression on a GPU, to the point where it can encode and decode at full frame rate. It achieves this by developing novel GPU-based parallelizations of existing algorithms for encoding both positions and attributes of Gaussians. As a result, it is 1-2 orders of magnitude faster than the state-of-the-art in encoding and decoding a frame, while offering competitive compression performance and rendering quality.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 15 of its 47 references that are in the map. First posted on arXiv 4 Jun 2026.
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References · 15
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2016Panoptic Studio: A Massively Multiview System for Social Interaction Capturecited by 173
- 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
- 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 54
- 2024Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fieldscited by 22
- 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Viewscited by 22
- 20254DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streamingcited by 11
- 2020Perceptual Video Quality Prediction Emphasizing Chroma Distortionscited by 10
- 2025Adaptive Voxelization for Transform coding of 3D Gaussian splatting datacited by 6
3 more
- 2016Dynamic Polygon Clouds: Representation and Compression for VR/ARcited by 5
- 2025CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representationcited by 4
- 2020A Study of the Fundamental Performance Characteristics of GPUs and CPUs for Database Analytics (Extended Version)cited by 2
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