USR: Unsupervised Separated 3D Garment and Human Reconstruction via Geometry and Semantic Consistency
Not on the map. Why?
Abstract (arXiv)
Dressed people reconstruction from images is a popular task with promising applications in the creative media and game industry. However, most existing methods reconstruct the human body and garments as a whole with the supervision of 3D models, which hinders the downstream interaction tasks and requires hard-to-obtain data. To address these issues, we propose an unsupervised separated 3D garments and human reconstruction model (USR), which reconstructs the human body and authentic textured clothes in layers without 3D models. More specifically, our method proposes a generalized surface-aware neural radiance field to learn the mapping between sparse multi-view images and geometries of the dressed people. Based on the full geometry, we introduce a Semantic and Confidence Guided Separation strategy (SCGS) to detect, segment, and reconstruct the clothes layer, leveraging the consistency between 2D semantic and 3D geometry. Moreover, we propose a Geometry Fine-tune Module to smooth edges. Extensive experiments on our dataset show that comparing with state-of-the-art methods, USR achieves improvements on both geometry and appearance reconstruction while supporting generalizing to unseen people in real time. Besides, we also introduce SMPL-D model to show the benefit of the separated modeling of clothes and the human body that allows swapping clothes and virtual try-on.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 26 of its 34 references that are in the map. First posted on arXiv 21 Feb 2023.
Builds on
26 of 34 references.
References · 26
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2016Pyramid Scene Parsing Networkcited by 2,472
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
- 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
14 more
- 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
- 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
- 2021NeRF-VAE: A Geometry Aware 3D Scene Generative Modelcited by 111
- 2018DeepWrinkles: Accurate and Realistic Clothing Modelingcited by 90
- 2021The Power of Points for Modeling Humans in Clothingcited by 90
- 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
- 2018SiCloPe: Silhouette-Based Clothed Peoplecited by 68
- 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
- 2021StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Visioncited by 38
- 2018A Pixel-Based Framework for Data-Driven Clothingcited by 28
- 2021Garment4D: Garment Reconstruction from Point Cloud Sequencescited by 23
Built on by
Citing papers per year: 2023: 1; 2024: 1; 2025: 1.
3 papers.