BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integration
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Abstract (arXiv)
Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, introducing significant errors in the accumulated model. Approaches often require hours of offline processing to globally correct model errors. Recent online methods demonstrate compelling results, but suffer from: (1) needing minutes to perform online correction preventing true real-time use; (2) brittle frame-to-frame (or frame-to-model) pose estimation resulting in many tracking failures; or (3) supporting only unstructured point-based representations, which limit scan quality and applicability. We systematically address these issues with a novel, real-time, end-to-end reconstruction framework. At its core is a robust pose estimation strategy, optimizing per frame for a global set of camera poses by considering the complete history of RGB-D input with an efficient hierarchical approach. We remove the heavy reliance on temporal tracking, and continually localize to the globally optimized frames instead. We contribute a parallelizable optimization framework, which employs correspondences based on sparse features and dense geometric and photometric matching. Our approach estimates globally optimized (i.e., bundle adjusted) poses in real-time, supports robust tracking with recovery from gross tracking failures (i.e., relocalization), and re-estimates the 3D model in real-time to ensure global consistency; all within a single framework. Our approach outperforms state-of-the-art online systems with quality on par to offline methods, but with unprecedented speed and scan completeness. Our framework leads to a comprehensive online scanning solution for large indoor environments, enabling ease of use and high-quality results.
Key facts. Cited by 116 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Apr 2016.
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Citing papers per year: 2021: 26; 2022: 21; 2023: 30; 2024: 22; 2025: 15; 2026: 2.
116 papers.
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- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2021Neural RGB-D Surface Reconstructioncited by 312
- 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
- 2022PLA: Language-Driven Open-Vocabulary 3D Scene Understandingcited by 176
- 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
- 2021NeRF-VAE: A Geometry Aware 3D Scene Generative Modelcited by 111
- 2021Learning to Match Features with Seeded Graph Matching Networkcited by 92
- 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
38 more
- 2021BundleTrack: 6D Pose Tracking for Novel Objects without Instance or Category-Level 3D Modelscited by 87
- 2023vMAP: Vectorised Object Mapping for Neural Field SLAMcited by 67
- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 64
- 2021Pri3D: Can 3D Priors Help 2D Representation Learning?cited by 61
- 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
- 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
- 2021StyleMesh: Style Transfer for Indoor 3D Scene Reconstructionscited by 58
- 2023SAMPro3D: Locating SAM Prompts in 3D for Zero-Shot Instance Segmentationcited by 44
- 2023Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignmentcited by 39
- 2022Visual Localization via Few-Shot Scene Region Classificationcited by 36
- 2024Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Renderingcited by 35
- 2024TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Renderingcited by 33
- 2023SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenescited by 30
- 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
- 2021ILabel: Interactive Neural Scene Labellingcited by 28
- 2022OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstructioncited by 27
- 2022Divide and Conquer: 3D Point Cloud Instance Segmentation With Point-Wise Binarizationcited by 26
- 2023MIPS-Fusion: Multi-Implicit-Submaps for Scalable and Robust Online Neural RGB-D Reconstructioncited by 24
- 2023Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detailcited by 23
- 2023DNS SLAM: Dense Neural Semantic-Informed SLAMcited by 23
- 2021POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capturecited by 22
- 2021Pose2Room: Understanding 3D Scenes from Human Activitiescited by 22
- 2023Adaptive Spot-Guided Transformer for Consistent Local Feature Matchingcited by 22
- 2024MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurementscited by 22
- 2023HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularizationcited by 20
- 2022Learning 3D Object Shape and Layout without 3D Supervisioncited by 19
- 20253DGS2: Near Second-order Converging 3D Gaussian Splattingcited by 19
- 2022FD-SLAM: 3-D Reconstruction Using Features and Dense Matchingcited by 17
- 2022ImLoveNet: Misaligned Image-supported Registration Network for Low-overlap Point Cloud Pairscited by 17
- 2023NEWTON: Neural View-Centric Mapping for On-the-Fly Large-Scale SLAMcited by 17
- 2023FocusTune: Tuning Visual Localization through Focus-Guided Samplingcited by 16
- 2022ObjectMatch: Robust Registration using Canonical Object Correspondencescited by 15
- 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
- 2021NeuralBlox: Real-Time Neural Representation Fusion for Robust Volumetric Mappingcited by 14
- 2022Multi-sensor large-scale dataset for multi-view 3D reconstructioncited by 14
- 2025ViSTA-SLAM: Visual SLAM with Symmetric Two-view Associationcited by 13
- 2021A Real-Time Online Learning Framework for Joint 3D Reconstruction and Semantic Segmentation of Indoor Scenescited by 12
- 2022RIAV-MVS: Recurrent-Indexing an Asymmetric Volume for Multi-View Stereocited by 12
50 most cited of 116 All 116 (JSON)
- 2026CAOA -- Completion-Assisted Object-CAD Alignment16 Jun 2026
- 2026Keyframe-based Dense Mapping with the Graph of View-Dependent Local Maps13 Jan 2026
- 2025ConfidentSplat: Confidence-Weighted Depth Fusion for Accurate 3D Gaussian Splatting SLAM21 Sep 2025
- 2025MemGS: Memory-Efficient Gaussian Splatting for Real-Time SLAM16 Sep 2025
- 2025ViSTA-SLAM: Visual SLAM with Symmetric Two-view Association1 Sep 2025
- 2025Perspective from a Higher Dimension: Can 3D Geometric Priors Help Visual Floorplan Localization?25 Jul 2025
- 2025RemixFusion: Residual-based Mixed Representation for Large-scale Online RGB-D Reconstruction23 Jul 2025
- 2025Large-Scale Gaussian Splatting SLAM15 May 2025
- 2025Monocular Online Reconstruction with Enhanced Detail Preservation11 May 2025
- 2025HS-SLAM: Hybrid Representation with Structural Supervision for Improved Dense SLAM27 Mar 2025
- 2025SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs16 Mar 2025
- 2025Industrial-Grade Sensor Simulation via Gaussian Splatting: A Modular Framework for Scalable Editing and Full-Stack Validation14 Mar 2025
38 more
- 2025EvidMTL: Evidential Multi-Task Learning for Uncertainty-Aware Semantic Surface Mapping from Monocular RGB Images6 Mar 2025
- 2025NTR-Gaussian: Nighttime Dynamic Thermal Reconstruction with 4D Gaussian Splatting Based on Thermodynamics5 Mar 2025
- 2025FGS-SLAM: Fourier-based Gaussian Splatting for Real-time SLAM with Sparse and Dense Map Fusion3 Mar 2025
- 2025Para-Lane: Multi-Lane Dataset Registering Parallel Scans for Benchmarking Novel View Synthesis21 Feb 2025
- 20253DGS2: Near Second-order Converging 3D Gaussian Splatting22 Jan 2025
- 2024Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering5 Dec 2024
- 2024Uni-SLAM: Uncertainty-Aware Neural Implicit SLAM for Real-Time Dense Indoor Scene Reconstruction29 Nov 2024
- 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splatting26 Nov 2024
- 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points23 Oct 2024
- 2024Physically-Based Photometric Bundle Adjustment in Non-Lambertian Environments18 Sep 2024
- 2024Incorporating dense metric depth into neural 3D representations for view synthesis and relighting4 Sep 2024
- 2024OG-Mapping: Octree-based Structured 3D Gaussians for Online Dense Mapping30 Aug 2024
- 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splats19 Aug 2024
- 2024Mesh deformation-based single-view 3D reconstruction of thin eyeglasses frames with differentiable rendering10 Aug 2024
- 2024PanopticRecon: Leverage Open-vocabulary Instance Segmentation for Zero-shot Panoptic Reconstruction1 Jul 2024
- 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians26 May 2024
- 2024NeB-SLAM: Neural Blocks-based Salable RGB-D SLAM for Unknown Scenes24 May 2024
- 2024Neural Graph Map: Dense Mapping with Efficient Loop Closure Integration6 May 2024
- 2024RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting30 Apr 2024
- 2024SLAIM: Robust Dense Neural SLAM for Online Tracking and Mapping17 Apr 2024
- 2024MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurements1 Apr 2024
- 2024Benchmarking Implicit Neural Representation and Geometric Rendering in Real-Time RGB-D SLAM28 Mar 2024
- 2024MUTE-SLAM: Real-Time Neural SLAM with Multiple Tri-Plane Hash Representations26 Mar 2024
- 2024U-ARE-ME: Uncertainty-Aware Rotation Estimation in Manhattan Environments22 Mar 2024
- 20243D Reconstruction and New View Synthesis of Indoor Environments based on a Dual Neural Radiance Field26 Jan 2024
- 2024TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering11 Jan 2024
- 2024Hi-Map: Hierarchical Factorized Radiance Field for High-Fidelity Monocular Dense Mapping6 Jan 2024
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM4 Dec 2023
- 2023DNS SLAM: Dense Neural Semantic-Informed SLAM30 Nov 2023
- 2023ALSTER: A Local Spatio-Temporal Expert for Online 3D Semantic Reconstruction29 Nov 2023
- 2023SAMPro3D: Locating SAM Prompts in 3D for Zero-Shot Instance Segmentation29 Nov 2023
- 2023LiveNVS: Neural View Synthesis on Live RGB-D Streams28 Nov 2023
- 2023FocusTune: Tuning Visual Localization through Focus-Guided Sampling6 Nov 2023
- 2023MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis5 Nov 2023
- 2023Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detail19 Sep 2023
- 2023MIPS-Fusion: Multi-Implicit-Submaps for Scalable and Robust Online Neural RGB-D Reconstruction17 Aug 2023
- 2023Learning to Predict Scene-Level Implicit 3D from Posed RGBD Data14 Jun 2023
- 2023SimpleMapping: Real-Time Visual-Inertial Dense Mapping with Deep Multi-View Stereo14 Jun 2023
50 newest of 116 All 116 (JSON)
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2021Neural RGB-D Surface Reconstructioncited by 312
- 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
- 2022PLA: Language-Driven Open-Vocabulary 3D Scene Understandingcited by 176
- 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
- 2021NeRF-VAE: A Geometry Aware 3D Scene Generative Modelcited by 111
- 2021Learning to Match Features with Seeded Graph Matching Networkcited by 92
- 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
12 most cited of 114 All 114 (JSON)
- 2026CAOA -- Completion-Assisted Object-CAD Alignment16 Jun 2026
- 2026Keyframe-based Dense Mapping with the Graph of View-Dependent Local Maps13 Jan 2026
- 2025ConfidentSplat: Confidence-Weighted Depth Fusion for Accurate 3D Gaussian Splatting SLAM21 Sep 2025
- 2025MemGS: Memory-Efficient Gaussian Splatting for Real-Time SLAM16 Sep 2025
- 2025ViSTA-SLAM: Visual SLAM with Symmetric Two-view Association1 Sep 2025
- 2025Perspective from a Higher Dimension: Can 3D Geometric Priors Help Visual Floorplan Localization?25 Jul 2025
- 2025RemixFusion: Residual-based Mixed Representation for Large-scale Online RGB-D Reconstruction23 Jul 2025
- 2025Large-Scale Gaussian Splatting SLAM15 May 2025
- 2025Monocular Online Reconstruction with Enhanced Detail Preservation11 May 2025
- 2025HS-SLAM: Hybrid Representation with Structural Supervision for Improved Dense SLAM27 Mar 2025
- 2025SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs16 Mar 2025
- 2025Industrial-Grade Sensor Simulation via Gaussian Splatting: A Modular Framework for Scalable Editing and Full-Stack Validation14 Mar 2025
12 newest of 114 All 114 (JSON)