EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting
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Abstract (arXiv)
Photorealistic reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. While recent methods based on 3D/4D Gaussian Splatting (GS) have demonstrated promising results, they still encounter challenges in complex street scenes due to the unpredictable motion of dynamic objects. Current methods typically decompose street scenes into static and dynamic objects, learning the Gaussians in either a supervised manner (e.g., w/ 3D bounding-box) or a self-supervised manner (e.g., w/o 3D bounding-box). However, these approaches do not effectively model the motions of dynamic objects (e.g., the motion speed of pedestrians is clearly different from that of vehicles), resulting in suboptimal scene decomposition. To address this, we propose Explicit Motion Decomposition (EMD), which models the motions of dynamic objects by introducing learnable motion embeddings to the Gaussians, enhancing the decomposition in street scenes. The proposed plug-and-play EMD module compensates for the lack of motion modeling in self-supervised street Gaussian splatting methods. We also introduce tailored training strategies to extend EMD to supervised approaches. Comprehensive experiments demonstrate the effectiveness of our method, achieving state-of-the-art novel view synthesis performance in self-supervised settings. The code is available at: https://qingpowuwu.github.io/emd.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 50 of its 61 references that are in the map. First posted on arXiv 23 Nov 2024.
Builds on
50 of 61 references.
References · 50
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
- 2017CARLA: An Open Urban Driving Simulatorcited by 2,449
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2020Neural Sparse Voxel Fieldscited by 959
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
38 more
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2017AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehiclescited by 523
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
- 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 217
- 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
- 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
- 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 161
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
- 2023SUDS: Scalable Urban Dynamic Scenescited by 151
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 150
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
- 2024DriveDreamer4D: World Models Are Effective Data Machines for 4D Driving Scene Representationcited by 123
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
- 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
- 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitivescited by 55
- 2022Differentiable Physics Simulation of Dynamics-Augmented Neural Objectscited by 45
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
- 2023Real-Time Neural Rasterization for Large Scenescited by 37
- 2024Multi-Level Neural Scene Graphs for Dynamic Urban Environmentscited by 27
- 2023Dynamo-Depth: Fixing Unsupervised Depth Estimation for Dynamical Scenescited by 20
- 2024VDG: Vision-Only Dynamic Gaussian for Driving Simulationcited by 16
- 2023NTO3D: Neural Target Object 3D Reconstruction with Segment Anythingcited by 14
- 2023FPO++: Efficient Encoding and Rendering of Dynamic Neural Radiance Fields by Analyzing and Enhancing Fourier PlenOctreescited by 7
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Citing papers per year: 2024: 1; 2025: 5; 2026: 7.
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- 2025ManipDreamer: Boosting Robotic Manipulation World Model with Action Tree and Visual Guidancecited by 11
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
- 2026ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parkingcited by 7
- 2024MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussianscited by 4
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1 more
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- 2026SGR-OCC: Evolving Monocular Priors for Embodied 3D Occupancy Prediction via Soft-Gating Lifting and Semantic-Adaptive Geometric Refinement14 Mar 2026
- 2026EvoDriveVLA: Evolving Driving VLA Models via Collaborative Perception-Planning Distillation10 Mar 2026
- 2026RSATalker: Realistic Socially-Aware Talking Head Generation for Multi-Turn Conversation15 Jan 2026
- 2026ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parking4 Jan 2026
- 2025HybridWorldSim: A Scalable and Controllable High-fidelity Simulator for Autonomous Driving27 Nov 2025
- 2025ManipDreamer3D : Synthesizing Plausible Robotic Manipulation Video with Occupancy-aware 3D Trajectory29 Aug 2025
- 2025ManipDreamer: Boosting Robotic Manipulation World Model with Action Tree and Visual Guidance23 Apr 2025
- 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Survey17 Mar 2025
- 2025DNRSelect: Active Best View Selection for Deferred Neural Rendering21 Jan 2025
- 2026ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parkingcited by 7
- 2024MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussianscited by 4
- 2026RSATalker: Realistic Socially-Aware Talking Head Generation for Multi-Turn Conversationcited by 2
- 2026Benchmarking PhD-Level Coding in 3D Geometric Computer Visioncited by 2
- 2026SGR-OCC: Evolving Monocular Priors for Embodied 3D Occupancy Prediction via Soft-Gating Lifting and Semantic-Adaptive Geometric Refinementcited by 0
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolationcited by 0
- 2026Stitch4D: Sparse Multi-Location 4D Urban Reconstruction via Spatio-Temporal Interpolation9 Apr 2026
- 2026Benchmarking PhD-Level Coding in 3D Geometric Computer Vision31 Mar 2026
- 2026SGR-OCC: Evolving Monocular Priors for Embodied 3D Occupancy Prediction via Soft-Gating Lifting and Semantic-Adaptive Geometric Refinement14 Mar 2026
- 2026RSATalker: Realistic Socially-Aware Talking Head Generation for Multi-Turn Conversation15 Jan 2026
- 2026ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parking4 Jan 2026
- 2024MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussians6 Dec 2024