mlsanityData to 14 Oct 2026

RemixFusion: Residual-based Mixed Representation for Large-scale Online RGB-D Reconstruction

arXiv 2507.17594 ↗First posted 23 Jul 2025cs.CVcited by 2

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Abstract (arXiv)

The introduction of the neural implicit representation has notably propelled the advancement of online dense reconstruction techniques. Compared to traditional explicit representations, such as TSDF, it improves the mapping completeness and memory efficiency. However, the lack of reconstruction details and the time-consuming learning of neural representations hinder the widespread application of neural-based methods to large-scale online reconstruction. We introduce RemixFusion, a novel residual-based mixed representation for scene reconstruction and camera pose estimation dedicated to high-quality and large-scale online RGB-D reconstruction. In particular, we propose a residual-based map representation comprised of an explicit coarse TSDF grid and an implicit neural module that produces residuals representing fine-grained details to be added to the coarse grid. Such mixed representation allows for detail-rich reconstruction with bounded time and memory budget, contrasting with the overly-smoothed results by the purely implicit representations, thus paving the way for high-quality camera tracking. Furthermore, we extend the residual-based representation to handle multi-frame joint pose optimization via bundle adjustment (BA). In contrast to the existing methods, which optimize poses directly, we opt to optimize pose changes. Combined with a novel technique for adaptive gradient amplification, our method attains better optimization convergence and global optimality. Furthermore, we adopt a local moving volume to factorize the mixed scene representation with a divide-and-conquer design to facilitate efficient online learning in our residual-based framework. Extensive experiments demonstrate that our method surpasses all state-of-the-art ones, including those based either on explicit or implicit representations, in terms of the accuracy of both mapping and tracking on large-scale scenes.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 33 of its 59 references that are in the map. First posted on arXiv 23 Jul 2025.

Builds on

33 of 59 references.

References · 33

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21 more
  1. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
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  13. 2016BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integrationcited by 116
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  17. 2023CP-SLAM: Collaborative Neural Point-based SLAM Systemcited by 32
  18. 2023MIPS-Fusion: Multi-Implicit-Submaps for Scalable and Robust Online Neural RGB-D Reconstructioncited by 24
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  21. 2022HRBF-Fusion: Accurate 3D reconstruction from RGB-D data using on-the-fly implicitscited by 8

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 1.

2 papers.