mlsanityData to 7 Oct 2026

HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning

arXiv 2407.15844 ↗First posted 22 Jul 2024cs.CV cs.AI cs.LGcited by 7

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Abstract (arXiv)

Predicting camera-space hand meshes from single RGB images is crucial for enabling realistic hand interactions in 3D virtual and augmented worlds. Previous work typically divided the task into two stages: given a cropped image of the hand, predict meshes in relative coordinates, followed by lifting these predictions into camera space in a separate and independent stage, often resulting in the loss of valuable contextual and scale information. To prevent the loss of these cues, we propose unifying these two stages into an end-to-end solution that addresses the 2D-3D correspondence problem. This solution enables back-propagation from camera space outputs to the rest of the network through a new differentiable global positioning module. We also introduce an image rectification step that harmonizes both the training dataset and the input image as if they were acquired with the same camera, helping to alleviate the inherent scale-depth ambiguity of the problem. We validate the effectiveness of our framework in evaluations against several baselines and state-of-the-art approaches across three public benchmarks.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 45 of its 55 references that are in the map. First posted on arXiv 22 Jul 2024.

Builds on

45 of 55 references.

References · 45

  1. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  2. 2017End-to-end Recovery of Human Shape and Posecited by 883
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  7. 2023Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Imagecited by 357
  8. 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
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  11. 2021Mesh Graphormercited by 264
  12. 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 237
33 more
  1. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  2. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
  3. 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
  4. 2020Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wildcited by 146
  5. 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
  6. 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
  7. 2019Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Imagecited by 131
  8. 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
  9. 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 122
  10. 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
  11. 2018Hand Pose Estimation via Latent 2.5D Heatmap Regressioncited by 111
  12. 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
  13. 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
  14. 2020Monocular Real-time Hand Shape and Motion Capture using Multi-modal Datacited by 106
  15. 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
  16. 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 95
  17. 2023EPro-PnP: Generalized End-to-End Probabilistic Perspective-n-Points for Monocular Object Pose Estimationcited by 79
  18. 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Imagecited by 74
  19. 2019End-to-End Learnable Geometric Vision by Backpropagating PnP Optimizationcited by 65
  20. 2021Model-based 3D Hand Reconstruction via Self-Supervised Learningcited by 65
  21. 2021Camera-Space Hand Mesh Recovery via Semantic Aggregation and Adaptive 2D-1D Registrationcited by 59
  22. 2020Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled Representationcited by 57
  23. 2021I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modelingcited by 52
  24. 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Handscited by 50
  25. 2021Towards Accurate Alignment in Real-time 3D Hand-Mesh Reconstructioncited by 44
  26. 2019Reinforced Feature Points: Optimizing Feature Detection and Description for a High-Level Taskcited by 39
  27. 2020Physics-Based Dexterous Manipulations with Estimated Hand Poses and Residual Reinforcement Learningcited by 37
  28. 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
  29. 2021Hand Image Understanding via Deep Multi-Task Learningcited by 31
  30. 2022Generalized Differentiable RANSACcited by 30
  31. 2018Task-Oriented Hand Motion Retargeting for Dexterous Manipulation Imitationcited by 25
  32. 2020Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and Objects for 3D Hand Pose Estimation under Hand-Object Interactioncited by 24
  33. 2023Neural Voting Field for Camera-Space 3D Hand Pose Estimationcited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 5.

7 papers.