DINO-SLAM: DINO-informed RGB-D SLAM for Neural Implicit and Explicit Representations
Not on the map. Why?
Abstract (arXiv)
This paper presents DINO-SLAM, a DINO-informed design strategy to enhance implicit (Neural Radiance Field -- NeRF) and explicit representations (Gaussian Splatting -- GS) in SLAM systems through the more comprehensive semantics understanding enabled by DINO. This latter alone, however, lacks proper 3D geometry understanding, allowing only for marginal improvements. Therefore, we rely on a Scene Geometry Encoder (SGE) to enrich DINO features into geometry-aware DINO features (geoDINO), to better understand those geometric relationships that vanilla DINO features fail to capture. Building upon it, we propose two foundational paradigms for NeRF and GS SLAM systems integrating geoDINO features. Compared to state-of-the-art methods, our DINO-informed pipelines achieve superior performance on the Replica, ScanNet, and TUM datasets.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 50 of its 61 references that are in the map. First posted on arXiv 25 Jul 2025.
Builds on
50 of 61 references.
References · 50
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023Gaussian Splatting SLAMcited by 415
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
38 more
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
- 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 184
- 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
- 2017CNN-SLAM: Real-time dense monocular SLAM with learned depth predictioncited by 152
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 141
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
- 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 133
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 102
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2022NeRF-SOS: Any-View Self-supervised Object Segmentation on Complex Scenescited by 71
- 2023SNI-SLAM: Semantic Neural Implicit SLAMcited by 65
- 2024RGBD GS-ICP SLAMcited by 65
- 2023PLGSLAM: Progressive Neural Scene Represenation with Local to Global Bundle Adjustmentcited by 63
- 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
- 2025WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environmentscited by 50
- 2024Loopy-SLAM: Dense Neural SLAM with Loop Closurescited by 48
- 2023FeatureNeRF: Learning Generalizable NeRFs by Distilling Foundation Modelscited by 47
- 2024SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAMcited by 42
- 2022Feature-Realistic Neural Fusion for Real-Time, Open Set Scene Understandingcited by 37
- 2023CP-SLAM: Collaborative Neural Point-based SLAM Systemcited by 32
- 2020Structure-SLAM: Low-Drift Monocular SLAM in Indoor Environmentscited by 22
- 2024Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splattingcited by 15
- 2025SEGS-SLAM: Structure-enhanced 3D Gaussian Splatting SLAM with Appearance Embeddingcited by 11
- 2022D3FlowSLAM: Self-Supervised Dynamic SLAM with Flow Motion Decomposition and DINO Guidancecited by 9
- 2024Learning Segmented 3D Gaussians via Efficient Feature Unprojection for Zero-shot Neural Scene Segmentationcited by 9
- 2025HS-SLAM: Hybrid Representation with Structural Supervision for Improved Dense SLAMcited by 6
- 2025GauS-SLAM: Dense RGB-D SLAM with Gaussian Surfelscited by 6
- 2024Go-SLAM: Grounded Object Segmentation and Localization with Gaussian Splatting SLAMcited by 4
- 2025FGS-SLAM: Fourier-based Gaussian Splatting for Real-time SLAM with Sparse and Dense Map Fusioncited by 4
- 2024HERO-SLAM: Hybrid Enhanced Robust Optimization of Neural SLAMcited by 3
- 2024Query Quantized Neural SLAMcited by 3
- 2025LRSLAM: Low-rank Representation of Signed Distance Fields in Dense Visual SLAM Systemcited by 3
- 2024LOSS-SLAM: Lightweight Open-Set Semantic Simultaneous Localization and Mappingcited by 2
- 2024EC-SLAM: Effectively Constrained Neural RGB-D SLAM with Sparse TSDF Encoding and Global Bundle Adjustmentcited by 1
Built on by
Citing papers per year: 2025: 4; 2026: 2.
6 papers.
- 2025GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generationcited by 23
- 2025Ov3R: Open-Vocabulary Semantic 3D Reconstruction from RGB Videoscited by 10
- 2025UniPR-3D: Towards Universal Visual Place Recognition with Visual Geometry Grounded Transformercited by 8
- 2025GauSSmart: Enhanced 3D Reconstruction through 2D Foundation Models and Geometric Filteringcited by 0
- 2026MAGiSt3R: Multi-Agent Feed-forward 3D Reconstruction from Monocular RGB Videoscited by 0
- 2026GaussianDWM++: Language-Grounded 3D Gaussian Driving World Model for Unified Scene Understanding, Editing, and Multi-Modal Generationcited by 0
- 2026GaussianDWM++: Language-Grounded 3D Gaussian Driving World Model for Unified Scene Understanding, Editing, and Multi-Modal Generation17 Aug 2026
- 2026MAGiSt3R: Multi-Agent Feed-forward 3D Reconstruction from Monocular RGB Videos16 Jul 2026
- 2025GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generation29 Dec 2025
- 2025UniPR-3D: Towards Universal Visual Place Recognition with Visual Geometry Grounded Transformer24 Dec 2025
- 2025GauSSmart: Enhanced 3D Reconstruction through 2D Foundation Models and Geometric Filtering16 Oct 2025
- 2025Ov3R: Open-Vocabulary Semantic 3D Reconstruction from RGB Videos29 Jul 2025