Skeleton-Aware Networks for Deep Motion Retargeting
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Abstract (arXiv)
We introduce a novel deep learning framework for data-driven motion retargeting between skeletons, which may have different structure, yet corresponding to homeomorphic graphs. Importantly, our approach learns how to retarget without requiring any explicit pairing between the motions in the training set. We leverage the fact that different homeomorphic skeletons may be reduced to a common primal skeleton by a sequence of edge merging operations, which we refer to as skeletal pooling. Thus, our main technical contribution is the introduction of novel differentiable convolution, pooling, and unpooling operators. These operators are skeleton-aware, meaning that they explicitly account for the skeleton's hierarchical structure and joint adjacency, and together they serve to transform the original motion into a collection of deep temporal features associated with the joints of the primal skeleton. In other words, our operators form the building blocks of a new deep motion processing framework that embeds the motion into a common latent space, shared by a collection of homeomorphic skeletons. Thus, retargeting can be achieved simply by encoding to, and decoding from this latent space. Our experiments show the effectiveness of our framework for motion retargeting, as well as motion processing in general, compared to existing approaches. Our approach is also quantitatively evaluated on a synthetic dataset that contains pairs of motions applied to different skeletons. To the best of our knowledge, our method is the first to perform retargeting between skeletons with differently sampled kinematic chains, without any paired examples.
Key facts. Cited by 118 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 May 2020.
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Citing papers per year: 2021: 11; 2022: 10; 2023: 26; 2024: 25; 2025: 24; 2026: 22.
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- 2022Human Motion Diffusion Modelcited by 1,062
- 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 194
- 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 116
- 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 103
- 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 101
- 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 71
- 2023Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenescited by 68
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
- 2023Single Motion Diffusioncited by 65
- 2022Motion Puzzle: Arbitrary Motion Style Transfer by Body Partcited by 64
- 2021The Wanderings of Odysseus in 3D Scenescited by 59
- 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
38 more
- 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 57
- 2021Learning Skeletal Articulations with Neural Blend Shapescited by 52
- 2023Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environmentscited by 51
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesiscited by 48
- 2025AnyTop: Character Animation Diffusion with Any Topologycited by 37
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editingcited by 37
- 2023Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometrycited by 35
- 2021Task-Generic Hierarchical Human Motion Prior using VAEscited by 33
- 2021Contact-Aware Retargeting of Skinned Motioncited by 31
- 2022Skeleton-free Pose Transfer for Stylized 3D Characterscited by 29
- 2023Dynamic Inertial Poser (DynaIP): Part-Based Motion Dynamics Learning for Enhanced Human Pose Estimation with Sparse Inertial Sensorscited by 29
- 2022Pretrained Diffusion Models for Unified Human Motion Synthesiscited by 26
- 2022GANimator: Neural Motion Synthesis from a Single Sequencecited by 23
- 2023SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Datacited by 20
- 2024HUMOS: Human Motion Model Conditioned on Body Shapecited by 20
- 2023OmniMotionGPT: Animal Motion Generation with Limited Datacited by 18
- 2024Freetalker: Controllable Speech and Text-Driven Gesture Generation Based on Diffusion Models for Enhanced Speaker Naturalnesscited by 18
- 2023Transfer Learning in Robotics: An Upcoming Breakthrough? A Review of Promises and Challengescited by 17
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
- 2025Motion2Motion: Cross-topology Motion Transfer with Sparse Correspondencecited by 16
- 2021Action2video: Generating Videos of Human 3D Actionscited by 15
- 2023LAC: Latent Action Composition for Skeleton-based Action Segmentationcited by 15
- 2023UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletonscited by 15
- 2024Survey on Modeling of Human-made Articulated Objectscited by 14
- 2024WalkTheDog: Cross-Morphology Motion Alignment via Phase Manifoldscited by 14
- 2021MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networkscited by 13
- 2024STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargetingcited by 13
- 2024Skinned Motion Retargeting with Dense Geometric Interaction Perceptioncited by 13
- 2025Dynamic Motion Blending for Versatile Motion Editingcited by 13
- 2021Real-time RGBD-based Extended Body Pose Estimationcited by 12
- 2023Zero-shot Pose Transfer for Unrigged Stylized 3D Characterscited by 12
- 2025Mitigating Error Accumulation in Co-Speech Motion Generation via Global Rotation Diffusion and Multi-Level Constraintscited by 12
- 2023ImitationNet: Unsupervised Human-to-Robot Motion Retargeting via Shared Latent Spacecited by 11
- 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
- 2025Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motionscited by 11
- 2024Generative Motion Stylization of Cross-structure Characters within Canonical Motion Spacecited by 10
- 2025Motion-example-controlled Co-speech Gesture Generation Leveraging Large Language Modelscited by 10
- 2023Pose-aware Attention Network for Flexible Motion Retargeting by Body Partcited by 9
50 most cited of 118 All 118 (JSON)
- 2026Retargeting Motions to Diverse Skeletons via Learnable Flattening29 Sep 2026
- 2026Why Cross-Skeleton Retargeting Is Non-Identifiable: Structural Limits of Generative Motion Models29 Sep 2026
- 2026ReFM: Semantic-Aware Refinement Flow Model for Motion Retargeting25 Sep 2026
- 2026BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video24 Sep 2026
- 2026MorphoStyle: Motion Style Transfer with Morphology Control12 Sep 2026
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026STyMo: Fast and Controllable Few-Shot Motion Style Transfer3 Sep 2026
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026Two2Four: Generative Quadruped Puppeteering from Human Motion28 Jul 2026
- 2026Motion4Motion: Motion Transfer Across Subjects at Inference13 Jul 2026
- 2026Neural Motion Blending Across Arbitrary Character Topologies11 Jul 2026
- 2026SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topology2 Jul 2026
38 more
- 2026TopoCap: Learning Topology-Agnostic Motion Priors for Monocular Video-to-Animation10 Jun 2026
- 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learning29 May 2026
- 2026Skinned Motion Retargeting with Spatially Adaptive Interaction Guidance19 May 2026
- 2026AnyAct: Towards Human Reenactment of Character Motion From Video15 May 2026
- 2026ReActor: Reinforcement Learning for Physics-Aware Motion Retargeting7 May 2026
- 2026MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives27 Apr 2026
- 2026A Unified Conditional Flow for Motion Generation, Editing, and Intra-Structural Retargeting15 Apr 2026
- 2026NECromancer: Breathing Life into Skeletons via BVH Animation6 Feb 2026
- 2026PALUM: Part-based Attention Learning for Unified Motion Retargeting12 Jan 2026
- 2026MorphGS: Morphology-Adaptive Articulated 3D Motion Transfer from Videos6 Jan 2026
- 2025MimiCAT: Mimic with Correspondence-Aware Cascade-Transformer for Category-Free 3D Pose Transfer23 Nov 2025
- 2025Gaussian See, Gaussian Do: Semantic 3D Motion Transfer from Multiview Video18 Nov 2025
- 2025Mitigating Error Accumulation in Co-Speech Motion Generation via Global Rotation Diffusion and Multi-Level Constraints13 Nov 2025
- 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction30 Sep 2025
- 2025MoReFlow: Motion Retargeting Learning through Unsupervised Flow Matching29 Sep 2025
- 2025A Scalable Whole-body Motion Transfer via Implicit Kinodynamic Motion Retargeting18 Sep 2025
- 2025Matching Shapes Under Different Topologies: A Topology-Adaptive Deformation Guided Approach8 Sep 2025
- 2025Controllable Single-shot Animation Blending with Temporal Conditioning25 Aug 2025
- 2025Motion2Motion: Cross-topology Motion Transfer with Sparse Correspondence18 Aug 2025
- 2025Restage4D: Reanimating Deformable 3D Reconstruction from a Single Video8 Aug 2025
- 2025Motion-example-controlled Co-speech Gesture Generation Leveraging Large Language Models27 Jul 2025
- 2025Behave Your Motion: Habit-preserved Cross-category Animal Motion Transfer10 Jul 2025
- 2025SILK: Smooth InterpoLation frameworK for motion in-betweening A Simplified Computational Approach9 Jun 2025
- 2025Rodrigues Network for Learning Robot Actions3 Jun 2025
- 2025Multi-Embodiment Robotic Retargeting via Guided Diffusion Model27 May 2025
- 2025MoCLIP: Motion-Aware Fine-Tuning and Distillation of CLIP for Human Motion Generation16 May 2025
- 2025StableMotion: Training Motion Cleanup Models with Unpaired Corrupted Data6 May 2025
- 2025STaR: Seamless Spatial-Temporal Aware Motion Retargeting with Penetration and Consistency Constraints9 Apr 2025
- 2025SMF: Template-free and Rig-free Animation Transfer using Kinetic Codes7 Apr 2025
- 2025Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motions4 Apr 2025
- 2025Dynamic Motion Blending for Versatile Motion Editing26 Mar 2025
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editing18 Mar 2025
- 2025ASMR: Adaptive Skeleton-Mesh Rigging and Skinning via 2D Generative Prior17 Mar 2025
- 2025AnyTop: Character Animation Diffusion with Any Topology24 Feb 2025
- 2024Multi-Resolution Generative Modeling of Human Motion from Limited Data25 Nov 2024
- 2024Skinned Motion Retargeting with Dense Geometric Interaction Perception28 Oct 2024
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing24 Oct 2024
- 2024HUMOS: Human Motion Model Conditioned on Body Shape5 Sep 2024
50 newest of 118 All 118 (JSON)
- 2022Human Motion Diffusion Modelcited by 1,062
- 2023Single Motion Diffusioncited by 65
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesiscited by 48
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editingcited by 37
- 2022Pretrained Diffusion Models for Unified Human Motion Synthesiscited by 26
- 2024Freetalker: Controllable Speech and Text-Driven Gesture Generation Based on Diffusion Models for Enhanced Speaker Naturalnesscited by 18
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
- 2023UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletonscited by 15
- 2024STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargetingcited by 13
- 2025Multi-Embodiment Robotic Retargeting via Guided Diffusion Modelcited by 3
- 2025MoReFlow: Motion Retargeting Learning through Unsupervised Flow Matchingcited by 2
- 2025MoReFlow: Motion Retargeting Learning through Unsupervised Flow Matching29 Sep 2025
- 2025Multi-Embodiment Robotic Retargeting via Guided Diffusion Model27 May 2025
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editing18 Mar 2025
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing24 Oct 2024
- 2024STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargeting7 Jun 2024
- 2024Freetalker: Controllable Speech and Text-Driven Gesture Generation Based on Diffusion Models for Enhanced Speaker Naturalness7 Jan 2024
- 2023UnifiedGesture: A Unified Gesture Synthesis Model for Multiple Skeletons13 Sep 2023
- 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesis27 Jul 2023
- 2023Single Motion Diffusion12 Feb 2023
- 2022Pretrained Diffusion Models for Unified Human Motion Synthesis6 Dec 2022
- 2022Human Motion Diffusion Model29 Sep 2022
- 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 194
- 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 116
- 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 103
- 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 101
- 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 71
- 2023Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenescited by 68
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 66
- 2022Motion Puzzle: Arbitrary Motion Style Transfer by Body Partcited by 64
- 2021The Wanderings of Odysseus in 3D Scenescited by 59
- 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
- 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 57
- 2021Learning Skeletal Articulations with Neural Blend Shapescited by 52
12 most cited of 104 All 104 (JSON)
- 2026Retargeting Motions to Diverse Skeletons via Learnable Flattening29 Sep 2026
- 2026Why Cross-Skeleton Retargeting Is Non-Identifiable: Structural Limits of Generative Motion Models29 Sep 2026
- 2026ReFM: Semantic-Aware Refinement Flow Model for Motion Retargeting25 Sep 2026
- 2026BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video24 Sep 2026
- 2026MorphoStyle: Motion Style Transfer with Morphology Control12 Sep 2026
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026STyMo: Fast and Controllable Few-Shot Motion Style Transfer3 Sep 2026
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026Two2Four: Generative Quadruped Puppeteering from Human Motion28 Jul 2026
- 2026Motion4Motion: Motion Transfer Across Subjects at Inference13 Jul 2026
- 2026Neural Motion Blending Across Arbitrary Character Topologies11 Jul 2026
- 2026SAMoR: Motion Modelling for Articulated Objects of Any Skeleton and Topology2 Jul 2026
12 newest of 104 All 104 (JSON)