mlsanityData to 14 Oct 2026

Human Motion Synthesis in 3D Scenes via Unified Scene Semantic Occupancy

arXiv 2511.07819 ↗First posted 11 Nov 2025cs.CVcited by 1

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Abstract (arXiv)

Human motion synthesis in 3D scenes relies heavily on scene comprehension, while current methods focus mainly on scene structure but ignore the semantic understanding. In this paper, we propose a human motion synthesis framework that take an unified Scene Semantic Occupancy (SSO) for scene representation, termed SSOMotion. We design a bi-directional tri-plane decomposition to derive a compact version of the SSO, and scene semantics are mapped to an unified feature space via CLIP encoding and shared linear dimensionality reduction. Such strategy can derive the fine-grained scene semantic structures while significantly reduce redundant computations. We further take these scene hints and movement direction derived from instructions for motion control via frame-wise scene query. Extensive experiments and ablation studies conducted on cluttered scenes using ShapeNet furniture, as well as scanned scenes from PROX and Replica datasets, demonstrate its cutting-edge performance while validating its effectiveness and generalization ability. Code will be publicly available at https://github.com/jingyugong/SSOMotion.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 34 of its 41 references that are in the map. First posted on arXiv 11 Nov 2025.

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34 of 41 references.

References · 34

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  10. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
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  12. 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
22 more
  1. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
  2. 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
  3. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
  4. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  5. 2020Long-term Human Motion Prediction with Scene Contextcited by 192
  6. 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
  7. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 158
  8. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  9. 2020Synthesizing Long-Term 3D Human Motion and Interaction in 3D Scenescited by 135
  10. 2019Generating 3D People in Scenes without Peoplecited by 127
  11. 2023COTR: Compact Occupancy TRansformer for Vision-based 3D Occupancy Predictioncited by 96
  12. 2022Towards Diverse and Natural Scene-aware 3D Human Motion Synthesiscited by 91
  13. 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 80
  14. 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
  15. 2024Generating Human Motion in 3D Scenes from Text Descriptionscited by 49
  16. 2025Motion Anything: Any to Motion Generationcited by 42
  17. 2021Boundary-Aware Geometric Encoding for Semantic Segmentation of Point Cloudscited by 23
  18. 2021Omni-supervised Point Cloud Segmentation via Gradual Receptive Field Component Reasoningcited by 22
  19. 2024A Unified Diffusion Framework for Scene-aware Human Motion Estimation from Sparse Signalscited by 16
  20. 2025SceneMI: Motion In-betweening for Modeling Human-Scene Interactionscited by 11
  21. 2024Diffusion Implicit Policy for Unpaired Scene-aware Motion Synthesiscited by 6
  22. 2025YouTube-Occ: Learning Indoor 3D Semantic Occupancy Prediction from YouTube Videoscited by 1

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