mlsanityData to 14 Oct 2026

Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward

arXiv 2506.03191 ↗First posted 31 May 2025cs.CV cs.AIcited by 1

Not on the map. Why?

Abstract (arXiv)

This paper presents an in-depth survey on the use of multimodal Generative Artificial Intelligence (GenAI) and autoregressive Large Language Models (LLMs) for human motion understanding and generation, offering insights into emerging methods, architectures, and their potential to advance realistic and versatile motion synthesis. Focusing exclusively on text and motion modalities, this research investigates how textual descriptions can guide the generation of complex, human-like motion sequences. The paper explores various generative approaches, including autoregressive models, diffusion models, Generative Adversarial Networks (GANs), Variational Autoencoders (VAEs), and transformer-based models, by analyzing their strengths and limitations in terms of motion quality, computational efficiency, and adaptability. It highlights recent advances in text-conditioned motion generation, where textual inputs are used to control and refine motion outputs with greater precision. The integration of LLMs further enhances these models by enabling semantic alignment between instructions and motion, improving coherence and contextual relevance. This systematic survey underscores the transformative potential of text-to-motion GenAI and LLM architectures in applications such as healthcare, humanoids, gaming, animation, and assistive technologies, while addressing ongoing challenges in generating efficient and realistic human motion.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 129 of its 199 references that are in the map. First posted on arXiv 31 May 2025.

Builds on

129 of 199 references.

References · 129

  1. 2023GPT-4 Technical Reportcited by 18,396
  2. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
  3. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 6,013
  4. 2022Generative Adversarial Networkscited by 5,627
  5. 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,588
  6. 2017Progressive Growing of GANs for Improved Quality, Stability, and Variationcited by 2,988
  7. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  8. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  9. 2016Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,064
  10. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
  11. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 686
  12. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
38 more
  1. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
  2. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
  3. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  4. 2017MoCoGAN: Decomposing Motion and Content for Video Generationcited by 524
  5. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
  6. 2021Sentence-T5: Scalable Sentence Encoders from Pre-trained Text-to-Text Modelscited by 463
  7. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
  8. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 408
  9. 20183D human pose estimation in video with temporal convolutions and semi-supervised trainingcited by 403
  10. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  11. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
  12. 2016The KIT Motion-Language Datasetcited by 338
  13. 2017On human motion prediction using recurrent neural networkscited by 338
  14. 2021How Much Can CLIP Benefit Vision-and-Language Tasks?cited by 321
  15. 2017VITON: An Image-based Virtual Try-on Networkcited by 286
  16. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
  17. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
  18. 2021Deep Generative Modelling: A Comparative Review of VAEs, GANs, Normalizing Flows, Energy-Based and Autoregressive Modelscited by 252
  19. 2019Learning Trajectory Dependencies for Human Motion Predictioncited by 246
  20. 2015Structural-RNN: Deep Learning on Spatio-Temporal Graphscited by 234
  21. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
  22. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
  23. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  24. 2020Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identitycited by 202
  25. 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
  26. 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 178
  27. 2017HP-GAN: Probabilistic 3D human motion prediction via GANcited by 176
  28. 2019Learnable Triangulation of Human Posecited by 161
  29. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 158
  30. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
  31. 2020Dynamic Multiscale Graph Neural Networks for 3D Skeleton-Based Human Motion Predictioncited by 132
  32. 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 117
  33. 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 117
  34. 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
  35. 2020We are More than Our Joints: Predicting how 3D Bodies Movecited by 115
  36. 2021Towards artificial general intelligence via a multimodal foundation modelcited by 112
  37. 2018Robots Learn Social Skills: End-to-End Learning of Co-Speech Gesture Generation for Humanoid Robotscited by 110
  38. 2018QuaterNet: A Quaternion-based Recurrent Model for Human Motioncited by 109

50 most cited of 129 All 129 (JSON)

Built on by

Cited by year

Citing papers per year: 2025: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregression
  2. 2024LLMs Meet Multimodal Generation and Editing: A Survey
  3. 2026Coordinate-Based Dual-Constrained Autoregressive Motion Generation
  4. 2025MoSa: Motion Generation with Scalable Autoregressive Modeling
  5. 2025MotionGPT3: Human Motion as a Second Modality
  6. 2025Strong and Controllable 3D Motion Generation
  7. 2024LEAD: Latent Realignment for Human Motion Diffusion
  8. 2024FTMoMamba: Motion Generation with Frequency and Text State Space Models