MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild
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Abstract (arXiv)
Reconstructing a 3D hand mesh from a single RGB image is challenging due to complex articulations, self-occlusions, and depth ambiguities. Traditional discriminative methods, which learn a deterministic mapping from a 2D image to a single 3D mesh, often struggle with the inherent ambiguities in 2D-to-3D mapping. To address this challenge, we propose MaskHand, a novel generative masked model for hand mesh recovery that synthesizes plausible 3D hand meshes by learning and sampling from the probabilistic distribution of the ambiguous 2D-to-3D mapping process. MaskHand consists of two key components: (1) a VQ-MANO, which encodes 3D hand articulations as discrete pose tokens in a latent space, and (2) a Context-Guided Masked Transformer that randomly masks out pose tokens and learns their joint distribution, conditioned on corrupted token sequence, image context, and 2D pose cues. This learned distribution facilitates confidence-guided sampling during inference, producing mesh reconstructions with low uncertainty and high precision. Extensive evaluations on benchmark and real-world datasets demonstrate that MaskHand achieves state-of-the-art accuracy, robustness, and realism in 3D hand mesh reconstruction. Project website: https://m-usamasaleem.github.io/publication/MaskHand/MaskHand.html.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 56 of its 79 references that are in the map. First posted on arXiv 18 Dec 2024.
Builds on
56 of 79 references.
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Citing papers per year: 2026: 5.
5 papers.
- 2026SAM 3D Body: Robust Full-Body Human Mesh Recoverycited by 69
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstructioncited by 2
- 2026HandFlow: Fully Generative 4D Hand Recovery with Flow Matchingcited by 2
- 2026ScaleHP: Scale-Mediated Optimization of Coupled Errors for Metric-Space Hand Pose Estimationcited by 0
- 2026HandFlow: Fully Generative 4D Hand Recovery with Flow Matching13 Jul 2026
- 2026ScaleHP: Scale-Mediated Optimization of Coupled Errors for Metric-Space Hand Pose Estimation24 Jun 2026
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction17 May 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026SAM 3D Body: Robust Full-Body Human Mesh Recovery17 Feb 2026