Learning Generalizable Human Motion Generator with Reinforcement Learning
On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation
Abstract (arXiv)
Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on given datasets, practical applications reveal a common challenge: existing methods often overfit specific motion expressions in the training data, hindering their ability to generalize to novel descriptions like unseen combinations of motions. This limitation restricts their broader applicability. We argue that the aforementioned problem primarily arises from the scarcity of available motion-text pairs, given the many-to-many nature of text-driven motion generation. To tackle this problem, we formulate text-to-motion generation as a Markov decision process and present InstructMotion, which incorporate the trail and error paradigm in reinforcement learning for generalizable human motion generation. Leveraging contrastive pre-trained text and motion encoders, we delve into optimizing reward design to enable InstructMotion to operate effectively on both paired data, enhancing global semantic level text-motion alignment, and synthetic text-only data, facilitating better generalization to novel prompts without the need for ground-truth motion supervision. Extensive experiments on prevalent benchmarks and also our synthesized unpaired dataset demonstrate that the proposed InstructMotion achieves outstanding performance both quantitatively and qualitatively.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 44 of its 53 references that are in the map. First posted on arXiv 24 May 2024.
Builds on
44 of 53 references.
References · 44
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32 more
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Built on by
Citing papers per year: 2024: 2; 2025: 4; 2026: 1.
7 papers.
- 2025RL from Physical Feedback: Aligning Large Motion Models with Humanoid Controlcited by 11
- 2024MotionRL: Align Text-to-Motion Generation to Human Preferences with Multi-Reward Reinforcement Learningcited by 10
- 2024AToM: Aligning Text-to-Motion Model at Event-Level with GPT-4Vision Rewardcited by 7
- 2025IRG-MotionLLM: Interleaving Motion Generation, Assessment and Refinement for Text-to-Motion Generationcited by 6
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forwardcited by 1
- 2025No MoCap Needed: Post-Training Motion Diffusion Models with Reinforcement Learning using Only Textual Promptscited by 1
- 2026MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanationcited by 0
- 2026MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanation18 May 2026
- 2025IRG-MotionLLM: Interleaving Motion Generation, Assessment and Refinement for Text-to-Motion Generation11 Dec 2025
- 2025No MoCap Needed: Post-Training Motion Diffusion Models with Reinforcement Learning using Only Textual Prompts8 Oct 2025
- 2025RL from Physical Feedback: Aligning Large Motion Models with Humanoid Control15 Jun 2025
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward31 May 2025
- 2024AToM: Aligning Text-to-Motion Model at Event-Level with GPT-4Vision Reward27 Nov 2024
- 2024MotionRL: Align Text-to-Motion Generation to Human Preferences with Multi-Reward Reinforcement Learning9 Oct 2024
Similar, not cited
Close in wording, no citation either way
- 2026MotionRFT: Unified Reinforcement Fine-Tuning for Text-to-Motion Generation
- 2024Exploring Text-to-Motion Generation with Human Preference
- 2025PackDiT: Joint Human Motion and Text Generation via Mutual Prompting
- 2025Motion-R1: Enhancing Motion Generation with Decomposed Chain-of-Thought and RL Binding
- 2025ReAlign: Text-to-Motion Generation via Step-Aware Reward-Guided Alignment
- 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation
- 2023DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion
- 2026Re2MoGen: Open-Vocabulary Motion Generation via LLM Reasoning and Physics-Aware Refinement