LoRD: Local 4D Implicit Representation for High-Fidelity Dynamic Human Modeling
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Abstract (arXiv)
Recent progress in 4D implicit representation focuses on globally controlling the shape and motion with low dimensional latent vectors, which is prone to missing surface details and accumulating tracking error. While many deep local representations have shown promising results for 3D shape modeling, their 4D counterpart does not exist yet. In this paper, we fill this blank by proposing a novel Local 4D implicit Representation for Dynamic clothed human, named LoRD, which has the merits of both 4D human modeling and local representation, and enables high-fidelity reconstruction with detailed surface deformations, such as clothing wrinkles. Particularly, our key insight is to encourage the network to learn the latent codes of local part-level representation, capable of explaining the local geometry and temporal deformations. To make the inference at test-time, we first estimate the inner body skeleton motion to track local parts at each time step, and then optimize the latent codes for each part via auto-decoding based on different types of observed data. Extensive experiments demonstrate that the proposed method has strong capability for representing 4D human, and outperforms state-of-the-art methods on practical applications, including 4D reconstruction from sparse points, non-rigid depth fusion, both qualitatively and quantitatively.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 54 of its 80 references that are in the map. First posted on arXiv 18 Aug 2022.
Builds on
54 of 80 references.
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50 most cited of 54 All 54 (JSON)
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Citing papers per year: 2022: 1; 2023: 3; 2024: 3; 2025: 0; 2026: 1.
8 papers.
- 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
- 20234D Myocardium Reconstruction with Decoupled Motion and Shape Modelcited by 15
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flowcited by 10
- 2024DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstructioncited by 8
- 2024A Riemannian Approach for Spatiotemporal Analysis and Generation of 4D Tree-shaped Structurescited by 4
- 2022Deep representation learning: Fundamentals, Perspectives, Applications, and Open Challengescited by 3
- 2024ImplicitTerrain: a Continuous Surface Model for Terrain Data Analysiscited by 3
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splattingcited by 1
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting9 Jan 2026
- 2024A Riemannian Approach for Spatiotemporal Analysis and Generation of 4D Tree-shaped Structures22 Aug 2024
- 2024ImplicitTerrain: a Continuous Surface Model for Terrain Data Analysis31 May 2024
- 2024DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstruction18 Mar 2024
- 20234D Myocardium Reconstruction with Decoupled Motion and Shape Model27 Aug 2023
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flow16 Jul 2023
- 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition6 Apr 2023
- 2022Deep representation learning: Fundamentals, Perspectives, Applications, and Open Challenges27 Nov 2022