mlsanityData to 7 Oct 2026

Simulating the Real World: A Unified Survey of Multimodal Generative Models

arXiv 2503.04641 ↗First posted 6 Mar 2025cs.CV cs.AI cs.LGcited by 14

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Abstract (arXiv)

Understanding and replicating the real world is a critical challenge in Artificial General Intelligence (AGI) research. To achieve this, many existing approaches, such as world models, aim to capture the fundamental principles governing the physical world, enabling more accurate simulations and meaningful interactions. However, current methods often treat different modalities, including 2D (images), videos, 3D, and 4D representations, as independent domains, overlooking their interdependencies. Additionally, these methods typically focus on isolated dimensions of reality without systematically integrating their connections. In this survey, we present a unified survey for multimodal generative models that investigate the progression of data dimensionality in real-world simulation. Specifically, this survey starts from 2D generation (appearance), then moves to video (appearance+dynamics) and 3D generation (appearance+geometry), and finally culminates in 4D generation that integrate all dimensions. To the best of our knowledge, this is the first attempt to systematically unify the study of 2D, video, 3D and 4D generation within a single framework. To guide future research, we provide a comprehensive review of datasets, evaluation metrics and future directions, and fostering insights for newcomers. This survey serves as a bridge to advance the study of multimodal generative models and real-world simulation within a unified framework.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 309 of its 367 references that are in the map. First posted on arXiv 6 Mar 2025.

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309 of 367 references.

References · 309

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38 more
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Citing papers per year: 2025: 5; 2026: 9.

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  1. 20254DWorldBench: A Comprehensive Evaluation Framework for 3D/4D World Generation Models
  2. 2025Simulating the Visual World with Artificial Intelligence: A Roadmap
  3. 2025Dreamland: Controllable World Creation with Simulator and Generative Models
  4. 20253D and 4D World Modeling: A Survey
  5. 20253D Scene Generation: A Survey
  6. 2023Learning Interactive Real-World Simulators
  7. 2026Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modeling
  8. 2026The Trinity of Consistency as a Defining Principle for General World Models