HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
Not on the map. Why?
Abstract (arXiv)
Holistic understanding of urban scenes based on RGB images is a challenging yet important problem. It encompasses understanding both the geometry and appearance to enable novel view synthesis, parsing semantic labels, and tracking moving objects. Despite considerable progress, existing approaches often focus on specific aspects of this task and require additional inputs such as LiDAR scans or manually annotated 3D bounding boxes. In this paper, we introduce a novel pipeline that utilizes 3D Gaussian Splatting for holistic urban scene understanding. Our main idea involves the joint optimization of geometry, appearance, semantics, and motion using a combination of static and dynamic 3D Gaussians, where moving object poses are regularized via physical constraints. Our approach offers the ability to render new viewpoints in real-time, yielding 2D and 3D semantic information with high accuracy, and reconstruct dynamic scenes, even in scenarios where 3D bounding box detection are highly noisy. Experimental results on KITTI, KITTI-360, and Virtual KITTI 2 demonstrate the effectiveness of our approach.
Key facts. Cited by 141 papers in the map (data through 7 Oct 2026). Builds on 37 of its 52 references that are in the map. First posted on arXiv 19 Mar 2024.
Builds on
37 of 52 references.
References · 37
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
25 more
- 2021KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3Dcited by 570
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
- 2019Panoptic-DeepLabcited by 362
- 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
- 2022Unifying Flow, Stereo and Depth Estimationcited by 270
- 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
- 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
- 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
- 2020Hierarchical Multi-Scale Attention for Semantic Segmentationcited by 183
- 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
- 2022Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentationcited by 152
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
- 2021NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenescited by 119
- 2020Category Level Object Pose Estimation via Neural Analysis-by-Synthesiscited by 100
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
- 2021Monocular Quasi-Dense 3D Object Trackingcited by 80
- 2023iDisc: Internal Discretization for Monocular Depth Estimationcited by 71
- 2021InverseForm: A Loss Function for Structured Boundary-Aware Segmentationcited by 65
- 2023Behind the Scenes: Density Fields for Single View Reconstructioncited by 63
- 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitivescited by 55
- 2022Learning Multi-View Aggregation In the Wild for Large-Scale 3D Semantic Segmentationcited by 47
Built on by
Citing papers per year: 2024: 37; 2025: 70; 2026: 34.
141 papers.
Sort:
By area:
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
- 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 141
- 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
- 2024UniScene: Unified Occupancy-centric Driving Scene Generationcited by 102
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
- 2024HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Drivingcited by 84
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 66
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenescited by 53
- 2024FreeVS: Generative View Synthesis on Free Driving Trajectorycited by 52
- 20243D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexescited by 50
38 more
- 2025Triangle Splatting for Real-Time Radiance Field Renderingcited by 50
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
- 20243D Vision-Language Gaussian Splattingcited by 30
- 2024FreeSim: Toward Free-viewpoint Camera Simulation in Driving Scenescited by 30
- 2025Scenario Dreamer: Vectorized Latent Diffusion for Generating Driving Simulation Environmentscited by 27
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generationcited by 26
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
- 2025Embodied AI: From LLMs to World Modelscited by 23
- 2024SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Drivingcited by 20
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
- 2025ReferSplat: Referring Segmentation in 3D Gaussian Splattingcited by 20
- 2024Neural Radiance Field in Autonomous Driving: A Surveycited by 19
- 2025Describe Anything Anywhere At Any Momentcited by 19
- 2025MTGS: Multi-Traversal Gaussian Splattingcited by 17
- 2025AD-GS: Object-Aware B-Spline Gaussian Splatting for Self-Supervised Autonomous Drivingcited by 17
- 2024DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videoscited by 16
- 2025PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understandingcited by 16
- 2024VisionPAD: A Vision-Centric Pre-training Paradigm for Autonomous Drivingcited by 15
- 2024DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingcited by 15
- 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitivescited by 15
- 2025Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splattingcited by 14
- 2025DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusioncited by 14
- 2024EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splattingcited by 13
- 2024Extrapolated Urban View Synthesis Benchmarkcited by 13
- 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Imagescited by 12
- 2025Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpaintingcited by 11
- 2025CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splattingcited by 11
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
- 2025WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Drivingcited by 11
- 2025See4D: Pose-Free 4D Generation via Auto-Regressive Video Inpaintingcited by 11
- 2024UniGaussian: Driving Scene Reconstruction from Multiple Camera Models via Unified Gaussian Representationscited by 10
- 2024LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulationcited by 10
- 2025Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Imagescited by 10
- 2025RealEngine: Simulating Autonomous Driving in Realistic Contextcited by 10
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
- 20253DGabSplat: 3D Gabor Splatting for Frequency-adaptive Radiance Field Renderingcited by 10
50 most cited of 141 All 141 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026LangStreet: Persistent Language Fields for Anchor-Decoded Street Gaussians10 Sep 2026
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering18 Aug 2026
- 2026Robust 4D Driving Scene Reconstruction from Imperfect Visual Priors7 Jul 2026
- 2026Vision Pretraining for Dense Spatial Perception6 Jul 2026
- 2026DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulation30 Jun 2026
- 2026Open-Vocabulary and Referring Segmentation for 3D Gaussians Using 2D Detectors29 Jun 2026
- 2026UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras29 Jun 2026
- 2026Open-Vocabulary BEV Segmentation with 3D-Aware Geometric Constraints23 Jun 2026
- 2026ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting9 Jun 2026
- 2026SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation2 Jun 2026
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editing2 Jun 2026
38 more
- 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis1 Jun 2026
- 20263D Gaussian Map with Open-Set Semantic Grouping for Vision-Language Navigation26 May 2026
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulation20 May 2026
- 2026P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstruction16 May 2026
- 2026PointForward: Feedforward Driving Reconstruction through Point-Aligned Representations12 May 2026
- 2026GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow17 Apr 2026
- 2026GS4City: Hierarchical Semantic Gaussian Splatting via City-Model Priors13 Apr 2026
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
- 2026AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priors8 Apr 2026
- 2026Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction7 Apr 2026
- 2026SpectralSplats: Robust Differentiable Tracking via Spectral Moment Supervision25 Mar 2026
- 2026Reconstruction Matters: Learning Geometry-Aligned BEV Representation through 3D Gaussian Splatting19 Mar 2026
- 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation13 Mar 2026
- 2026LR-SGS: Robust LiDAR-Reflectance-Guided Salient Gaussian Splatting for Self-Driving Scene Reconstruction13 Mar 2026
- 2026TruckDrive: Long-Range Autonomous Highway Driving Dataset2 Mar 2026
- 2026AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D Reconstruction25 Feb 2026
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting14 Feb 2026
- 2026Unified Sensor Simulation for Autonomous Driving5 Feb 2026
- 2026FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models28 Jan 2026
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis22 Jan 2026
- 2026Joint Semantic and Rendering Enhancements in 3D Gaussian Modeling with Anisotropic Local Encoding5 Jan 2026
- 2026ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parking4 Jan 2026
- 2025Describe Anything Anywhere At Any Moment29 Nov 2025
- 2025IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenes24 Nov 2025
- 2025Optimizing 3D Gaussian Splattering for Mobile GPUs20 Nov 2025
- 2025DIAL-GS: Dynamic Instance Aware Reconstruction for Label-free Street Scenes with 4D Gaussian Splatting10 Nov 2025
- 2025See4D: Pose-Free 4D Generation via Auto-Regressive Video Inpainting30 Oct 2025
- 2025Scaling Up Occupancy-centric Driving Scene Generation: Dataset and Method27 Oct 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025ViSE: A Systematic Approach to Vision-Only Street-View Extrapolation21 Oct 2025
- 20252DGS-R: Revisiting the Normal Consistency Regularization in 2D Gaussian Splatting19 Oct 2025
- 2025DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion17 Oct 2025
- 2025BalanceGS: Algorithm-System Co-design for Efficient 3D Gaussian Splatting Training on GPU16 Oct 2025
- 2025SPORTS: Simultaneous Panoptic Odometry, Rendering, Tracking and Segmentation for Urban Scenes Understanding14 Oct 2025
- 2025UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Rendering14 Oct 2025
- 2025SIMSplat: Language-Aligned 4D Gaussian Splatting for Driving Scenario Generation2 Oct 2025
- 2025WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Driving27 Sep 2025
- 2025OracleGS: Grounding Generative Priors for Sparse-View Gaussian Splatting27 Sep 2025
50 newest of 141 All 141 (JSON)
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
- 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restorationcited by 89
- 2024HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Drivingcited by 84
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024FreeSim: Toward Free-viewpoint Camera Simulation in Driving Scenescited by 30
- 2025Embodied AI: From LLMs to World Modelscited by 23
- 2024UniGaussian: Driving Scene Reconstruction from Multiple Camera Models via Unified Gaussian Representationscited by 10
- 2025RealEngine: Simulating Autonomous Driving in Realistic Contextcited by 10
- 2025MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstructioncited by 8
- 2026DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulationcited by 0
12 most cited of 13 All 13 (JSON)
- 2026Robust 4D Driving Scene Reconstruction from Imperfect Visual Priors7 Jul 2026
- 2026DriveWeaver: Point-Conditioned Video Inpainting for Controllable Vehicle Insertion in Autonomous Driving Simulation30 Jun 2026
- 2025Embodied AI: From LLMs to World Models24 Sep 2025
- 2025RealEngine: Simulating Autonomous Driving in Realistic Context22 May 2025
- 2025MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction13 Mar 2025
- 2024FreeSim: Toward Free-viewpoint Camera Simulation in Driving Scenes4 Dec 2024
- 2024HUGSIM: A Real-Time, Photo-Realistic and Closed-Loop Simulator for Autonomous Driving2 Dec 2024
- 2024ReconDreamer: Crafting World Models for Driving Scene Reconstruction via Online Restoration29 Nov 2024
- 2024UniGaussian: Driving Scene Reconstruction from Multiple Camera Models via Unified Gaussian Representations22 Nov 2024
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes18 Nov 2024
- 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representation17 Oct 2024
- 2024OmniRe: Omni Urban Scene Reconstruction29 Aug 2024
12 newest of 13 All 13 (JSON)
- 2025Scenario Dreamer: Vectorized Latent Diffusion for Generating Driving Simulation Environmentscited by 27
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generationcited by 26
- 2025DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusioncited by 14
- 2025WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Drivingcited by 11
- 2025VDEGaussian: Video Diffusion Enhanced 4D Gaussian Splatting for Dynamic Urban Scenes Modelingcited by 2
- 2026FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Modelscited by 2
- 2025MoVieDrive: Urban Scene Synthesis with Multi-Modal Multi-View Video Diffusion Transformercited by 1
- 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesiscited by 0
- 2026Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis1 Jun 2026
- 2026FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models28 Jan 2026
- 2025DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion17 Oct 2025
- 2025WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Driving27 Sep 2025
- 2025MoVieDrive: Urban Scene Synthesis with Multi-Modal Multi-View Video Diffusion Transformer20 Aug 2025
- 2025VDEGaussian: Video Diffusion Enhanced 4D Gaussian Splatting for Dynamic Urban Scenes Modeling4 Aug 2025
- 2025Scenario Dreamer: Vectorized Latent Diffusion for Generating Driving Simulation Environments28 Mar 2025
- 2025StarGen: A Spatiotemporal Autoregression Framework with Video Diffusion Model for Scalable and Controllable Scene Generation10 Jan 2025
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
- 2026TruckDrive: Long-Range Autonomous Highway Driving Datasetcited by 5
- 2025SIMSplat: Language-Aligned 4D Gaussian Splatting for Driving Scenario Generationcited by 1
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulationcited by 0
- 2026Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulation20 May 2026
- 2026TruckDrive: Long-Range Autonomous Highway Driving Dataset2 Mar 2026
- 2025SIMSplat: Language-Aligned 4D Gaussian Splatting for Driving Scenario Generation2 Oct 2025
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey17 Mar 2025
- 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Driving9 Mar 2025
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
- 20243D Vision-Language Gaussian Splattingcited by 30
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models13 Mar 2025
- 20243D Vision-Language Gaussian Splatting10 Oct 2024
- 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 141
- 2024UniScene: Unified Occupancy-centric Driving Scene Generationcited by 102
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 66
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenescited by 53
- 2024FreeVS: Generative View Synthesis on Free Driving Trajectorycited by 52
- 20243D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexescited by 50
- 2025Triangle Splatting for Real-Time Radiance Field Renderingcited by 50
- 2024SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Drivingcited by 20
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
- 2025ReferSplat: Referring Segmentation in 3D Gaussian Splattingcited by 20
12 most cited of 113 All 113 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026LangStreet: Persistent Language Fields for Anchor-Decoded Street Gaussians10 Sep 2026
- 2026SPVC: Structured and Panoptic Video Fixing for Cross-Dataset Driving Scene Rendering18 Aug 2026
- 2026Vision Pretraining for Dense Spatial Perception6 Jul 2026
- 2026Open-Vocabulary and Referring Segmentation for 3D Gaussians Using 2D Detectors29 Jun 2026
- 2026UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras29 Jun 2026
- 2026Open-Vocabulary BEV Segmentation with 3D-Aware Geometric Constraints23 Jun 2026
- 2026ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting9 Jun 2026
- 2026SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation2 Jun 2026
- 2026TASE: Truncation-Aware Semantic Embeddings for 3D Scene Understanding and Editing2 Jun 2026
- 20263D Gaussian Map with Open-Set Semantic Grouping for Vision-Language Navigation26 May 2026
- 2026P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstruction16 May 2026
12 newest of 113 All 113 (JSON)