mlsanityData to 14 Oct 2026

Motion4Motion: Motion Transfer Across Subjects at Inference

arXiv 2607.11644 ↗First posted 13 Jul 2026cs.CVcited by 0

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Abstract (arXiv)

This work explores the motion transfer from one video to another, which is crucial in animation for diverse characters. Previously, video motion transfer has been largely explored between human and human-like characters, enabling a lot of applications in digital creation. However, these approaches encounter a main limitation. Specifically, related technical pipelines heavily rely on a predefined human skeleton structure and accordingly require skeleton-conditional model training. On the one hand, these methods are difficult to generalize to diverse characters, such as animals from different species, while preserving their unique motion styles. On the other hand, labeled data in diverse skeletons is limited, which additionally restricts the large-scale training for the task. In this paper, we jump out of the skeleton-based motion transfer framework and propose a training-free motion transfer framework, named Motion4Motion. Motion4Motionmodels the motion flow of the character in a video instead of skeletons, which makes motion transfer across species easier. Extensive experimental results and novel applications show our methods outperform baselines impressively. Project page is available at https://lhchen.top/Motion4Motion.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 40 of its 60 references that are in the map. First posted on arXiv 13 Jul 2026.

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40 of 60 references.

References · 40

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
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  12. 2023Video-P2P: Video Editing with Cross-attention Controlcited by 314
28 more
  1. 2024Taming Rectified Flow for Inversion and Editingcited by 204
  2. 2024MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidancecited by 198
  3. 2025Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Controlcited by 185
  4. 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 168
  5. 2023Cross-Image Attention for Zero-Shot Appearance Transfercited by 136
  6. 2024CoTracker3: Simpler and Better Point Tracking by Pseudo-Labelling Real Videoscited by 128
  7. 2024Training-Free Consistent Text-to-Image Generationcited by 125
  8. 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 124
  9. 2024MotionClone: Training-Free Motion Cloning for Controllable Video Generationcited by 105
  10. 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 104
  11. 2022Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesiscited by 93
  12. 2025MotionStream: Real-Time Video Generation with Interactive Motion Controlscited by 76
  13. 2024DiTCtrl: Exploring Attention Control in Multi-Modal Diffusion Transformer for Tuning-Free Multi-Prompt Longer Video Generationcited by 74
  14. 2025UniVerse-1: Unified Audio-Video Generation via Stitching of Expertscited by 61
  15. 2022Talking Head Generation with Probabilistic Audio-to-Visual Diffusion Priorscited by 55
  16. 2025Wan-Move: Motion-controllable Video Generation via Latent Trajectory Guidancecited by 45
  17. 2025ATI: Any Trajectory Instruction for Controllable Video Generationcited by 43
  18. 2025UniEdit-Flow: Unleashing Inversion and Editing in the Era of Flow Modelscited by 39
  19. 2025FlexiAct: Towards Flexible Action Control in Heterogeneous Scenarioscited by 25
  20. 2025Motion2Motion: Cross-topology Motion Transfer with Sparse Correspondencecited by 19
  21. 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 18
  22. 2025CharaConsist: Fine-Grained Consistent Character Generationcited by 18
  23. 2023Z^*: Zero-shot Style Transfer via Attention Rearrangementcited by 17
  24. 2025RoPECraft: Training-Free Motion Transfer with Trajectory-Guided RoPE Optimization on Diffusion Transformerscited by 14
  25. 2025MotionV2V: Editing Motion in a Videocited by 14
  26. 2025ConsistEdit: Highly Consistent and Precise Training-free Visual Editingcited by 6
  27. 2025Training-Free Text-Guided Color Editing with Multi-Modal Diffusion Transformercited by 5
  28. 2025Imbalance in Balance: Online Concept Balancing in Generation Modelscited by 2

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