BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Image
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Abstract (arXiv)
Creating personalized hand avatars is important to offer a realistic experience to users on AR / VR platforms. While most prior studies focused on reconstructing 3D hand shapes, some recent work has tackled the reconstruction of hand textures on top of shapes. However, these methods are often limited to capturing pixels on the visible side of a hand, requiring diverse views of the hand in a video or multiple images as input. In this paper, we propose a novel method, BiTT(Bi-directional Texture reconstruction of Two hands), which is the first end-to-end trainable method for relightable, pose-free texture reconstruction of two interacting hands taking only a single RGB image, by three novel components: 1) bi-directional (left leftrightarrow right) texture reconstruction using the texture symmetry of left / right hands, 2) utilizing a texture parametric model for hand texture recovery, and 3) the overall coarse-to-fine stage pipeline for reconstructing personalized texture of two interacting hands. BiTT first estimates the scene light condition and albedo image from an input image, then reconstructs the texture of both hands through the texture parametric model and bi-directional texture reconstructor. In experiments using InterHand2.6M and RGB2Hands datasets, our method significantly outperforms state-of-the-art hand texture reconstruction methods quantitatively and qualitatively. The code is available at https://github.com/yunminjin2/BiTT
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 43 of its 54 references that are in the map. First posted on arXiv 13 Mar 2024.
Builds on
43 of 54 references.
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31 more
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Built on by
Citing papers per year: 2025: 6; 2026: 2.
8 papers.
- 2025MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamicscited by 8
- 2025Body-Hand Modality Expertized Networks with Cross-attention for Fine-grained Skeleton Action Recognitioncited by 3
- 2025SRHand: Super-Resolving Hand Images and 3D Shapes via View/Pose-aware Neural Image Representations and Explicit 3D Meshescited by 3
- 2025HandSCS: Structural Coordinate Space for Animatable Hand Gaussian Splattingcited by 1
- 2025Enhancing Monocular 3D Hand Reconstruction with Learned Texture Priorscited by 0
- 2025LieHMR: Autoregressive Human Mesh Recovery with SO(3) Diffusioncited by 0
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactionscited by 0
- 2026OASIS: Occlusion-aware Single-image Hand Avatar Reconstruction via 3D Gaussian Splattingcited by 0
- 2026OASIS: Occlusion-aware Single-image Hand Avatar Reconstruction via 3D Gaussian Splatting31 Jul 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2025MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamics2 Oct 2025
- 2025LieHMR: Autoregressive Human Mesh Recovery with SO(3) Diffusion30 Sep 2025
- 2025SRHand: Super-Resolving Hand Images and 3D Shapes via View/Pose-aware Neural Image Representations and Explicit 3D Meshes26 Sep 2025
- 2025Enhancing Monocular 3D Hand Reconstruction with Learned Texture Priors13 Aug 2025
- 2025Body-Hand Modality Expertized Networks with Cross-attention for Fine-grained Skeleton Action Recognition19 Mar 2025
- 2025HandSCS: Structural Coordinate Space for Animatable Hand Gaussian Splatting18 Mar 2025