HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning
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Abstract (arXiv)
Predicting camera-space hand meshes from single RGB images is crucial for enabling realistic hand interactions in 3D virtual and augmented worlds. Previous work typically divided the task into two stages: given a cropped image of the hand, predict meshes in relative coordinates, followed by lifting these predictions into camera space in a separate and independent stage, often resulting in the loss of valuable contextual and scale information. To prevent the loss of these cues, we propose unifying these two stages into an end-to-end solution that addresses the 2D-3D correspondence problem. This solution enables back-propagation from camera space outputs to the rest of the network through a new differentiable global positioning module. We also introduce an image rectification step that harmonizes both the training dataset and the input image as if they were acquired with the same camera, helping to alleviate the inherent scale-depth ambiguity of the problem. We validate the effectiveness of our framework in evaluations against several baselines and state-of-the-art approaches across three public benchmarks.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 45 of its 55 references that are in the map. First posted on arXiv 22 Jul 2024.
Builds on
45 of 55 references.
References · 45
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- 2021Mesh Graphormercited by 264
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33 more
- 20193D Hand Shape and Pose from Images in the Wildcited by 190
- 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
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- 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
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- 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
- 2020Monocular Real-time Hand Shape and Motion Capture using Multi-modal Datacited by 106
- 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
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- 2023EPro-PnP: Generalized End-to-End Probabilistic Perspective-n-Points for Monocular Object Pose Estimationcited by 79
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- 2019End-to-End Learnable Geometric Vision by Backpropagating PnP Optimizationcited by 65
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- 2021I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modelingcited by 52
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Built on by
Citing papers per year: 2025: 2; 2026: 5.
7 papers.
- 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 62
- 2026EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Cameracited by 3
- 2026StableHand: Quality-Aware Flow Matching for World-Space Dual-Hand Motion Estimation from Egocentric Videocited by 2
- 2026MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervisioncited by 2
- 2026HandFlow: Fully Generative 4D Hand Recovery with Flow Matchingcited by 1
- 2025NeRC: Neural Ranging Correction through Differentiable Moving Horizon Location Estimationcited by 0
- 2026ScaleHP: Scale-Mediated Optimization of Coupled Errors for Metric-Space Hand Pose Estimationcited by 0
- 2026MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervision4 Sep 2026
- 2026HandFlow: Fully Generative 4D Hand Recovery with Flow Matching13 Jul 2026
- 2026ScaleHP: Scale-Mediated Optimization of Coupled Errors for Metric-Space Hand Pose Estimation24 Jun 2026
- 2026StableHand: Quality-Aware Flow Matching for World-Space Dual-Hand Motion Estimation from Egocentric Video18 May 2026
- 2026EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera12 May 2026
- 2025NeRC: Neural Ranging Correction through Differentiable Moving Horizon Location Estimation20 Aug 2025
- 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos6 Jan 2025