mlsanityData to 7 Oct 2026

HY3D-Bench: Generation of 3D Assets

arXiv 2602.03907 ↗First posted 3 Feb 2026cs.CV cs.AIcited by 11

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Abstract (arXiv)

While recent advances in neural representations and generative models have revolutionized 3D content creation, the field remains constrained by significant data processing bottlenecks. To address this, we introduce HY3D-Bench, an open-source ecosystem designed to establish a unified, high-quality foundation for 3D generation. Our contributions are threefold: (1) We curate a library of 250k high-fidelity 3D objects distilled from large-scale repositories, employing a rigorous pipeline to deliver training-ready artifacts, including watertight meshes and multi-view renderings; (2) We introduce structured part-level decomposition, providing the granularity essential for fine-grained perception and controllable editing; and (3) We bridge real-world distribution gaps via a scalable AIGC synthesis pipeline, contributing 125k synthetic assets to enhance diversity in long-tail categories. Validated empirically through the training of Hunyuan3D-2.1-Small, HY3D-Bench democratizes access to robust data resources, aiming to catalyze innovation across 3D perception, robotics, and digital content creation.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 97 of its 106 references that are in the map. First posted on arXiv 3 Feb 2026.

Builds on

97 of 106 references.

References · 97

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38 more
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Citing papers per year: 2026: 11.

11 papers.