mlsanityData to 7 Oct 2026

Skeleton-Aware Networks for Deep Motion Retargeting

arXiv 2005.05732 ↗First posted 12 May 2020cs.CV cs.GR cs.LGcited by 118

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Abstract (arXiv)

We introduce a novel deep learning framework for data-driven motion retargeting between skeletons, which may have different structure, yet corresponding to homeomorphic graphs. Importantly, our approach learns how to retarget without requiring any explicit pairing between the motions in the training set. We leverage the fact that different homeomorphic skeletons may be reduced to a common primal skeleton by a sequence of edge merging operations, which we refer to as skeletal pooling. Thus, our main technical contribution is the introduction of novel differentiable convolution, pooling, and unpooling operators. These operators are skeleton-aware, meaning that they explicitly account for the skeleton's hierarchical structure and joint adjacency, and together they serve to transform the original motion into a collection of deep temporal features associated with the joints of the primal skeleton. In other words, our operators form the building blocks of a new deep motion processing framework that embeds the motion into a common latent space, shared by a collection of homeomorphic skeletons. Thus, retargeting can be achieved simply by encoding to, and decoding from this latent space. Our experiments show the effectiveness of our framework for motion retargeting, as well as motion processing in general, compared to existing approaches. Our approach is also quantitatively evaluated on a synthetic dataset that contains pairs of motions applied to different skeletons. To the best of our knowledge, our method is the first to perform retargeting between skeletons with differently sampled kinematic chains, without any paired examples.

Key facts. Cited by 118 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 May 2020.

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Citing papers per year: 2021: 11; 2022: 10; 2023: 26; 2024: 25; 2025: 24; 2026: 22.

118 papers.

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  1. 2022Human Motion Diffusion Modelcited by 1,062
  2. 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 194
  3. 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 116
  4. 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 103
  5. 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 101
  6. 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 71
  7. 2023Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenescited by 68
  8. 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
  9. 2023Single Motion Diffusioncited by 65
  10. 2022Motion Puzzle: Arbitrary Motion Style Transfer by Body Partcited by 64
  11. 2021The Wanderings of Odysseus in 3D Scenescited by 59
  12. 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
38 more
  1. 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 57
  2. 2021Learning Skeletal Articulations with Neural Blend Shapescited by 52
  3. 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
  4. 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesiscited by 48
  5. 2025AnyTop: Character Animation Diffusion with Any Topologycited by 37
  6. 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editingcited by 37
  7. 2023Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometrycited by 35
  8. 2021Task-Generic Hierarchical Human Motion Prior using VAEscited by 33
  9. 2021Contact-Aware Retargeting of Skinned Motioncited by 31
  10. 2022Skeleton-free Pose Transfer for Stylized 3D Characterscited by 29
  11. 2023Dynamic Inertial Poser (DynaIP): Part-Based Motion Dynamics Learning for Enhanced Human Pose Estimation with Sparse Inertial Sensorscited by 29
  12. 2022Pretrained Diffusion Models for Unified Human Motion Synthesiscited by 26
  13. 2022GANimator: Neural Motion Synthesis from a Single Sequencecited by 23
  14. 2023SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Datacited by 20
  15. 2024HUMOS: Human Motion Model Conditioned on Body Shapecited by 20
  16. 2023OmniMotionGPT: Animal Motion Generation with Limited Datacited by 18
  17. 2024Freetalker: Controllable Speech and Text-Driven Gesture Generation Based on Diffusion Models for Enhanced Speaker Naturalnesscited by 18
  18. 2023Transfer Learning in Robotics: An Upcoming Breakthrough? A Review of Promises and Challengescited by 17
  19. 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
  20. 2025Motion2Motion: Cross-topology Motion Transfer with Sparse Correspondencecited by 16
  21. 2021Action2video: Generating Videos of Human 3D Actionscited by 15
  22. 2023LAC: Latent Action Composition for Skeleton-based Action Segmentationcited by 15
  23. 2023UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletonscited by 15
  24. 2024Survey on Modeling of Human-made Articulated Objectscited by 14
  25. 2024WalkTheDog: Cross-Morphology Motion Alignment via Phase Manifoldscited by 14
  26. 2021MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networkscited by 13
  27. 2024STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargetingcited by 13
  28. 2024Skinned Motion Retargeting with Dense Geometric Interaction Perceptioncited by 13
  29. 2025Dynamic Motion Blending for Versatile Motion Editingcited by 13
  30. 2021Real-time RGBD-based Extended Body Pose Estimationcited by 12
  31. 2023Zero-shot Pose Transfer for Unrigged Stylized 3D Characterscited by 12
  32. 2025Mitigating Error Accumulation in Co-Speech Motion Generation via Global Rotation Diffusion and Multi-Level Constraintscited by 12
  33. 2023ImitationNet: Unsupervised Human-to-Robot Motion Retargeting via Shared Latent Spacecited by 11
  34. 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
  35. 2025Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motionscited by 11
  36. 2024Generative Motion Stylization of Cross-structure Characters within Canonical Motion Spacecited by 10
  37. 2025Motion-example-controlled Co-speech Gesture Generation Leveraging Large Language Modelscited by 10
  38. 2023Pose-aware Attention Network for Flexible Motion Retargeting by Body Partcited by 9

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