mlsanityData to 7 Oct 2026

MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modeling

arXiv 2406.16137 ↗First posted 23 Jun 2024cs.CVcited by 3

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Abstract (arXiv)

Multi-view hand mesh reconstruction is a critical task for applications in virtual reality and human-computer interaction, but it remains a formidable challenge. Although existing multi-view hand reconstruction methods achieve remarkable accuracy, they typically come with an intensive computational burden that hinders real-time inference. To this end, we propose MLPHand, a novel method designed for real-time multi-view single hand reconstruction. MLP Hand consists of two primary modules: (1) a lightweight MLP-based Skeleton2Mesh model that efficiently recovers hand meshes from hand skeletons, and (2) a multi-view geometry feature fusion prediction module that enhances the Skeleton2Mesh model with detailed geometric information from multiple views. Experiments on three widely used datasets demonstrate that MLPHand can reduce computational complexity by 90% while achieving comparable reconstruction accuracy to existing state-of-the-art baselines.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 44 of its 56 references that are in the map. First posted on arXiv 23 Jun 2024.

Builds on

44 of 56 references.

References · 44

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32 more
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Citing papers per year: 2025: 2; 2026: 1.

3 papers.