mlsanityData to 14 Oct 2026

Structured Prediction Helps 3D Human Motion Modelling

arXiv 1910.09070 ↗First posted 20 Oct 2019cs.CVcited by 96

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Abstract (arXiv)

Human motion prediction is a challenging and important task in many computer vision application domains. Existing work only implicitly models the spatial structure of the human skeleton. In this paper, we propose a novel approach that decomposes the prediction into individual joints by means of a structured prediction layer that explicitly models the joint dependencies. This is implemented via a hierarchy of small-sized neural networks connected analogously to the kinematic chains in the human body as well as a joint-wise decomposition in the loss function. The proposed layer is agnostic to the underlying network and can be used with existing architectures for motion modelling. Prior work typically leverages the H3.6M dataset. We show that some state-of-the-art techniques do not perform well when trained and tested on AMASS, a recently released dataset 14 times the size of H3.6M. Our experiments indicate that the proposed layer increases the performance of motion forecasting irrespective of the base network, joint-angle representation, and prediction horizon. We furthermore show that the layer also improves motion predictions qualitatively. We make code and models publicly available at https://ait.ethz.ch/projects/2019/spl.

Key facts. Cited by 96 papers in the map (data through 14 Oct 2026). First posted on arXiv 20 Oct 2019.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 26; 2022: 28; 2023: 22; 2024: 11; 2025: 8; 2026: 1.

96 papers.

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  1. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
  2. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  3. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
  4. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
  5. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
  6. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  7. 2021Synthesis of Compositional Animations from Textual Descriptionscited by 178
  8. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  9. 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 138
  10. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
  11. 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 126
  12. 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
38 more
  1. 2022Learning Hierarchical Cross-Modal Association for Co-Speech Gesture Generationcited by 107
  2. 2022FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generationcited by 88
  3. 2022Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fieldscited by 85
  4. 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
  5. 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
  6. 2022ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generationcited by 77
  7. 2024Flexible Motion In-betweening with Diffusion Modelscited by 71
  8. 2021Generating Smooth Pose Sequences for Diverse Human Motion Predictioncited by 66
  9. 2021Physics-based Human Motion Estimation and Synthesis from Videoscited by 66
  10. 2022Progressively Generating Better Initial Guesses Towards Next Stages for High-Quality Human Motion Predictioncited by 66
  11. 2023Single Motion Diffusioncited by 65
  12. 2021The Wanderings of Odysseus in 3D Scenescited by 59
  13. 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
  14. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 56
  15. 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 55
  16. 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 55
  17. 2023Physically Plausible Full-Body Hand-Object Interaction Synthesiscited by 52
  18. 2024Dyn-HaMR: Recovering 4D Interacting Hand Motion from a Dynamic Cameracited by 51
  19. 2021Pose Transformers (POTR): Human Motion Prediction with Non-Autoregressive Transformerscited by 46
  20. 2022MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labelscited by 45
  21. 2021Bilevel Online Adaptation for Out-of-Domain Human Mesh Reconstructioncited by 39
  22. 2023Generating Continual Human Motion in Diverse 3D Scenescited by 39
  23. 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
  24. 2023Diverse Human Motion Prediction Guided by Multi-Level Spatial-Temporal Anchorscited by 34
  25. 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 34
  26. 2021Task-Generic Hierarchical Human Motion Prior using VAEscited by 33
  27. 2022Diverse Human Motion Prediction via Gumbel-Softmax Sampling from an Auxiliary Spacecited by 32
  28. 20223D Human Motion Prediction: A Surveycited by 30
  29. 2022Consistent 3D Hand Reconstruction in Video via self-supervised Learningcited by 28
  30. 2022Human Joint Kinematics Diffusion-Refinement for Stochastic Motion Predictioncited by 28
  31. 2022Contact-aware Human Motion Forecastingcited by 27
  32. 2022Weakly-supervised Action Transition Learning for Stochastic Human Motion Predictioncited by 26
  33. 2022Conditional Motion In-betweeningcited by 25
  34. 2022Pose Forecasting in Industrial Human-Robot Collaborationcited by 25
  35. 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
  36. 2021Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptationcited by 24
  37. 2023DiffDance: Cascaded Human Motion Diffusion Model for Dance Generationcited by 23
  38. 2023ROAM: Robust and Object-Aware Motion Generation Using Neural Pose Descriptorscited by 23

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