4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos
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Abstract (arXiv)
We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic components, enabling the modeling of complex, time-varying environments with varying object lifespans. We proposed a novel density control strategy in training, which enables our 4DGT to handle longer space-time input and remain efficient rendering at runtime. Our model processes 64 consecutive posed frames in a rolling-window fashion, predicting consistent 4D Gaussians in the scene. Unlike optimization-based methods, 4DGT performs purely feed-forward inference, reducing reconstruction time from hours to seconds and scaling effectively to long video sequences. Trained only on large-scale monocular posed video datasets, 4DGT can outperform prior Gaussian-based networks significantly in real-world videos and achieve on-par accuracy with optimization-based methods on cross-domain videos. Project page: https://4dgt.github.io
Key facts. Cited by 49 papers in the map (data through 14 Oct 2026). Builds on 57 of its 74 references that are in the map. First posted on arXiv 9 Jun 2025.
Builds on
57 of 74 references.
References · 57
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- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
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- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
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- 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 490
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2024UniDepth: Universal Monocular Metric Depth Estimationcited by 382
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 301
- 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 287
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2023ImageDream: Image-Prompt Multi-view Diffusion for 3D Generationcited by 257
- 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
- 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
- 2023Project Aria: A New Tool for Egocentric Multi-Modal AI Researchcited by 208
- 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2025UniDepthV2: Universal Monocular Metric Depth Estimation Made Simplercited by 173
- 2023Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perceptioncited by 167
- 2024CAT4D: Create Anything in 4D with Multi-View Video Diffusion Modelscited by 161
- 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 154
- 2024L4GM: Large 4D Gaussian Reconstruction Modelcited by 144
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- 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 114
- 2019DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Datacited by 77
- 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
- 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenescited by 55
- 2023EPIC Fields: Marrying 3D Geometry and Video Understandingcited by 49
50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2025: 10; 2026: 39.
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- 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videoscited by 46
- 2026Lyra 2.0: Explorable Generative 3D Worldscited by 44
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillationcited by 41
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 27
- 2026ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusioncited by 16
- 2026Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Videocited by 12
- 2025GLaD: Geometric Latent Distillation for Vision-Language-Action Modelscited by 11
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splattingcited by 11
- 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesiscited by 10
- 2025ART: Articulated Reconstruction Transformercited by 9
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- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
37 more
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- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Datacited by 3
- 2026SLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenescited by 3
- 2026Fast Spatial Memory with Elastic Test-Time Trainingcited by 3
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshescited by 3
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Modelscited by 3
- 2025DrivingScene: A Multi-Task Online Feed-Forward 3D Gaussian Splatting Method for Dynamic Driving Scenescited by 2
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windowscited by 2
- 2026Face Anything: 4D Face Reconstruction from Any Image Sequencecited by 2
- 2026No Pose, No Problem in 4D: Feed-Forward Dynamic Gaussians from Unposed Multi-View Videoscited by 2
- 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstructioncited by 2
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wildcited by 2
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chainscited by 1
- 2026Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Drivingcited by 1
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Videocited by 1
- 2026ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Videocited by 1
- 2026VideoTok4D: A 4D-Aware Video Tokenizer for Compact World Representationcited by 1
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
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- 2026RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splattingcited by 0
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstructioncited by 0
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videoscited by 0
- 2026World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Videocited by 0
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesiscited by 0
- 2026RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registrationcited by 0
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- 20264LC: 4D Latent Cache for Efficient Conditioning in Dynamic World Modelingcited by 0
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- 2026A Compact Explicit 4D Representation for Dynamic Scenes1 Oct 2026
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Eulerian Motion Reconstruction for Water Scenery29 Sep 2026
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- 2026Racing in Volume with Flow Ensembles14 Sep 2026
- 2026VideoTok4D: A 4D-Aware Video Tokenizer for Compact World Representation11 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction24 Aug 2026
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models20 Aug 2026
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
37 more
- 2026ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video20 Jul 2026
- 2026Online Neural Space Time Memory for Dynamic Novel View Synthesis16 Jul 2026
- 2026RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration13 Jul 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
- 2026World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video1 Jul 2026
- 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video28 Jun 2026
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild22 Jun 2026
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos17 Jun 2026
- 2026Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving9 Jun 2026
- 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstruction29 May 2026
- 2026No Pose, No Problem in 4D: Feed-Forward Dynamic Gaussians from Unposed Multi-View Videos21 May 2026
- 2026Fast 4D Mesh Generation by Spatio-Temporal Attention Chains19 May 2026
- 2026Face Anything: 4D Face Reconstruction from Any Image Sequence21 Apr 2026
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes19 Apr 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026Lyra 2.0: Explorable Generative 3D Worlds14 Apr 2026
- 2026Fast Spatial Memory with Elastic Test-Time Training8 Apr 2026
- 2026LSRM: High-Fidelity Object-Centric Reconstruction via Scaled Context Windows6 Apr 2026
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstruction2 Apr 2026
- 2026SLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenes24 Mar 2026
- 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data19 Mar 2026
- 2026RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splatting14 Mar 2026
- 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Images27 Feb 2026
- 2026MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE9 Feb 2026
- 2026ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion22 Jan 2026
- 2026Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video8 Jan 2026
- 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos1 Jan 2026
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting17 Dec 2025
- 2025ART: Articulated Reconstruction Transformer16 Dec 2025
- 2025GLaD: Geometric Latent Distillation for Vision-Language-Action Models10 Dec 2025
- 2025Gaussians on Fire: High-Frequency Reconstruction of Flames27 Nov 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025DrivingScene: A Multi-Task Online Feed-Forward 3D Gaussian Splatting Method for Dynamic Driving Scenes14 Oct 2025
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos29 Sep 2025
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation23 Sep 2025
- 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesis19 Aug 2025
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey19 Jul 2025
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillationcited by 41
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshescited by 3
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Modelscited by 3
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstructioncited by 0
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Modelscited by 0
- 2026GeoFix: Geometry Fixing for 4D Consistent Generationcited by 0
- 2026GeoFix: Geometry Fixing for 4D Consistent Generation9 Oct 2026
- 2026Stream4D: 4D-Consistency for Streaming Autoregressive Diffusion Video Models20 Aug 2026
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 2026ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes19 Apr 2026
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstruction2 Apr 2026
- 2025Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation23 Sep 2025
- 2026Lyra 2.0: Explorable Generative 3D Worldscited by 44
- 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 27
- 2026ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusioncited by 16
- 2026Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Videocited by 12
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splattingcited by 11
- 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesiscited by 10
- 2025ART: Articulated Reconstruction Transformercited by 9
- 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videoscited by 7
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026UFO-4D: Unposed Feedforward 4D Reconstruction from Two Imagescited by 5
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2026MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAEcited by 3
12 most cited of 39 All 39 (JSON)
- 2026A Compact Explicit 4D Representation for Dynamic Scenes1 Oct 2026
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Eulerian Motion Reconstruction for Water Scenery29 Sep 2026
- 2026Can 4D Foundation Models Remember?17 Sep 2026
- 2026Racing in Volume with Flow Ensembles14 Sep 2026
- 2026VideoTok4D: A 4D-Aware Video Tokenizer for Compact World Representation11 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction24 Aug 2026
- 2026ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video20 Jul 2026
- 2026Online Neural Space Time Memory for Dynamic Novel View Synthesis16 Jul 2026
- 2026RegHead: Non-Humanoid Head Blendshapes via Feed-Forward Registration13 Jul 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
12 newest of 39 All 39 (JSON)