CHORUS: Learning Canonicalized 3D Human-Object Spatial Relations from Unbounded Synthesized Images
Not on the map. Why?
Abstract (arXiv)
We present a method for teaching machines to understand and model the underlying spatial common sense of diverse human-object interactions in 3D in a self-supervised way. This is a challenging task, as there exist specific manifolds of the interactions that can be considered human-like and natural, but the human pose and the geometry of objects can vary even for similar interactions. Such diversity makes the annotating task of 3D interactions difficult and hard to scale, which limits the potential to reason about that in a supervised way. One way of learning the 3D spatial relationship between humans and objects during interaction is by showing multiple 2D images captured from different viewpoints when humans interact with the same type of objects. The core idea of our method is to leverage a generative model that produces high-quality 2D images from an arbitrary text prompt input as an "unbounded" data generator with effective controllability and view diversity. Despite its imperfection of the image quality over real images, we demonstrate that the synthesized images are sufficient to learn the 3D human-object spatial relations. We present multiple strategies to leverage the synthesized images, including (1) the first method to leverage a generative image model for 3D human-object spatial relation learning; (2) a framework to reason about the 3D spatial relations from inconsistent 2D cues in a self-supervised manner via 3D occupancy reasoning with pose canonicalization; (3) semantic clustering to disambiguate different types of interactions with the same object types; and (4) a novel metric to assess the quality of 3D spatial learning of interaction.
Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Builds on 70 of its 96 references that are in the map. First posted on arXiv 23 Aug 2023.
Builds on
70 of 96 references.
References · 70
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2014Microsoft COCO: Common Objects in Contextcited by 17,608
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2017Mask R-CNNcited by 7,277
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
38 more
- 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,013
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2019Generative Modeling by Estimating Gradients of the Data Distributioncited by 4,101
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,761
- 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,614
- 2022Elucidating the Design Space of Diffusion-Based Generative Modelscited by 3,045
- 2015Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networkscited by 2,054
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
- 2019LVIS: A Dataset for Large Vocabulary Instance Segmentationcited by 1,217
- 2022Pseudo Numerical Methods for Diffusion Models on Manifoldscited by 700
- 2019PointRend: Image Segmentation as Renderingcited by 440
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
- 2019Learning joint reconstruction of hands and manipulated objectscited by 378
- 2023Open-Vocabulary Panoptic Segmentation with Text-to-Image Diffusion Modelscited by 375
- 2022Is synthetic data from generative models ready for image recognition?cited by 320
- 2023Effective Data Augmentation With Diffusion Modelscited by 283
- 2021DatasetGAN: Efficient Labeled Data Factory with Minimal Human Effortcited by 264
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2020Long-term Human Motion Prediction with Scene Contextcited by 192
- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 183
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
- 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 179
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
- 2019Distribution-Aware Coordinate Representation for Human Pose Estimationcited by 165
- 2020Populating 3D Scenes by Learning Human-Scene Interactioncited by 164
- 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
- 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 147
- 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
- 2023Re-imagine the Negative Prompt Algorithm: Transform 2D Diffusion into 3D, alleviate Janus problem and Beyondcited by 139
- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 135
- 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 128
- 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
- 2021Generative Models as a Data Source for Multiview Representation Learningcited by 104
- 2020Image GANs meet Differentiable Rendering for Inverse Graphics and Interpretable 3D Neural Renderingcited by 101
- 2021GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worldscited by 98
50 most cited of 70 All 70 (JSON)
Built on by
Citing papers per year: 2023: 2; 2024: 7; 2025: 8; 2026: 2.
19 papers.
Sort:
By area:
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 38
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2025PICO: Reconstructing 3D People In Contact with Objectscited by 22
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 20
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsingcited by 13
- 2024ChatHuman: Chatting about 3D Humans with Toolscited by 11
- 2024Monocular Human-Object Reconstruction in the Wildcited by 9
- 2025Target-Aware Video Diffusion Modelscited by 7
- 2025Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Modelscited by 5
7 more
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
- 2025SyncSDE: A Probabilistic Framework for Diffusion Synchronizationcited by 3
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptionscited by 2
- 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Modelscited by 1
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flowscited by 1
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Texturescited by 1
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Imagecited by 0
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Textures23 Feb 2026
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptions25 Nov 2025
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flows17 Oct 2025
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing30 May 2025
- 2025PICO: Reconstructing 3D People In Contact with Objects24 Apr 2025
- 2025SyncSDE: A Probabilistic Framework for Diffusion Synchronization27 Mar 2025
- 2025Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Models25 Mar 2025
- 2025Target-Aware Video Diffusion Models24 Mar 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions9 Dec 2024
- 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Models1 Oct 2024
7 more
- 2024Monocular Human-Object Reconstruction in the Wild30 Jul 2024
- 2024ChatHuman: Chatting about 3D Humans with Tools7 May 2024
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Intervention17 Mar 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Images14 Dec 2023
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation12 Dec 2023
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 64
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Interventioncited by 46
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 38
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
- 2025Target-Aware Video Diffusion Modelscited by 7
- 2025Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Modelscited by 5
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
- 2025SyncSDE: A Probabilistic Framework for Diffusion Synchronizationcited by 3
- 2025SyncSDE: A Probabilistic Framework for Diffusion Synchronization27 Mar 2025
- 2025Learning 3D Object Spatial Relationships from Pre-trained 2D Diffusion Models25 Mar 2025
- 2025Target-Aware Video Diffusion Models24 Mar 2025
- 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Models14 Jan 2025
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction28 Mar 2024
- 2024THOR: Text to Human-Object Interaction Diffusion via Relation Intervention17 Mar 2024
- 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models23 Jan 2024
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation12 Dec 2023
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Imagescited by 49
- 2025PICO: Reconstructing 3D People In Contact with Objectscited by 22
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 20
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsingcited by 13
- 2024ChatHuman: Chatting about 3D Humans with Toolscited by 11
- 2024Monocular Human-Object Reconstruction in the Wildcited by 9
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptionscited by 2
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flowscited by 1
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Texturescited by 1
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Imagecited by 0
- 2026LEXIS: LatEnt ProXimal Interaction Signatures for 3D HOI from an Image22 Apr 2026
- 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Textures23 Feb 2026
- 2025Learning to Generate Human-Human-Object Interactions from Textual Descriptions25 Nov 2025
- 2025H2OFlow: Grounding Human-Object Affordances with 3D Generative Models and Dense Diffused Flows17 Oct 2025
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing30 May 2025
- 2025PICO: Reconstructing 3D People In Contact with Objects24 Apr 2025
- 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactions9 Dec 2024
- 2024Monocular Human-Object Reconstruction in the Wild30 Jul 2024
- 2024ChatHuman: Chatting about 3D Humans with Tools7 May 2024
- 2023LEMON: Learning 3D Human-Object Interaction Relation from 2D Images14 Dec 2023