E-RayZer: Self-supervised 3D Reconstruction as Spatial Visual Pre-training
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Abstract (arXiv)
Self-supervised pre-training has driven rapid progress in foundation models for language, 2D images, and video, yet remains largely unexplored for learning 3D-aware representations from multi-view images. In this paper, we present E-RayZer, a self-supervised 3D vision model that learns geometrically grounded representations directly from unlabeled images. Unlike prior self-supervised methods such as RayZer, which infer 3D indirectly through latent-space view synthesis, E-RayZer operates directly in 3D space, performing self-supervised 3D reconstruction with Explicit geometry. This formulation eliminates shortcut solutions and yields representations that are 3D-aware. To ensure convergence and scalability, we introduce a fine-grained learning curriculum that organizes training from easy to hard samples and harmonizes heterogeneous data sources without any supervision. Experiments show that E-RayZer significantly outperforms RayZer on pose estimation and matches or sometimes surpasses fully supervised reconstruction models such as VGGT. Furthermore, its learned representations outperform leading visual pre-training models (e.g., DINOv3, CroCo v2, VideoMAE V2, and RayZer) on 3D downstream tasks, establishing E-RayZer as a promising paradigm for spatial visual pre-training.
Key facts. Cited by 20 papers in the map (data through 7 Oct 2026). Builds on 74 of its 86 references that are in the map. First posted on arXiv 11 Dec 2025.
Builds on
74 of 86 references.
References · 74
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38 more
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
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- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
- 2022VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Trainingcited by 1,305
- 2025DINOv3cited by 1,297
- 2024Grounding Image Matching in 3D with MASt3Rcited by 960
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50 most cited of 74 All 74 (JSON)
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Citing papers per year: 2025: 1; 2026: 19.
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- 2026VGGT-Omegacited by 20
- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learningcited by 6
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environmentscited by 4
- 2026FrameCrafter: Novel View Synthesis as Video Completioncited by 3
- 2026Self-Improving 4D Perception via Self-Distillationcited by 3
- 2026Real-Time Human Frontal View Synthesis from a Single Imagecited by 2
- 2026BEAST3D: Animal behavioral analysis and neural encoding from multi-view video via Gaussian splattingcited by 1
- 2026NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstructioncited by 1
- 2026Mining Attribute Subspaces for Efficient Fine-tuning of 3D Foundation Modelscited by 0
- 2026AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splattingcited by 0
- 2026DVSM: Decoder-only View Synthesis Model Done Rightcited by 0
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Videocited by 0
8 more
- 2026Hold-Out Self-Validation Cannot Certify Photogrammetric Accuracy: Saturation and Blindness to Coherent Distortioncited by 0
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformationcited by 0
- 2026IRIS: Implicit Rendering Matters for Pose-Free Novel View Synthesiscited by 0
- 2026NaCR: Visual Localization via NeRF-aided Camera Ray Regressioncited by 0
- 2026VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesiscited by 0
- 2026Sparse-View Interpretable 3D Animal Behavior Representations for Neural Encoding and Decodingcited by 0
- 2026AESplat: Advancing Pose-Free Feed-Forward 3D Gaussian Splatting via Decoupled Appearance Modelingcited by 0
- 2026Emergent Multi-View Geometry Through Self-Distillationcited by 0
- 2026Emergent Multi-View Geometry Through Self-Distillation30 Sep 2026
- 2026AESplat: Advancing Pose-Free Feed-Forward 3D Gaussian Splatting via Decoupled Appearance Modeling29 Sep 2026
- 2026Sparse-View Interpretable 3D Animal Behavior Representations for Neural Encoding and Decoding28 Sep 2026
- 2026VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis27 Sep 2026
- 2026NaCR: Visual Localization via NeRF-aided Camera Ray Regression22 Sep 2026
- 2026IRIS: Implicit Rendering Matters for Pose-Free Novel View Synthesis16 Sep 2026
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformation18 Aug 2026
- 2026Hold-Out Self-Validation Cannot Certify Photogrammetric Accuracy: Saturation and Blindness to Coherent Distortion25 Jul 2026
- 2026NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstruction8 Jul 2026
- 2026BEAST3D: Animal behavioral analysis and neural encoding from multi-view video via Gaussian splatting1 Jun 2026
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Video29 May 2026
- 2026DVSM: Decoder-only View Synthesis Model Done Right28 May 2026
8 more
- 2026VGGT-Omega14 May 2026
- 2026AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splatting11 May 2026
- 2026Mining Attribute Subspaces for Efficient Fine-tuning of 3D Foundation Models11 Apr 2026
- 2026Self-Improving 4D Perception via Self-Distillation9 Apr 2026
- 2026FrameCrafter: Novel View Synthesis as Video Completion9 Apr 2026
- 2026Real-Time Human Frontal View Synthesis from a Single Image16 Mar 2026
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environments15 Jan 2026
- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning28 Dec 2025
- 2026VGGT-Omegacited by 20
- 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learningcited by 6
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environmentscited by 4
- 2026Self-Improving 4D Perception via Self-Distillationcited by 3
- 2026Real-Time Human Frontal View Synthesis from a Single Imagecited by 2
- 2026BEAST3D: Animal behavioral analysis and neural encoding from multi-view video via Gaussian splattingcited by 1
- 2026Mining Attribute Subspaces for Efficient Fine-tuning of 3D Foundation Modelscited by 0
- 2026AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splattingcited by 0
- 2026DVSM: Decoder-only View Synthesis Model Done Rightcited by 0
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Videocited by 0
- 2026Hold-Out Self-Validation Cannot Certify Photogrammetric Accuracy: Saturation and Blindness to Coherent Distortioncited by 0
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformationcited by 0
12 most cited of 17 All 17 (JSON)
- 2026Emergent Multi-View Geometry Through Self-Distillation30 Sep 2026
- 2026AESplat: Advancing Pose-Free Feed-Forward 3D Gaussian Splatting via Decoupled Appearance Modeling29 Sep 2026
- 2026Sparse-View Interpretable 3D Animal Behavior Representations for Neural Encoding and Decoding28 Sep 2026
- 2026NaCR: Visual Localization via NeRF-aided Camera Ray Regression22 Sep 2026
- 2026IRIS: Implicit Rendering Matters for Pose-Free Novel View Synthesis16 Sep 2026
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformation18 Aug 2026
- 2026Hold-Out Self-Validation Cannot Certify Photogrammetric Accuracy: Saturation and Blindness to Coherent Distortion25 Jul 2026
- 2026BEAST3D: Animal behavioral analysis and neural encoding from multi-view video via Gaussian splatting1 Jun 2026
- 2026RayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Video29 May 2026
- 2026DVSM: Decoder-only View Synthesis Model Done Right28 May 2026
- 2026VGGT-Omega14 May 2026
- 2026AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splatting11 May 2026
12 newest of 17 All 17 (JSON)