mlsanityData to 14 Oct 2026

Multi-Spectral Gaussian Splatting with Neural Color Representation

arXiv 2506.03407 ↗First posted 3 Jun 2025cs.GR cs.AI cs.CVcited by 5

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Abstract (arXiv)

We present MS-Splatting -- a multi-spectral 3D Gaussian Splatting (3DGS) framework that is able to generate multi-view consistent novel views from images of multiple, independent cameras with different spectral domains. In contrast to previous approaches, our method does not require cross-modal camera calibration and is versatile enough to model a variety of different spectra, including thermal and near-infra red, without any algorithmic changes. Unlike existing 3DGS-based frameworks that treat each modality separately (by optimizing per-channel spherical harmonics) and therefore fail to exploit the underlying spectral and spatial correlations, our method leverages a novel neural color representation that encodes multi-spectral information into a learned, compact, per-splat feature embedding. A shallow multi-layer perceptron (MLP) then decodes this embedding to obtain spectral color values, enabling joint learning of all bands within a unified representation. Our experiments show that this simple yet effective strategy is able to improve multi-spectral rendering quality, while also leading to improved per-spectra rendering quality over state-of-the-art methods. We demonstrate the effectiveness of this new technique in agricultural applications to render vegetation indices, such as normalized difference vegetation index (NDVI).

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 26 of its 66 references that are in the map. First posted on arXiv 3 Jun 2025.

Builds on

26 of 66 references.

References · 26

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  4. 2015Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)cited by 1,070
  5. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  6. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  7. 2019Neural Point-Based Graphicscited by 327
  8. 2020State of the Art on Neural Renderingcited by 278
  9. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  10. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  11. 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
  12. 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 82
14 more
  1. 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 41
  2. 2024Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparencycited by 35
  3. 2024TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Renderingcited by 33
  4. 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
  5. 2024FruitNeRF: A Unified Neural Radiance Field based Fruit Counting Frameworkcited by 21
  6. 2023PAg-NeRF: Towards fast and efficient end-to-end panoptic 3D representations for agricultural roboticscited by 16
  7. 2024Exploring Multi-modal Neural Scene Representations With Applications on Thermal Imagingcited by 15
  8. 2022Multi-sensor large-scale dataset for multi-view 3D reconstructioncited by 14
  9. 2023VET: Visual Error Tomography for Point Cloud Completion and High-Quality Neural Renderingcited by 14
  10. 2023SpectralNeRF: Physically Based Spectral Rendering with Neural Radiance Fieldcited by 13
  11. 2024Feature Splatting for Better Novel View Synthesis with Low Overlapcited by 9
  12. 2024AgriNeRF: Neural Radiance Fields for Agriculture in Challenging Lighting Conditionscited by 7
  13. 2023LiveNVS: Neural View Synthesis on Live RGB-D Streamscited by 6
  14. 2024PanicleNeRF: low-cost, high-precision in-field phenotypingof rice panicles with smartphonecited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 3.

5 papers.