PhysPart: Physically Plausible Part Completion for Interactable Objects
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Abstract (arXiv)
Interactable objects are ubiquitous in our daily lives. Recent advances in 3D generative models make it possible to automate the modeling of these objects, benefiting a range of applications from 3D printing to the creation of robot simulation environments. However, while significant progress has been made in modeling 3D shapes and appearances, modeling object physics, particularly for interactable objects, remains challenging due to the physical constraints imposed by inter-part motions. In this paper, we tackle the problem of physically plausible part completion for interactable objects, aiming to generate 3D parts that not only fit precisely into the object but also allow smooth part motions. To this end, we propose a diffusion-based part generation model that utilizes geometric conditioning through classifier-free guidance and formulates physical constraints as a set of stability and mobility losses to guide the sampling process. Additionally, we demonstrate the generation of dependent parts, paving the way toward sequential part generation for objects with complex part-whole hierarchies. Experimentally, we introduce a new metric for measuring physical plausibility based on motion success rates. Our model outperforms existing baselines over shape and physical metrics, especially those that do not adequately model physical constraints. We also demonstrate our applications in 3D printing, robot manipulation, and sequential part generation, showing our strength in realistic tasks with the demand for high physical plausibility.
Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 57 of its 84 references that are in the map. First posted on arXiv 25 Aug 2024.
Builds on
57 of 84 references.
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50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2024: 2; 2025: 14; 2026: 9.
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- 2025RELIC: Interactive Video World Model with Long-Horizon Memorycited by 96
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
- 2025DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundnesscited by 25
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2024S2O: Static to Openable Enhancement for Articulated 3D Objectscited by 22
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusioncited by 22
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- 2026ArtiTwinSplat: Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videos23 Jun 2026
- 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstruction19 Jun 2026
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objects23 May 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions16 Mar 2026
- 2026Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraints12 Mar 2026
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals26 Feb 2026
- 2025CADKnitter: Compositional CAD Generation from Text and Geometry Guidance12 Dec 2025
- 2025RELIC: Interactive Video World Model with Long-Horizon Memory3 Dec 2025
- 2025LARM: A Large Articulated-Object Reconstruction Model14 Nov 2025
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- 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objects3 Nov 2025
- 2025FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion29 Oct 2025
- 2025ArtiLatent: Realistic Articulated 3D Object Generation via Structured Latents24 Oct 2025
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Video7 Oct 2025
- 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Video22 Sep 2025
- 2025Guiding Diffusion-Based Articulated Object Generation by Partial Point Cloud Alignment and Physical Plausibility Constraints1 Aug 2025
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Image8 Jul 2025
- 2025OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Model25 May 2025
- 2025DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness28 Mar 2025
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting26 Feb 2025
- 2025Generative Physical AI in Vision: A Survey19 Jan 2025
- 2024GAPartManip: A Large-scale Part-centric Dataset for Material-Agnostic Articulated Object Manipulation27 Nov 2024
- 2024S2O: Static to Openable Enhancement for Articulated 3D Objects27 Sep 2024
- 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
- 2025DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundnesscited by 25
- 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2024S2O: Static to Openable Enhancement for Articulated 3D Objectscited by 22
- 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Videocited by 15
- 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 14
- 2025LARM: A Large Articulated-Object Reconstruction Modelcited by 12
- 2025ArtiLatent: Realistic Articulated 3D Object Generation via Structured Latentscited by 11
- 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objectscited by 9
- 2024GAPartManip: A Large-scale Part-centric Dataset for Material-Agnostic Articulated Object Manipulationcited by 5
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objectscited by 4
12 most cited of 21 All 21 (JSON)
- 2026Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark9 Oct 2026
- 2026SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image11 Sep 2026
- 2026ArtiTwinSplat: Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videos23 Jun 2026
- 2026φ-Scene: Physically Grounded Image-to-3D Scene Reconstruction19 Jun 2026
- 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objects23 May 2026
- 20263D Generation for Embodied AI and Robotic Simulation: A Survey29 Apr 2026
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions16 Mar 2026
- 2026Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraints12 Mar 2026
- 2026ArtPro: Self-Supervised Articulated Object Reconstruction with Adaptive Integration of Mobility Proposals26 Feb 2026
- 2025CADKnitter: Compositional CAD Generation from Text and Geometry Guidance12 Dec 2025
- 2025LARM: A Large Articulated-Object Reconstruction Model14 Nov 2025
- 2025Kinematify: Open-Vocabulary Synthesis of High-DoF Articulated Objects3 Nov 2025
12 newest of 21 All 21 (JSON)