mlsanityData to 14 Oct 2026

MotionVLA: Vision-Language-Action Model for Humanoid Motion

arXiv 2606.15142 ↗First posted 13 Jun 2026cs.CV cs.ROcited by 2

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Abstract (arXiv)

Generating realistic humanoid motion from scene images and text involves both low-frequency pose semantics and high-frequency physical dynamics. However, many existing methods tokenize motion with a single shared codebook, forcing heterogeneous motion signals into the same quantization space. Our frequency-domain analysis of human motion data reveals a clear mismatch between single-codebook quantization and motion statistics: five DCT coefficients capture 93% of joint-position energy but only 37% of joint-velocity energy, which can bias quantization toward pose statistics and under-represent high-frequency velocity components. A second challenge lies in adapting a standard autoregressive model to effectively model high-frequency physical signals in motion sequences. Therefore, we propose DSFT, a dual-stream frequency tokenizer that separates motion into Base and physical streams and compresses them independently with DCT truncation and BPE. Furthermore, we present MotionVLA, a Qwen3.5-based model that arranges Base and physical tokens in a unified sequence, where Phys tokens are predicted after Base tokens. Experiments on HumanML3D and MBench show that, despite using a lightweight 2B backbone, MotionVLA reduces the Diversity gap to real data by over 50% on HumanML3D and improves Motion-Condition Consistency by 3.8% on MBench, supporting frequency-aware dual-stream decoupling as an effective formulation for autoregressive motion generation. Code: https://github.com/AIGeeksGroup/MotionVLA. Website: https://aigeeksgroup.github.io/MotionVLA.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 34 of its 38 references that are in the map. First posted on arXiv 13 Jun 2026.

Builds on

34 of 38 references.

References · 34

  1. 2017Attention Is All You Needcited by 60,361
  2. 2022Flow Matching for Generative Modelingcited by 5,702
  3. 2017Neural Discrete Representation Learningcited by 4,712
  4. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
  5. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 3,080
  6. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,887
  7. 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,407
  8. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  9. 2024Octo: An Open-Source Generalist Robot Policycited by 1,484
  10. 2022Human Motion Diffusion Modelcited by 1,080
  11. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  12. 2025FAST: Efficient Action Tokenization for Vision-Language-Action Modelscited by 665
22 more
  1. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  2. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  3. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  4. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  5. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
  6. 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
  7. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
  8. 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 106
  9. 2025A Survey on Vision-Language-Action Models: An Action Tokenization Perspectivecited by 96
  10. 2025MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Spacecited by 86
  11. 2025MotionGPT3: Human Motion as a Second Modalitycited by 37
  12. 2025MG-MotionLLM: A Unified Framework for Motion Comprehension and Generation across Multiple Granularitiescited by 30
  13. 2024MotionCraft: Crafting Whole-Body Motion with Plug-and-Play Multimodal Controlscited by 26
  14. 2025The Quest for Generalizable Motion Generation: Data, Model, and Evaluationcited by 22
  15. 2024DisCoRD: Discrete Tokens to Continuous Motion via Rectified Flow Decodingcited by 19
  16. 2026LLaMo: Scaling Pretrained Language Models for Unified Motion Understanding and Generation with Continuous Autoregressive Tokenscited by 11
  17. 2025WaMo: Wavelet-Enhanced Multi-Frequency Trajectory Analysis for Fine-Grained Text-Motion Retrievalcited by 7
  18. 2025GenM3: Generative Pretrained Multi-path Motion Model for Text Conditional Human Motion Generationcited by 6
  19. 2025MoSa: Motion Generation with Scalable Autoregressive Modelingcited by 5
  20. 2026Bridging Semantic and Kinematic Conditions with Diffusion-based Discrete Motion Tokenizercited by 4
  21. 2025Think Before You Move: Latent Motion Reasoning for Text-to-Motion Generationcited by 3
  22. 2026Language-Guided Transformer Tokenizer for Human Motion Generationcited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.

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  1. 2026Humanoid Loco-Manipulation With Discrete VLA Model
  2. 2025Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model
  3. 2026QVLA: Not All Channels Are Equal in Vision-Language-Action Model's Quantization
  4. 2025FASTer: Toward Efficient Autoregressive Vision Language Action Modeling via Neural Action Tokenization
  5. 2026UniT: Toward a Unified Physical Language for Human-to-Humanoid Policy Learning and World Modeling
  6. 2024Harmon: Whole-Body Motion Generation of Humanoid Robots from Language Descriptions
  7. 2025Spatial-Temporal Multi-Scale Quantization for Flexible Motion Generation
  8. 2026DyQ-VLA: Temporal-Dynamic-Aware Quantization for Embodied Vision-Language-Action Models