Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment
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Abstract (arXiv)
Capturing high-quality photographs under diverse real-world lighting conditions is challenging, as both natural lighting (e.g., low-light) and camera exposure settings (e.g., exposure time) significantly impact image quality. This challenge becomes more pronounced in multi-view scenarios, where variations in lighting and image signal processor (ISP) settings across viewpoints introduce photometric inconsistencies. Such lighting degradations and view-dependent variations pose substantial challenges to novel view synthesis (NVS) frameworks based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). To address this, we introduce Luminance-GS, a novel approach to achieving high-quality novel view synthesis results under diverse challenging lighting conditions using 3DGS. By adopting per-view color matrix mapping and view-adaptive curve adjustments, Luminance-GS achieves state-of-the-art (SOTA) results across various lighting conditions -- including low-light, overexposure, and varying exposure -- while not altering the original 3DGS explicit representation. Compared to previous NeRF- and 3DGS-based baselines, Luminance-GS provides real-time rendering speed with improved reconstruction quality.
Key facts. Cited by 27 papers in the map (data through 14 Oct 2026). Builds on 52 of its 67 references that are in the map. First posted on arXiv 2 Apr 2025.
Builds on
52 of 67 references.
References · 52
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
38 more
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
- 2020Zero-Reference Deep Curve Estimation for Low-Light Image Enhancementcited by 542
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 364
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
- 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2023Implicit Neural Representation for Cooperative Low-light Image Enhancementcited by 92
- 2023NerfAcc: Efficient Sampling Accelerates NeRFscited by 90
- 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 87
- 2022You Only Need 90K Parameters to Adapt Light: A Light Weight Transformer for Image Enhancement and Exposure Correctioncited by 81
- 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
- 2021Semantic-Guided Zero-Shot Learning for Low-Light Image/Video Enhancementcited by 60
- 2024Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesiscited by 58
- 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
- 2023Lighting up NeRF via Unsupervised Decomposition and Enhancementcited by 40
- 2023Aleth-NeRF: Illumination Adaptive NeRF with Concealing Field Assumptioncited by 35
- 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splattingcited by 35
- 2024Bilateral Guided Radiance Field Processingcited by 28
- 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesiscited by 27
- 2024DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Darkcited by 25
- 2023MEFLUT: Unsupervised 1D Lookup Tables for Multi-exposure Image Fusioncited by 22
- 2024Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splattingcited by 20
- 2024NeRF-XL: Scaling NeRFs with Multiple GPUscited by 19
- 2024LuSh-NeRF: Lighting up and Sharpening NeRFs for Low-light Scenescited by 16
- 2024HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Imagescited by 15
- 2024Leveraging Thermal Modality to Enhance Reconstruction in Low-Light Conditionscited by 12
- 2024CLIPtone: Unsupervised Learning for Text-based Image Tone Adjustmentcited by 10
- 20234K-Resolution Photo Exposure Correction at 125 FPS with ~8K Parameterscited by 9
- 2023DiffLLE: Diffusion-guided Domain Calibration for Unsupervised Low-light Image Enhancementcited by 8
- 2024Neural Light Spheres for Implicit Image Stitching and View Synthesiscited by 6
50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2025: 9; 2026: 18.
27 papers.
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- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactionscited by 17
- 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesiscited by 14
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditionscited by 13
- 2026GenSmoke-GS: A Multi-Stage Method for Novel View Synthesis from Smoke-Degraded Images Using a Generative Modelcited by 11
- 2026NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Resultscited by 11
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
- 2026SmokeGS-R: Physics-Guided Pseudo-Clean 3DGS for Real-World Multi-View Smoke Restorationcited by 6
- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Predictioncited by 4
- 2026Naka-GS: Naka-Guided Chroma Correction and Point-Prior Compaction for Low-Light 3D Gaussian Splattingcited by 2
- 2025Lumos3D: A Single-Forward Framework for Low-Light 3D Scene Restorationcited by 1
- 2025High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decompositioncited by 1
15 more
- 2025Beyond Darkness: Thermal-Supervised 3D Gaussian Splatting for Low-Light Novel View Synthesiscited by 1
- 2025SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancementcited by 1
- 2026Physically Inspired Gaussian Splatting for HDR Novel View Synthesiscited by 1
- 2026ELoG-GS: Dual-Branch Gaussian Splatting with Luminance-Guided Enhancement for Extreme Low-light 3D Reconstructioncited by 1
- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decouplingcited by 1
- 2026P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstructioncited by 1
- 2026Fast Low-light Enhancement and Deblurring for 3D Dark Scenescited by 0
- 2026InstantHDR: Single-forward Gaussian Splatting Initialization for HDR 3D Reconstructioncited by 0
- 2026MERIT: Multi-domain Efficient RAW Image Translationcited by 0
- 2026Scene-Adaptive Nonlinear Tone Curves for Pseudo Ground-Truth Generation in Low-Light 3D Gaussian Splattingcited by 0
- 2026JSGS: JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Viewscited by 0
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splattingcited by 0
- 2026NOVA-GS: Noise-Aware View-Consistent Gaussian Splatting for Low-Light Novel View Synthesiscited by 0
- 2026What Builds the Scene? Luminance Dominates Geometry Formation in 3D Gaussian Splattingcited by 0
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variationcited by 0
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variation1 Oct 2026
- 2026What Builds the Scene? Luminance Dominates Geometry Formation in 3D Gaussian Splatting30 Sep 2026
- 2026NOVA-GS: Noise-Aware View-Consistent Gaussian Splatting for Low-Light Novel View Synthesis11 Sep 2026
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting5 Sep 2026
- 2026JSGS: JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Views9 Aug 2026
- 2026Scene-Adaptive Nonlinear Tone Curves for Pseudo Ground-Truth Generation in Low-Light 3D Gaussian Splatting10 Jun 2026
- 2026P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstruction16 May 2026
- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling27 Apr 2026
- 2026ELoG-GS: Dual-Branch Gaussian Splatting with Luminance-Guided Enhancement for Extreme Low-light 3D Reconstruction14 Apr 2026
- 2026Naka-GS: Naka-Guided Chroma Correction and Point-Prior Compaction for Low-Light 3D Gaussian Splatting13 Apr 2026
- 2026SmokeGS-R: Physics-Guided Pseudo-Clean 3DGS for Real-World Multi-View Smoke Restoration7 Apr 2026
- 2026NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results5 Apr 2026
15 more
- 2026GenSmoke-GS: A Multi-Stage Method for Novel View Synthesis from Smoke-Degraded Images Using a Generative Model3 Apr 2026
- 2026Physically Inspired Gaussian Splatting for HDR Novel View Synthesis30 Mar 2026
- 2026MERIT: Multi-domain Efficient RAW Image Translation21 Mar 2026
- 2026InstantHDR: Single-forward Gaussian Splatting Initialization for HDR 3D Reconstruction11 Mar 2026
- 2026Fast Low-light Enhancement and Deblurring for 3D Dark Scenes9 Mar 2026
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesis20 Feb 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancement21 Dec 2025
- 2025Beyond Darkness: Thermal-Supervised 3D Gaussian Splatting for Low-Light Novel View Synthesis17 Nov 2025
- 2025High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decomposition17 Nov 2025
- 2025Lumos3D: A Single-Forward Framework for Low-Light 3D Scene Restoration12 Nov 2025
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactions25 Oct 2025
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditions5 Aug 2025
- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Prediction21 Jul 2025
- 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesis14 Apr 2025
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactionscited by 17
- 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesiscited by 14
- 2025RobustGS: Unified Boosting of Feedforward 3D Gaussian Splatting under Low-Quality Conditionscited by 13
- 2026GenSmoke-GS: A Multi-Stage Method for Novel View Synthesis from Smoke-Degraded Images Using a Generative Modelcited by 11
- 2026NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Resultscited by 11
- 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
- 2026SmokeGS-R: Physics-Guided Pseudo-Clean 3DGS for Real-World Multi-View Smoke Restorationcited by 6
- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Predictioncited by 4
- 2026Naka-GS: Naka-Guided Chroma Correction and Point-Prior Compaction for Low-Light 3D Gaussian Splattingcited by 2
- 2025Lumos3D: A Single-Forward Framework for Low-Light 3D Scene Restorationcited by 1
- 2025High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decompositioncited by 1
12 most cited of 27 All 27 (JSON)
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variation1 Oct 2026
- 2026What Builds the Scene? Luminance Dominates Geometry Formation in 3D Gaussian Splatting30 Sep 2026
- 2026NOVA-GS: Noise-Aware View-Consistent Gaussian Splatting for Low-Light Novel View Synthesis11 Sep 2026
- 2026FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting5 Sep 2026
- 2026JSGS: JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Views9 Aug 2026
- 2026Scene-Adaptive Nonlinear Tone Curves for Pseudo Ground-Truth Generation in Low-Light 3D Gaussian Splatting10 Jun 2026
- 2026P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstruction16 May 2026
- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling27 Apr 2026
- 2026ELoG-GS: Dual-Branch Gaussian Splatting with Luminance-Guided Enhancement for Extreme Low-light 3D Reconstruction14 Apr 2026
- 2026Naka-GS: Naka-Guided Chroma Correction and Point-Prior Compaction for Low-Light 3D Gaussian Splatting13 Apr 2026
- 2026SmokeGS-R: Physics-Guided Pseudo-Clean 3DGS for Real-World Multi-View Smoke Restoration7 Apr 2026
- 2026NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results5 Apr 2026
12 newest of 27 All 27 (JSON)