mlsanityData to 7 Oct 2026

SOUS VIDE: Cooking Visual Drone Navigation Policies in a Gaussian Splatting Vacuum

arXiv 2412.16346 ↗First posted 20 Dec 2024cs.RO cs.CV cs.LGcited by 13

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Abstract (arXiv)

We propose a new simulator, training approach, and policy architecture, collectively called SOUS VIDE, for end-to-end visual drone navigation. Our trained policies exhibit zero-shot sim-to-real transfer with robust real-world performance using only onboard perception and computation. Our simulator, called FiGS, couples a computationally simple drone dynamics model with a high visual fidelity Gaussian Splatting scene reconstruction. FiGS can quickly simulate drone flights producing photorealistic images at up to 130 fps. We use FiGS to collect 100k-300k image/state-action pairs from an expert MPC with privileged state and dynamics information, randomized over dynamics parameters and spatial disturbances. We then distill this expert MPC into an end-to-end visuomotor policy with a lightweight neural architecture, called SV-Net. SV-Net processes color image, optical flow and IMU data streams into low-level thrust and body rate commands at 20 Hz onboard a drone. Crucially, SV-Net includes a learned module for low-level control that adapts at runtime to variations in drone dynamics. In a campaign of 105 hardware experiments, we show SOUS VIDE policies to be robust to 30% mass variations, 40 m/s wind gusts, 60% changes in ambient brightness, shifting or removing objects from the scene, and people moving aggressively through the drone's visual field. Code, data, and experiment videos can be found on our project page: https://stanfordmsl.github.io/SousVide/.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 30 of its 40 references that are in the map. First posted on arXiv 20 Dec 2024.

Builds on

30 of 40 references.

References · 30

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
  3. 2016SqueezeNet: AlexNet-level accuracy with 50x fewer parameters and <0.5MB model sizecited by 1,054
  4. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  5. 2017AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehiclescited by 517
  6. 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 430
  7. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
  8. 2016CAD2RL: Real Single-Image Flight without a Single Real Imagecited by 227
  9. 2022GNM: A General Navigation Model to Drive Any Robotcited by 161
  10. 2023Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learningcited by 111
  11. 2024Scaling Cross-Embodied Learning: One Policy for Manipulation, Navigation, Locomotion and Aviationcited by 108
  12. 2021Learning High-Speed Flight in the Wildcited by 98
18 more
  1. 2020Flightmare: A Flexible Quadrotor Simulatorcited by 69
  2. 2021Learning to Fly -- a Gym Environment with PyBullet Physics for Reinforcement Learning of Multi-agent Quadcopter Controlcited by 68
  3. 2024SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splattingcited by 63
  4. 2019acados: a modular open-source framework for fast embedded optimal controlcited by 61
  5. 2023NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesiscited by 56
  6. 2024Splat-Nav: Safe Real-Time Robot Navigation in Gaussian Splatting Mapscited by 54
  7. 2017Learning to Fly by Crashingcited by 33
  8. 2017Differential Flatness of Quadrotor Dynamics Subject to Rotor Drag for Accurate Tracking of High-Speed Trajectoriescited by 28
  9. 2023OmniDrones: An Efficient and Flexible Platform for Reinforcement Learning in Drone Controlcited by 28
  10. 2019FlightGoggles: A Modular Framework for Photorealistic Camera, Exteroceptive Sensor, and Dynamics Simulationcited by 20
  11. 2024Demonstrating Agile Flight from Pixels without State Estimationcited by 18
  12. 2022Learning a Single Near-hover Position Controller for Vastly Different Quadcopterscited by 16
  13. 2018Accurate Tracking of Aggressive Quadrotor Trajectories using Incremental Nonlinear Dynamic Inversion and Differential Flatnesscited by 12
  14. 2024Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networkscited by 12
  15. 2024A Learning-based Quadcopter Controller with Extreme Adaptationcited by 12
  16. 2021Demonstration-Efficient Guided Policy Search via Imitation of Robust Tube MPCcited by 10
  17. 2024Vision Transformers for End-to-End Vision-Based Quadrotor Obstacle Avoidancecited by 10
  18. 2023Pegasus Simulator: An Isaac Sim Framework for Multiple Aerial Vehicles Simulationcited by 7

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Citing papers per year: 2025: 8; 2026: 5.

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