mlsanityData to 7 Oct 2026

Human Geometry Distribution for 3D Animation Generation

arXiv 2512.07459 ↗First posted 8 Dec 2025cs.GR cs.CVcited by 2

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Abstract (arXiv)

Generating realistic human geometry animations remains a challenging task, as it requires modeling natural clothing dynamics with fine-grained geometric details under limited data. To address these challenges, we propose two novel designs. First, we propose a compact distribution-based latent representation that enables efficient and high-quality geometry generation. We improve upon previous work by establishing a more uniform mapping between SMPL and avatar geometries. Second, we introduce a generative animation model that fully exploits the diversity of limited motion data. We focus on short-term transitions while maintaining long-term consistency through an identity-conditioned design. These two designs formulate our method as a two-stage framework: the first stage learns a latent space, while the second learns to generate animations within this latent space. We conducted experiments on both our latent space and animation model. We demonstrate that our latent space produces high-fidelity human geometry surpassing previous methods (90% lower Chamfer Dist.). The animation model synthesizes diverse animations with detailed and natural dynamics (2.2 × higher user study score), achieving the best results across all evaluation metrics.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 52 of its 61 references that are in the map. First posted on arXiv 8 Dec 2025.

Builds on

52 of 61 references.

References · 52

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  11. 2022Generative Neural Articulated Radiance Fieldscited by 101
  12. 2019Learning-Based Animation of Clothing for Virtual Try-Oncited by 89
38 more
  1. 2021Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-Oncited by 81
  2. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  3. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  4. 2018GarNet: A Two-Stream Network for Fast and Accurate 3D Cloth Drapingcited by 69
  5. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  6. 2022Unsupervised Learning of Efficient Geometry-Aware Neural Articulated Representationscited by 65
  7. 2020PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformationcited by 63
  8. 2023Gaussian Shell Maps for Efficient 3D Human Generationcited by 61
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  10. 2022AvatarGen: A 3D Generative Model for Animatable Human Avatarscited by 59
  11. 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
  12. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  13. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
  14. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  15. 2020DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animationcited by 43
  16. 2022Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networkscited by 39
  17. 2021Point-Based Modeling of Human Clothingcited by 37
  18. 2023Dynamic Point Fieldscited by 37
  19. 2023PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generationcited by 33
  20. 2021Dynamic Neural Garmentscited by 27
  21. 2023GETAvatar: Generative Textured Meshes for Animatable Human Avatarscited by 27
  22. 2020GarNet++: Improving Fast and Accurate Static3D Cloth Draping by Curvature Losscited by 24
  23. 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
  24. 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
  25. 2023RSMT: Real-time Stylized Motion Transition for Characterscited by 19
  26. 2023XAGen: 3D Expressive Human Avatars Generationcited by 17
  27. 2024StructLDM: Structured Latent Diffusion for 3D Human Generationcited by 17
  28. 2024Portrait3D: Text-Guided High-Quality 3D Portrait Generation Using Pyramid Representation and GANs Priorcited by 15
  29. 2024En3D: An Enhanced Generative Model for Sculpting 3D Humans from 2D Synthetic Datacited by 14
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  31. 2024E3Gen: Efficient, Expressive and Editable Avatars Generationcited by 10
  32. 20233DPortraitGAN: Learning One-Quarter Headshot 3D GANs from a Single-View Portrait Dataset with Diverse Body Posescited by 8
  33. 2023AttriHuman-3D: Editable 3D Human Avatar Generation with Attribute Decomposition and Indexingcited by 8
  34. 2023SCULPT: Shape-Conditioned Unpaired Learning of Pose-dependent Clothed and Textured Human Meshescited by 7
  35. 2024Design2Cloth: 3D Cloth Generation from 2D Maskscited by 5
  36. 2023A Generative Multi-Resolution Pyramid and Normal-Conditioning 3D Cloth Drapingcited by 4
  37. 2025Generative Human Geometry Distributioncited by 4
  38. 2024SemanticHuman-HD: High-Resolution Semantic Disentangled 3D Human Generationcited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 2.

2 papers.