SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collections
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Abstract (arXiv)
In this work, we present SceneDreamer, an unconditional generative model for unbounded 3D scenes, which synthesizes large-scale 3D landscapes from random noise. Our framework is learned from in-the-wild 2D image collections only, without any 3D annotations. At the core of SceneDreamer is a principled learning paradigm comprising 1) an efficient yet expressive 3D scene representation, 2) a generative scene parameterization, and 3) an effective renderer that can leverage the knowledge from 2D images. Our approach begins with an efficient bird's-eye-view (BEV) representation generated from simplex noise, which includes a height field for surface elevation and a semantic field for detailed scene semantics. This BEV scene representation enables 1) representing a 3D scene with quadratic complexity, 2) disentangled geometry and semantics, and 3) efficient training. Moreover, we propose a novel generative neural hash grid to parameterize the latent space based on 3D positions and scene semantics, aiming to encode generalizable features across various scenes. Lastly, a neural volumetric renderer, learned from 2D image collections through adversarial training, is employed to produce photorealistic images. Extensive experiments demonstrate the effectiveness of SceneDreamer and superiority over state-of-the-art methods in generating vivid yet diverse unbounded 3D worlds.
Key facts. Cited by 72 papers in the map (data through 7 Oct 2026). Builds on 61 of its 83 references that are in the map. First posted on arXiv 2 Feb 2023.
Builds on
61 of 83 references.
References · 61
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50 most cited of 61 All 61 (JSON)
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Citing papers per year: 2023: 16; 2024: 22; 2025: 23; 2026: 11.
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- 2024EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion2 May 2024
- 2024Urban Architect: Steerable 3D Urban Scene Generation with Layout Prior10 Apr 2024
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- 2023Pyramid Diffusion for Fine 3D Large Scene Generation20 Nov 2023
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- 2024UrbanWorld: An Urban World Model for 3D City Generation16 Jul 2024
- 2023Persistent Nature: A Generative Model of Unbounded 3D Worlds23 Mar 2023
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- 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 43
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- 2026Imagine a City: CityGenAgent for Procedural 3D City Generation5 Feb 2026
- 2026RoamScene3D: Immersive Text-to-3D Scene Generation via Adaptive Object-aware Roaming27 Jan 2026
- 2026AnchoredDream: Zero-Shot 360deg Indoor Scene Generation from a Single View via Geometric Grounding23 Jan 2026
- 2025AnyTask: an Automated Task and Data Generation Framework for Advancing Sim-to-Real Policy Learning19 Dec 2025
- 2025Sceniris: A Fast Procedural Scene Generation Framework18 Dec 2025
- 2025Yo'City: Personalized and Boundless 3D Realistic City Scene Generation via Self-Critic Expansion24 Nov 2025
- 202590% Faster, 100% Code-Free: MLLM-Driven Zero-Code 3D Game Development30 Sep 2025
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