mlsanityData to 14 Oct 2026

SplatFormer: Point Transformer for Robust 3D Gaussian Splatting

arXiv 2411.06390 ↗First posted 10 Nov 2024cs.CVcited by 16

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has recently transformed photorealistic reconstruction, achieving high visual fidelity and real-time performance. However, rendering quality significantly deteriorates when test views deviate from the camera angles used during training, posing a major challenge for applications in immersive free-viewpoint rendering and navigation. In this work, we conduct a comprehensive evaluation of 3DGS and related novel view synthesis methods under out-of-distribution (OOD) test camera scenarios. By creating diverse test cases with synthetic and real-world datasets, we demonstrate that most existing methods, including those incorporating various regularization techniques and data-driven priors, struggle to generalize effectively to OOD views. To address this limitation, we introduce SplatFormer, the first point transformer model specifically designed to operate on Gaussian splats. SplatFormer takes as input an initial 3DGS set optimized under limited training views and refines it in a single forward pass, effectively removing potential artifacts in OOD test views. To our knowledge, this is the first successful application of point transformers directly on 3DGS sets, surpassing the limitations of previous multi-scene training methods, which could handle only a restricted number of input views during inference. Our model significantly improves rendering quality under extreme novel views, achieving state-of-the-art performance in these challenging scenarios and outperforming various 3DGS regularization techniques, multi-scene models tailored for sparse view synthesis, and diffusion-based frameworks.

Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 60 of its 67 references that are in the map. First posted on arXiv 10 Nov 2024.

Builds on

60 of 67 references.

References · 60

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 8; 2026: 8.

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  1. 2025SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splattingcited by 15
  2. 2025ReSplat: Learning Recurrent Gaussian Splattingcited by 15
  3. 2025BevSplat: Resolving Height Ambiguity via Feature-Based Gaussian Primitives for Weakly-Supervised Cross-View Localizationcited by 8
  4. 2025Learning Efficient Fuse-and-Refine for Feed-Forward 3D Gaussian Splattingcited by 5
  5. 2025SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Imagescited by 4
  6. 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesiscited by 2
  7. 2026SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priorscited by 2
  8. 2025CoFormer: Collaborating with Heterogeneous Edge Devices for Scalable Transformer Inferencecited by 1
  9. 2026SplAttN: Bridging 2D and 3D with Gaussian Soft Splatting and Attention for Point Cloud Completioncited by 1
  10. 2026Diffusion-guided Generalizable Enhancer for Urban Scene Reconstructioncited by 1
  11. 2026GaussTrace: Provenance Analysis of 3D Gaussian Splatting Models with Evidence-based LLM Reasoningcited by 1
  12. 2025Quantile Rendering: Efficiently Embedding High-dimensional Feature on 3D Gaussian Splattingcited by 0
4 more
  1. 2026UNICA: A Unified Neural Framework for Controllable 3D Avatarscited by 0
  2. 2026L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstructioncited by 0
  3. 2026InceptionGS: Generative Bootstrapping for Large-Scale Gaussian Splatting under Unstructured View Samplingcited by 0
  4. 2026CompactSplat: Spatially Adaptive Gaussian Distribution for Feedforward Scene Reconstructioncited by 0