mlsanityData to 7 Oct 2026

BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integration

arXiv 1604.01093 ↗First posted 5 Apr 2016cs.GR cs.CVcited by 116

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Abstract (arXiv)

Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, introducing significant errors in the accumulated model. Approaches often require hours of offline processing to globally correct model errors. Recent online methods demonstrate compelling results, but suffer from: (1) needing minutes to perform online correction preventing true real-time use; (2) brittle frame-to-frame (or frame-to-model) pose estimation resulting in many tracking failures; or (3) supporting only unstructured point-based representations, which limit scan quality and applicability. We systematically address these issues with a novel, real-time, end-to-end reconstruction framework. At its core is a robust pose estimation strategy, optimizing per frame for a global set of camera poses by considering the complete history of RGB-D input with an efficient hierarchical approach. We remove the heavy reliance on temporal tracking, and continually localize to the globally optimized frames instead. We contribute a parallelizable optimization framework, which employs correspondences based on sparse features and dense geometric and photometric matching. Our approach estimates globally optimized (i.e., bundle adjusted) poses in real-time, supports robust tracking with recovery from gross tracking failures (i.e., relocalization), and re-estimates the 3D model in real-time to ensure global consistency; all within a single framework. Our approach outperforms state-of-the-art online systems with quality on par to offline methods, but with unprecedented speed and scan completeness. Our framework leads to a comprehensive online scanning solution for large indoor environments, enabling ease of use and high-quality results.

Key facts. Cited by 116 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 Apr 2016.

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Citing papers per year: 2021: 26; 2022: 21; 2023: 30; 2024: 22; 2025: 15; 2026: 2.

116 papers.

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  1. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  2. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
  3. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  4. 2021Neural RGB-D Surface Reconstructioncited by 312
  5. 2023ConceptFusion: Open-set Multimodal 3D Mappingcited by 302
  6. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
  7. 2022PLA: Language-Driven Open-Vocabulary 3D Scene Understandingcited by 176
  8. 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
  9. 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
  10. 2021NeRF-VAE: A Geometry Aware 3D Scene Generative Modelcited by 111
  11. 2021Learning to Match Features with Seeded Graph Matching Networkcited by 92
  12. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
38 more
  1. 2021BundleTrack: 6D Pose Tracking for Novel Objects without Instance or Category-Level 3D Modelscited by 87
  2. 2023vMAP: Vectorised Object Mapping for Neural Field SLAMcited by 67
  3. 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 64
  4. 2021Pri3D: Can 3D Priors Help 2D Representation Learning?cited by 61
  5. 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
  6. 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
  7. 2021StyleMesh: Style Transfer for Indoor 3D Scene Reconstructionscited by 58
  8. 2023SAMPro3D: Locating SAM Prompts in 3D for Zero-Shot Instance Segmentationcited by 44
  9. 2023Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignmentcited by 39
  10. 2022Visual Localization via Few-Shot Scene Region Classificationcited by 36
  11. 2024Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Renderingcited by 35
  12. 2024TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Renderingcited by 33
  13. 2023SurfelNeRF: Neural Surfel Radiance Fields for Online Photorealistic Reconstruction of Indoor Scenescited by 30
  14. 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
  15. 2021ILabel: Interactive Neural Scene Labellingcited by 28
  16. 2022OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstructioncited by 27
  17. 2022Divide and Conquer: 3D Point Cloud Instance Segmentation With Point-Wise Binarizationcited by 26
  18. 2023MIPS-Fusion: Multi-Implicit-Submaps for Scalable and Robust Online Neural RGB-D Reconstructioncited by 24
  19. 2023Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detailcited by 23
  20. 2023DNS SLAM: Dense Neural Semantic-Informed SLAMcited by 23
  21. 2021POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capturecited by 22
  22. 2021Pose2Room: Understanding 3D Scenes from Human Activitiescited by 22
  23. 2023Adaptive Spot-Guided Transformer for Consistent Local Feature Matchingcited by 22
  24. 2024MM3DGS SLAM: Multi-modal 3D Gaussian Splatting for SLAM Using Vision, Depth, and Inertial Measurementscited by 22
  25. 2023HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularizationcited by 20
  26. 2022Learning 3D Object Shape and Layout without 3D Supervisioncited by 19
  27. 20253DGS2: Near Second-order Converging 3D Gaussian Splattingcited by 19
  28. 2022FD-SLAM: 3-D Reconstruction Using Features and Dense Matchingcited by 17
  29. 2022ImLoveNet: Misaligned Image-supported Registration Network for Low-overlap Point Cloud Pairscited by 17
  30. 2023NEWTON: Neural View-Centric Mapping for On-the-Fly Large-Scale SLAMcited by 17
  31. 2023FocusTune: Tuning Visual Localization through Focus-Guided Samplingcited by 16
  32. 2022ObjectMatch: Robust Registration using Canonical Object Correspondencescited by 15
  33. 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
  34. 2021NeuralBlox: Real-Time Neural Representation Fusion for Robust Volumetric Mappingcited by 14
  35. 2022Multi-sensor large-scale dataset for multi-view 3D reconstructioncited by 14
  36. 2025ViSTA-SLAM: Visual SLAM with Symmetric Two-view Associationcited by 13
  37. 2021A Real-Time Online Learning Framework for Joint 3D Reconstruction and Semantic Segmentation of Indoor Scenescited by 12
  38. 2022RIAV-MVS: Recurrent-Indexing an Asymmetric Volume for Multi-View Stereocited by 12

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