You Think, You ACT: The New Task of Arbitrary Text to Motion Generation
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Abstract (arXiv)
Text to Motion aims to generate human motions from texts. Existing settings rely on limited Action Texts that include action labels, which limits flexibility and practicability in scenarios difficult to describe directly. This paper extends limited Action Texts to arbitrary ones. Scene texts without explicit action labels can enhance the practicality of models in complex and diverse industries such as virtual human interaction, robot behavior generation, and film production, while also supporting the exploration of potential implicit behavior patterns. However, newly introduced Scene Texts may yield multiple reasonable output results, causing significant challenges in existing data, framework, and evaluation. To address this practical issue, we first create a new dataset HUMANML3D++ by extending texts of the largest existing dataset HUMANML3D. Secondly, we propose a simple yet effective framework that extracts action instructions from arbitrary texts and subsequently generates motions. Furthermore, we also benchmark this new setting with multi-solution metrics to address the inadequacies of existing single-solution metrics. Extensive experiments indicate that Text to Motion in this realistic setting is challenging, fostering new research in this practical direction.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 45 of its 64 references that are in the map. First posted on arXiv 23 Apr 2024.
Builds on
45 of 64 references.
References · 45
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
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- 2022Human Motion Diffusion Modelcited by 1,062
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
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- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
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- 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
33 more
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 357
- 2016The KIT Motion-Language Datasetcited by 334
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 2023Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videoscited by 312
- 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
- 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
- 2021Robust Motion In-betweeningcited by 223
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 221
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
- 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
- 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
- 2023CG-HOI: Contact-Guided 3D Human-Object Interaction Generationcited by 137
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 116
- 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
- 2023HumanTOMATO: Text-aligned Whole-body Motion Generationcited by 103
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
- 2023Fg-T2M: Fine-Grained Text-Driven Human Motion Generation via Diffusion Modelcited by 79
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
- 2023Priority-Centric Human Motion Generation in Discrete Latent Spacecited by 66
- 2023AvatarGPT: All-in-One Framework for Motion Understanding, Planning, Generation and Beyondcited by 63
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- 2021Single-Shot Motion Completion with Transformercited by 59
- 2021Rhythm is a Dancer: Music-Driven Motion Synthesis with Global Structurecited by 53
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
- 2023Act As You Wish: Fine-Grained Control of Motion Diffusion Model with Hierarchical Semantic Graphscited by 44
- 2023Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Modelscited by 43
- 2023GenZI: Zero-Shot 3D Human-Scene Interaction Generationcited by 40
- 2021Generative Adversarial Graph Convolutional Networks for Human Action Synthesiscited by 23
- 2022Action-conditioned On-demand Motion Generationcited by 18
Built on by
Citing papers per year: 2025: 2; 2026: 6.
8 papers.
- 2025NFIG: Multi-Scale Autoregressive Image Generation via Frequency Orderingcited by 14
- 2026LLaMo: Scaling Pretrained Language Models for Unified Motion Understanding and Generation with Continuous Autoregressive Tokenscited by 10
- 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learningcited by 4
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matchingcited by 3
- 2025SimROD: A Simple Baseline for Raw Object Detection with Global and Local Enhancementscited by 2
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editingcited by 1
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Controlcited by 0
- 2026MindFlow: Harmonizing Cognitive Semantics and Acoustic Dynamics for Facial Animation Generation in Dyadic Conversationscited by 0
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026MindFlow: Harmonizing Cognitive Semantics and Acoustic Dynamics for Facial Animation Generation in Dyadic Conversations26 Jun 2026
- 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learning29 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026LLaMo: Scaling Pretrained Language Models for Unified Motion Understanding and Generation with Continuous Autoregressive Tokens12 Feb 2026
- 2025SimROD: A Simple Baseline for Raw Object Detection with Global and Local Enhancements10 Mar 2025
- 2025NFIG: Multi-Scale Autoregressive Image Generation via Frequency Ordering10 Mar 2025