mlsanityData to 7 Oct 2026

TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving

arXiv 2404.02410 ↗First posted 3 Apr 2024cs.CVcited by 11

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Abstract (arXiv)

Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with camera data. In this paper, we design a novel tightly coupled LiDAR-Camera Gaussian Splatting (TCLC-GS) to fully leverage the combined strengths of both LiDAR and camera sensors, enabling rapid, high-quality 3D reconstruction and novel view RGB/depth synthesis. TCLC-GS designs a hybrid explicit (colorized 3D mesh) and implicit (hierarchical octree feature) 3D representation derived from LiDAR-camera data, to enrich the properties of 3D Gaussians for splatting. 3D Gaussian's properties are not only initialized in alignment with the 3D mesh which provides more completed 3D shape and color information, but are also endowed with broader contextual information through retrieved octree implicit features. During the Gaussian Splatting optimization process, the 3D mesh offers dense depth information as supervision, which enhances the training process by learning of a robust geometry. Comprehensive evaluations conducted on the Waymo Open Dataset and nuScenes Dataset validate our method's state-of-the-art (SOTA) performance. Utilizing a single NVIDIA RTX 3090 Ti, our method demonstrates fast training and achieves real-time RGB and depth rendering at 90 FPS in resolution of 1920x1280 (Waymo), and 120 FPS in resolution of 1600x900 (nuScenes) in urban scenarios.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 28 of its 31 references that are in the map. First posted on arXiv 3 Apr 2024.

Builds on

28 of 31 references.

References · 28

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,485
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformerscited by 2,923
  5. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  8. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
  9. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  10. 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 819
  11. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
  12. 2020Implicit Geometric Regularization for Learning Shapescited by 707
16 more
  1. 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 646
  2. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  3. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  4. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  5. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
  6. 2021Urban Radiance Fieldscited by 263
  7. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
  8. 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
  9. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  10. 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
  11. 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
  12. 2022iSDF: Real-Time Neural Signed Distance Fields for Robot Perceptioncited by 107
  13. 2023ScenarioNet: Open-Source Platform for Large-Scale Traffic Scenario Simulation and Modelingcited by 60
  14. 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitivescited by 55
  15. 2021Neural Point Light Fieldscited by 51
  16. 2023Real-Time Neural Rasterization for Large Scenescited by 37

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 2; 2025: 6; 2026: 3.

11 papers.