mlsanityData to 14 Oct 2026

Learning a bidirectional mapping between human whole-body motion and natural language using deep recurrent neural networks

arXiv 1705.06400 ↗First posted 18 May 2017cs.LG cs.CL cs.ROcited by 61

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Abstract (arXiv)

Linking human whole-body motion and natural language is of great interest for the generation of semantic representations of observed human behaviors as well as for the generation of robot behaviors based on natural language input. While there has been a large body of research in this area, most approaches that exist today require a symbolic representation of motions (e.g. in the form of motion primitives), which have to be defined a-priori or require complex segmentation algorithms. In contrast, recent advances in the field of neural networks and especially deep learning have demonstrated that sub-symbolic representations that can be learned end-to-end usually outperform more traditional approaches, for applications such as machine translation. In this paper we propose a generative model that learns a bidirectional mapping between human whole-body motion and natural language using deep recurrent neural networks (RNNs) and sequence-to-sequence learning. Our approach does not require any segmentation or manual feature engineering and learns a distributed representation, which is shared for all motions and descriptions. We evaluate our approach on 2,846 human whole-body motions and 6,187 natural language descriptions thereof from the KIT Motion-Language Dataset. Our results clearly demonstrate the effectiveness of the proposed model: We show that our model generates a wide variety of realistic motions only from descriptions thereof in form of a single sentence. Conversely, our model is also capable of generating correct and detailed natural language descriptions from human motions.

Key facts. Cited by 61 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 May 2017.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 3; 2022: 9; 2023: 14; 2024: 21; 2025: 8; 2026: 6.

61 papers.

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  1. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
  2. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  3. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  4. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
  5. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  6. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
  7. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 227
  8. 2021Synthesis of Compositional Animations from Textual Descriptionscited by 178
  9. 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
  10. 2024Motion Mamba: Efficient and Long Sequence Motion Generationcited by 112
  11. 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
  12. 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videoscited by 90
38 more
  1. 2023Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Modelcited by 79
  2. 2023TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integrationcited by 76
  3. 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 68
  4. 2023AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyondcited by 63
  5. 2024ParCo: Part-Coordinating Text-to-Motion Synthesiscited by 55
  6. 2024ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Modelcited by 53
  7. 2023PADL: Language-Directed Physics-Based Character Controlcited by 48
  8. 2023Act As You Wish: Fine-Grained Control of Motion Diffusion Model with Hierarchical Semantic Graphscited by 45
  9. 2022CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshescited by 41
  10. 2024MoGenTS: Motion Generation based on Spatial-Temporal Joint Modelingcited by 41
  11. 2024M3GPT: An Advanced Multimodal, Multitask Framework for Motion Comprehension and Generationcited by 38
  12. 2024MotionChain: Conversational Motion Controllers via Multimodal Promptscited by 30
  13. 2024Human Motion Instruction Tuningcited by 29
  14. 2022FLAG3D: A 3D Fitness Activity Dataset with Language Instructioncited by 23
  15. 2024Light-T2M: A Lightweight and Fast Model for Text-to-motion Generationcited by 23
  16. 2024CoMA: Compositional Human Motion Generation with Multi-modal Agentscited by 19
  17. 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 18
  18. 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillationcited by 17
  19. 2021Action2video: Generating Videos of Human 3D Actionscited by 15
  20. 2024SoPo: Text-to-Motion Generation Using Semi-Online Preference Optimizationcited by 15
  21. 2022PoseScript: Linking 3D Human Poses and Natural Languagecited by 14
  22. 2025ChatMotion: A Multimodal Multi-Agent for Human Motion Analysiscited by 14
  23. 2025SocialGen: Modeling Multi-Human Social Interaction with Language Modelscited by 14
  24. 2024T2LM: Long-Term 3D Human Motion Generation from Multiple Sentencescited by 12
  25. 2024Local Action-Guided Motion Diffusion Model for Text-to-Motion Generationcited by 10
  26. 2024LEAD: Latent Realignment for Human Motion Diffusioncited by 9
  27. 2023BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamicscited by 7
  28. 2023HuTuMotion: Human-Tuned Navigation of Latent Motion Diffusion Models with Minimal Feedbackcited by 6
  29. 2024BiPO: Bidirectional Partial Occlusion Network for Text-to-Motion Synthesiscited by 6
  30. 2025HumanMM: Global Human Motion Recovery from Multi-shot Videoscited by 6
  31. 2022Programmatic Concept Learning for Human Motion Description and Synthesiscited by 5
  32. 2023Guided Attention for Interpretable Motion Captioningcited by 5
  33. 2024LS-GAN: Human Motion Synthesis with Latent-space GANscited by 5
  34. 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robotscited by 5
  35. 2023Motion2Language, unsupervised learning of synchronized semantic motion segmentationcited by 4
  36. 2025PhysiInter: Integrating Physical Mapping for High-Fidelity Human Interaction Generationcited by 4
  37. 2025OmniMotion: Multimodal Motion Generation with Continuous Masked Autoregressioncited by 3
  38. 2022Learning Bidirectional Translation between Descriptions and Actions with Small Paired Datacited by 2

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