mlsanityData to 14 Oct 2026

GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesis

arXiv 2603.29734 ↗First posted 31 Mar 2026cs.CVcited by 0

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Abstract (arXiv)

Synthesizing novel views from monocular videos of dynamic scenes remains a challenging problem. Scene-specific methods that optimize 4D representations with explicit motion priors often break down in highly dynamic regions where multi-view information is hard to exploit. Diffusion-based approaches that integrate camera control into large pre-trained models can produce visually plausible videos but frequently suffer from geometric inconsistencies across both static and dynamic areas. Both families of methods also require substantial computational resources. Building on the success of generalizable models for static novel view synthesis, we adapt the framework to dynamic inputs and propose a new model with two key components: (1) a recurrent loop that enables unbounded and asynchronous mapping between input and target videos and (2) an efficient use of plane sweeps over dynamic inputs to disentangle camera and scene motion, and achieve fine-grained, six-degrees-of-freedom camera controls. We train and evaluate our model on the UCSD dataset and on Kubric-4D-dyn, a new monocular dynamic dataset featuring longer, higher resolution sequences with more complex scene dynamics than existing alternatives. Our model outperforms four Gaussian Splatting-based scene-specific approaches, as well as two diffusion-based approaches in reconstructing fine-grained geometric details across both static and dynamic regions.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 83 of its 93 references that are in the map. First posted on arXiv 31 Mar 2026.

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83 of 93 references.

References · 83

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
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  9. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  10. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  11. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  12. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
38 more
  1. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  2. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  3. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  4. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
  5. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
  6. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  7. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
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  9. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  10. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  11. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  12. 2022Kubric: A scalable dataset generatorcited by 381
  13. 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 364
  14. 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
  15. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  16. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  17. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
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  23. 2020Single-View View Synthesis with Multiplane Imagescited by 263
  24. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
  25. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
  26. 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 248
  27. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  28. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
  29. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  30. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  31. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
  32. 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 196
  33. 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
  34. 2023Robust Dynamic Radiance Fieldscited by 194
  35. 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
  36. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  37. 2024LVSM: A Large View Synthesis Model with Minimal 3D Inductive Biascited by 189
  38. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182

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