Hierarchical Scoring with 3D Gaussian Splatting for Instance Image-Goal Navigation
Not on the map. Why?
Abstract (arXiv)
Instance Image-Goal Navigation (IIN) requires autonomous agents to identify and navigate to a target object or location depicted in a reference image captured from any viewpoint. While recent methods leverage powerful novel view synthesis (NVS) techniques, such as three-dimensional Gaussian splatting (3DGS), they typically rely on randomly sampling multiple viewpoints or trajectories to ensure comprehensive coverage of discriminative visual cues. This approach, however, creates significant redundancy through overlapping image samples and lacks principled view selection, substantially increasing both rendering and comparison overhead. In this paper, we introduce a novel IIN framework with a hierarchical scoring paradigm that estimates optimal viewpoints for target matching. Our approach integrates cross-level semantic scoring, utilizing CLIP-derived relevancy fields to identify regions with high semantic similarity to the target object class, with fine-grained local geometric scoring that performs precise pose estimation within promising regions. Extensive evaluations demonstrate that our method achieves state-of-the-art performance on simulated IIN benchmarks and real-world applicability.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 28 of its 38 references that are in the map. First posted on arXiv 9 Jun 2025.
Builds on
28 of 38 references.
References · 28
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2017Mask R-CNNcited by 7,277
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023Qwen Technical Reportcited by 3,344
- 2018On Evaluation of Embodied Navigation Agentscited by 547
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 511
- 2020Neural Topological SLAM for Visual Navigationcited by 195
- 2022ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddingscited by 178
- 2023Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingcited by 154
- 2023L3MVN: Leveraging Large Language Models for Visual Target Navigationcited by 120
- 2022Habitat-Matterport 3D Semantics Datasetcited by 110
16 more
- 2020MultiON: Benchmarking Semantic Map Memory using Multi-Object Navigationcited by 95
- 2024Lookahead Exploration with Neural Radiance Representation for Continuous Vision-Language Navigationcited by 65
- 2022Instance-Specific Image Goal Navigation: Training Embodied Agents to Find Object Instancescited by 55
- 2023Navigating to Objects Specified by Imagescited by 51
- 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
- 2024LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenescited by 37
- 20246DGS: 6D Pose Estimation from a Single Image and a 3D Gaussian Splatting Modelcited by 28
- 2024GAMap: Zero-Shot Object Goal Navigation with Multi-Scale Geometric-Affordance Guidancecited by 23
- 2023FGPrompt: Fine-grained Goal Prompting for Image-goal Navigationcited by 22
- 2022Multi-Object Navigation with dynamically learned neural implicit representationscited by 21
- 2022Learning Active Camera for Multi-Object Navigationcited by 21
- 2024Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigationcited by 15
- 2024MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAMcited by 12
- 2025NavigateDiff: Visual Predictors are Zero-Shot Navigation Assistantscited by 11
- 2024BEINGS: Bayesian Embodied Image-goal Navigation with Gaussian Splattingcited by 5
- 2025GSplatVNM: Point-of-View Synthesis for Visual Navigation Models Using Gaussian Splattingcited by 5
Built on by
Citing papers per year: 2025: 1; 2026: 2.
3 papers.