DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Rendering
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Abstract (arXiv)
We introduce DoubleField, a novel framework combining the merits of both surface field and radiance field for high-fidelity human reconstruction and rendering. Within DoubleField, the surface field and radiance field are associated together by a shared feature embedding and a surface-guided sampling strategy. Moreover, a view-to-view transformer is introduced to fuse multi-view features and learn view-dependent features directly from high-resolution inputs. With the modeling power of DoubleField and the view-to-view transformer, our method significantly improves the reconstruction quality of both geometry and appearance, while supporting direct inference, scene-specific high-resolution finetuning, and fast rendering. The efficacy of DoubleField is validated by the quantitative evaluations on several datasets and the qualitative results in a real-world sparse multi-view system, showing its superior capability for high-quality human model reconstruction and photo-realistic free-viewpoint human rendering. Data and source code will be made public for the research purpose. Please refer to our project page: http://www.liuyebin.com/dbfield/dbfield.html.
Key facts. Cited by 52 papers in the map (data through 7 Oct 2026). Builds on 41 of its 68 references that are in the map. First posted on arXiv 7 Jun 2021.
Builds on
41 of 68 references.
References · 41
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29 more
- 2020Neural Sparse Voxel Fieldscited by 959
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
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- 2020Implicit Geometric Regularization for Learning Shapescited by 707
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- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
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Citing papers per year: 2022: 13; 2023: 24; 2024: 9; 2025: 3; 2026: 3.
52 papers.
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- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
- 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modelingcited by 63
- 2022UV Volumes for Real-time Rendering of Editable Free-view Human Performancecited by 43
- 2022DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Camerascited by 43
- 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
- 2023Learning Clothing and Pose Invariant 3D Shape Representation for Long-Term Person Re-Identificationcited by 34
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
38 more
- 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Videocited by 33
- 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
- 2023GM-NeRF: Learning Generalizable Model-based Neural Radiance Fields from Multi-view Imagescited by 24
- 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Streamcited by 23
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
- 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Viewscited by 22
- 2023ActorsNeRF: Animatable Few-shot Human Rendering with Generalizable NeRFscited by 21
- 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
- 2023ConsistentNeRF: Enhancing Neural Radiance Fields with 3D Consistency for Sparse View Synthesiscited by 17
- 2023SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstructioncited by 15
- 2023SlimmeRF: Slimmable Radiance Fieldscited by 15
- 2022NDF: Neural Deformable Fields for Dynamic Human Modellingcited by 14
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13
- 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Imagescited by 12
- 2023Learning Visibility Field for Detailed 3D Human Reconstruction and Relightingcited by 11
- 2023Drone-NeRF: Efficient NeRF Based 3D Scene Reconstruction for Large-Scale Drone Surveycited by 11
- 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Renderingcited by 11
- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformerscited by 9
- 2023textttNePhi: Neural Deformation Fields for Approximately Diffeomorphic Medical Image Registrationcited by 8
- 2023Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstructioncited by 8
- 2023Human as Points: Explicit Point-based 3D Human Reconstruction from Single-view RGB Imagescited by 8
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recoverycited by 7
- 2022Collecting The Puzzle Pieces: Disentangled Self-Driven Human Pose Transfer by Permuting Texturescited by 6
- 2022FastHuman: Reconstructing High-Quality Clothed Human in Minutescited by 6
- 2023Explicifying Neural Implicit Fields for Efficient Dynamic Human Avatar Modeling via a Neural Explicit Surfacecited by 6
- 2023Spiking NeRF: Representing the Real-World Geometry by a Discontinuous Representationcited by 6
- 2023High-Resolution Volumetric Reconstruction for Clothed Humanscited by 5
- 2023R2Human: Real-Time 3D Human Appearance Rendering from a Single Imagecited by 5
- 2024DAGSM: Disentangled Avatar Generation with GS-enhanced Meshcited by 5
- 2024Motion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modelingcited by 4
- 2024EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse Viewcited by 3
- 2022FLNeRF: 3D Facial Landmarks Estimation in Neural Radiance Fieldscited by 2
- 2023Evaluate Geometry of Radiance Fields with Low-frequency Color Priorcited by 2
- 2023Invertible Neural Skinningcited by 1
- 2023Semantic-Human: Neural Rendering of Humans from Monocular Video with Human Parsingcited by 1
- 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objectscited by 1
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Videocited by 1
- 2025GLVD: Guided Learned Vertex Descentcited by 0
50 most cited of 52 All 52 (JSON)
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Cameras14 Sep 2026
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video28 Jun 2026
- 2026PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction5 Feb 2026
- 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects8 Dec 2025
- 2025GLVD: Guided Learned Vertex Descent7 Oct 2025
- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers3 Jun 2025
- 2024DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh20 Nov 2024
- 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views18 Nov 2024
- 2024EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse View16 Oct 2024
- 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modeling24 Sep 2024
- 2024Motion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modeling16 Jul 2024
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos11 Jul 2024
38 more
- 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Images5 Jul 2024
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation6 Jun 2024
- 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering27 Mar 2024
- 2023SlimmeRF: Slimmable Radiance Fields15 Dec 2023
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recovery15 Dec 2023
- 2023R2Human: Real-Time 3D Human Appearance Rendering from a Single Image10 Dec 2023
- 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis4 Dec 2023
- 2023Spiking NeRF: Representing the Real-World Geometry by a Discontinuous Representation15 Nov 2023
- 2023Human as Points: Explicit Point-based 3D Human Reconstruction from Single-view RGB Images6 Nov 2023
- 2023Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstruction12 Oct 2023
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Input9 Oct 2023
- 2023textttNePhi: Neural Deformation Fields for Approximately Diffeomorphic Medical Image Registration13 Sep 2023
- 2023Drone-NeRF: Efficient NeRF Based 3D Scene Reconstruction for Large-Scale Drone Survey30 Aug 2023
- 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depth28 Aug 2023
- 2023Learning Clothing and Pose Invariant 3D Shape Representation for Long-Term Person Re-Identification21 Aug 2023
- 2023Semantic-Human: Neural Rendering of Humans from Monocular Video with Human Parsing19 Aug 2023
- 2023Explicifying Neural Implicit Fields for Efficient Dynamic Human Avatar Modeling via a Neural Explicit Surface7 Aug 2023
- 2023High-Resolution Volumetric Reconstruction for Clothed Humans25 Jul 2023
- 2023ConsistentNeRF: Enhancing Neural Radiance Fields with 3D Consistency for Sparse View Synthesis18 May 2023
- 2023ActorsNeRF: Animatable Few-shot Human Rendering with Generalizable NeRFs27 Apr 2023
- 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Video24 Apr 2023
- 2023Learning Visibility Field for Detailed 3D Human Reconstruction and Relighting24 Apr 2023
- 2023Evaluate Geometry of Radiance Fields with Low-frequency Color Prior10 Apr 2023
- 2023Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream6 Apr 2023
- 2023SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstruction1 Apr 2023
- 2023GM-NeRF: Learning Generalizable Model-based Neural Radiance Fields from Multi-view Images24 Mar 2023
- 2023Invertible Neural Skinning18 Feb 2023
- 2022FastHuman: Reconstructing High-Quality Clothed Human in Minutes26 Nov 2022
- 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Video23 Nov 2022
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering21 Nov 2022
- 2022FLNeRF: 3D Facial Landmarks Estimation in Neural Radiance Fields21 Nov 2022
- 2022Collecting The Puzzle Pieces: Disentangled Self-Driven Human Pose Transfer by Permuting Textures4 Oct 2022
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)1 Oct 2022
- 2022NDF: Neural Deformable Fields for Dynamic Human Modelling19 Jul 2022
- 2022DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Cameras16 Jul 2022
- 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture5 Jul 2022
- 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenes31 May 2022
- 2022Structured Local Radiance Fields for Human Avatar Modeling28 Mar 2022
50 newest of 52 All 52 (JSON)
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
- 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modelingcited by 63
- 2022UV Volumes for Real-time Rendering of Editable Free-view Human Performancecited by 43
- 2022DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Camerascited by 43
- 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
- 2023Learning Clothing and Pose Invariant 3D Shape Representation for Long-Term Person Re-Identificationcited by 34
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
12 most cited of 52 All 52 (JSON)
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Cameras14 Sep 2026
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video28 Jun 2026
- 2026PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction5 Feb 2026
- 2025Tessellation GS: Neural Mesh Gaussians for Robust Monocular Reconstruction of Dynamic Objects8 Dec 2025
- 2025GLVD: Guided Learned Vertex Descent7 Oct 2025
- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers3 Jun 2025
- 2024DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh20 Nov 2024
- 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views18 Nov 2024
- 2024EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse View16 Oct 2024
- 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modeling24 Sep 2024
- 2024Motion-Oriented Compositional Neural Radiance Fields for Monocular Dynamic Human Modeling16 Jul 2024
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos11 Jul 2024
12 newest of 52 All 52 (JSON)