mlsanityData to 7 Oct 2026

UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots

arXiv 2512.24321 ↗First posted 30 Dec 2025cs.CV cs.ROcited by 5

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Abstract (arXiv)

A long-standing objective in humanoid robotics is the realization of versatile agents capable of following diverse multimodal instructions with human-level flexibility. Despite advances in humanoid control, bridging high-level multimodal perception with whole-body execution remains a significant bottleneck. Existing methods often struggle to translate heterogeneous instructions -- such as language, music, and trajectories -- into stable, real-time actions. Here we show that UniAct, a two-stage framework integrating a fine-tuned MLLM with a causal streaming pipeline, enables humanoid robots to execute multimodal instructions with sub-500 ms latency. By unifying inputs through a shared discrete codebook via FSQ, UniAct ensures cross-modal alignment while constraining motions to a physically grounded manifold. This approach yields a 19% improvement in the success rate of zero-shot tracking of imperfect reference motions. We validate UniAct on UniMoCap, our 20-hour humanoid motion benchmark, demonstrating robust generalization across diverse real-world scenarios. Our results mark a critical step toward responsive, general-purpose humanoid assistants capable of seamless interaction through unified perception and control.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 68 of its 84 references that are in the map. First posted on arXiv 30 Dec 2025.

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68 of 84 references.

References · 68

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 5.

5 papers.

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  1. 2025Commanding Humanoid by Free-form Language: A Large Language Action Model with Unified Motion Vocabulary
  2. 2026RoboGesture: Real-Time Semantic-aligned Co-Speech Gestures Generation for Humanoid Interaction
  3. 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robots
  4. 2026ECHO: Edge-Cloud Humanoid Orchestration for Language-to-Motion Control
  5. 2025Humanoid Agent via Embodied Chain-of-Action Reasoning with Multimodal Foundation Models for Zero-Shot Loco-Manipulation
  6. 2026Human-as-Humanoid: Enabling Zero-Shot Humanoid Learning from Ego-Exo Human Videos with Human-Aligned Embodiments
  7. 2026Psi0: An Open Foundation Model Towards Universal Humanoid Loco-Manipulation
  8. 2026WholeBodyWAM: Learning Whole-Body World Action Models with Scalable Motion Priors