mlsanityData to 14 Oct 2026

UniPhys: Unified Planner and Controller with Diffusion for Flexible Physics-Based Character Control

arXiv 2504.12540 ↗First posted 17 Apr 2025cs.GR cs.CV cs.ROcited by 25

Not on the map. Why?

Abstract (arXiv)

Generating natural and physically plausible character motion remains challenging, particularly for long-horizon control with diverse guidance signals. While prior work combines high-level diffusion-based motion planners with low-level physics controllers, these systems suffer from domain gaps that degrade motion quality and require task-specific fine-tuning. To tackle this problem, we introduce UniPhys, a diffusion-based behavior cloning framework that unifies motion planning and control into a single model. UniPhys enables flexible, expressive character motion conditioned on multi-modal inputs such as text, trajectories, and goals. To address accumulated prediction errors over long sequences, UniPhys is trained with the Diffusion Forcing paradigm, learning to denoise noisy motion histories and handle discrepancies introduced by the physics simulator. This design allows UniPhys to robustly generate physically plausible, long-horizon motions. Through guided sampling, UniPhys generalizes to a wide range of control signals, including unseen ones, without requiring task-specific fine-tuning. Experiments show that UniPhys outperforms prior methods in motion naturalness, generalization, and robustness across diverse control tasks.

Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 55 of its 77 references that are in the map. First posted on arXiv 17 Apr 2025.

Builds on

55 of 77 references.

References · 55

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  3. 2017Proximal Policy Optimization Algorithmscited by 15,215
  4. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
  5. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
  6. 2022Classifier-Free Diffusion Guidancecited by 5,847
  7. 2019Generative Modeling by Estimating Gradients of the Data Distributioncited by 4,101
  8. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,838
  9. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 2,026
  10. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  11. 2022Human Motion Diffusion Modelcited by 1,080
  12. 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
38 more
  1. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  2. 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
  3. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
  4. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 501
  5. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  6. 2016Benchmarking Deep Reinforcement Learning for Continuous Controlcited by 371
  7. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
  8. 2023Human Motion Diffusion as a Generative Priorcited by 357
  9. 2016The KIT Motion-Language Datasetcited by 338
  10. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
  11. 2022EDGE: Editable Dance Generation From Musiccited by 287
  12. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 265
  13. 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Explorationcited by 248
  14. 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 239
  15. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
  16. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
  17. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 218
  18. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  19. 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 190
  20. 2021Character Controllers Using Motion VAEscited by 184
  21. 2023Motion Planning Diffusion: Learning and Planning of Robot Motions with Diffusion Modelscited by 161
  22. 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 138
  23. 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
  24. 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
  25. 2021DanceFormer: Music Conditioned 3D Dance Generation with Parametric Motion Transformercited by 111
  26. 2024CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character controlcited by 109
  27. 2023Optimizing Diffusion Noise Can Serve As Universal Motion Priorscited by 98
  28. 2023CALM: Conditional Adversarial Latent Models for Directable Virtual Characterscited by 94
  29. 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 94
  30. 2024Hierarchical Diffusion Policy for Kinematics-Aware Multi-Task Robotic Manipulationcited by 93
  31. 2018GPU-Accelerated Robotic Simulation for Distributed Reinforcement Learningcited by 90
  32. 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 84
  33. 2018Learning Symmetric and Low-energy Locomotioncited by 61
  34. 2023MoConVQ: Unified Physics-Based Motion Control via Scalable Discrete Representationscited by 60
  35. 2023Interactive Character Control with Auto-Regressive Motion Diffusion Modelscited by 55
  36. 2024DiffuseLoco: Real-Time Legged Locomotion Control with Diffusion from Offline Datasetscited by 49
  37. 2023PADL: Language-Directed Physics-Based Character Controlcited by 48
  38. 2020UniCon: Universal Neural Controller For Physics-based Character Motioncited by 40

50 most cited of 55 All 55 (JSON)

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 19.

25 papers.

Sort:

By area:

  1. 2025SMP: Reusable Score-Matching Motion Priors for Physics-Based Character Controlcited by 15
  2. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
  3. 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
  4. 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphscited by 5
  5. 2026TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Sizecited by 5
  6. 2026SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid Controlcited by 5
  7. 2026Pondering the Way: Spatial-perceiving World Action Model for Embodied Navigationcited by 3
  8. 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generationcited by 2
  9. 2026PhysMoDPO: Physically-Plausible Humanoid Motion with Preference Optimizationcited by 2
  10. 2026IAM: Identity-Aware Human Motion and Shape Joint Generationcited by 1
  11. 2026DiscoForcing: A Unified Framework for Real-Time Audio-Driven Character Control with Diffusion Forcingcited by 1
  12. 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objectscited by 1
13 more
  1. 2025SceneAdapt: Scene-aware Adaptation of Human Motion Diffusioncited by 0
  2. 2025BRIC: Bridging Kinematic Plans and Physical Control at Test Timecited by 0
  3. 2026EgoForce: Robust Online Egocentric Motion Reconstruction via Diffusion Forcingcited by 0
  4. 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Controlcited by 0
  5. 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Controlcited by 0
  6. 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videoscited by 0
  7. 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physicscited by 0
  8. 2026In-Context Model Predictive Generation: Open-Vocabulary Motion Synthesis from Language Models to Physicscited by 0
  9. 2026Progressively Learning Heterogeneous Skills in a Unified Latent Spacecited by 0
  10. 2026InterSing: Explicit Interaction Dynamics for 3D Duet Singing Animation and Beyondcited by 0
  11. 2026LYRIC: Language-Driven Physics-Based Character Control for Contact-Rich Whole-Body Object Interactioncited by 0
  12. 2026PredActor: Predictive Action Diffusion for Steerable Onboard Humanoid Controlcited by 0
  13. 2026DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocationcited by 0