MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views
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Abstract (arXiv)
Recently, the Neural Radiance Field (NeRF) advancement has facilitated few-shot Novel View Synthesis (NVS), which is a significant challenge in 3D vision applications. Despite numerous attempts to reduce the dense input requirement in NeRF, it still suffers from time-consumed training and rendering processes. More recently, 3D Gaussian Splatting (3DGS) achieves real-time high-quality rendering with an explicit point-based representation. However, similar to NeRF, it tends to overfit the train views for lack of constraints. In this paper, we propose MVPGS, a few-shot NVS method that excavates the multi-view priors based on 3D Gaussian Splatting. We leverage the recent learning-based Multi-view Stereo (MVS) to enhance the quality of geometric initialization for 3DGS. To mitigate overfitting, we propose a forward-warping method for additional appearance constraints conforming to scenes based on the computed geometry. Furthermore, we introduce a view-consistent geometry constraint for Gaussian parameters to facilitate proper optimization convergence and utilize a monocular depth regularization as compensation. Experiments show that the proposed method achieves state-of-the-art performance with real-time rendering speed. Project page: https://zezeaaa.github.io/projects/MVPGS/
Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). Builds on 44 of its 55 references that are in the map. First posted on arXiv 22 Sep 2024.
Builds on
44 of 55 references.
References · 44
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- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2016Density estimation using Real NVPcited by 2,042
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
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- 2021Vision Transformers for Dense Predictioncited by 1,803
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- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
32 more
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
- 2017Unsupervised Learning of Depth and Ego-Motion from Videocited by 782
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
- 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 738
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 490
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 417
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 182
- 2019Cost Volume Pyramid Based Depth Inference for Multi-View Stereocited by 154
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- 2022Rethinking Depth Estimation for Multi-View Stereo: A Unified Representationcited by 82
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- 2021Revealing Disocclusions in Temporal View Synthesis through Infilling Vector Predictioncited by 5
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Citing papers per year: 2024: 6; 2025: 13; 2026: 10.
29 papers.
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- 2024You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scalecited by 65
- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
- 2024Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesiscited by 18
- 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstructioncited by 15
- 2024Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesiscited by 14
- 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstructioncited by 11
- 2025CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesiscited by 10
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
- 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
- 2025DCHM: Depth-Consistent Human Modeling for Multiview Detectioncited by 5
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 4
- 2025Geometry-Consistent 4D Gaussian Splatting for Sparse-Input Dynamic View Synthesiscited by 3
17 more
- 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splattingcited by 3
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesiscited by 2
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
- 2026SA-ResGS: Self-Augmented Residual 3D Gaussian Splatting for Next Best View Selectioncited by 2
- 2025Learning Fine-Grained Geometry for Sparse-View Splatting via Cascade Depth Losscited by 1
- 2025Learning human-to-robot handovers through 3D scene reconstructioncited by 1
- 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videoscited by 1
- 2026GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Secondscited by 1
- 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failurescited by 1
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splattingcited by 1
- 2026City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completioncited by 1
- 2025C3-GS: Learning Context-aware, Cross-dimension, Cross-scale Feature for Generalizable Gaussian Splattingcited by 0
- 2025COSMOS: Coherent Supergaussian Modeling with Spatial Priors for Sparse-View 3D Splattingcited by 0
- 2026The Role of Initialization in 3D Gaussian Splattingcited by 0
- 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstructioncited by 0
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstructioncited by 0
- 2026ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videoscited by 0
- 2026ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videos25 Sep 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction3 Aug 2026
- 2026City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completion4 Jul 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures23 Apr 2026
- 2026GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Seconds22 Apr 2026
- 2026The Role of Initialization in 3D Gaussian Splatting21 Mar 2026
- 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splatting3 Mar 2026
- 2026SA-ResGS: Self-Augmented Residual 3D Gaussian Splatting for Next Best View Selection6 Jan 2026
- 2025COSMOS: Coherent Supergaussian Modeling with Spatial Priors for Sparse-View 3D Splatting17 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
17 more
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesis2 Dec 2025
- 2025Geometry-Consistent 4D Gaussian Splatting for Sparse-Input Dynamic View Synthesis28 Nov 2025
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior14 Oct 2025
- 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos12 Oct 2025
- 2025C3-GS: Learning Context-aware, Cross-dimension, Cross-scale Feature for Generalizable Gaussian Splatting28 Aug 2025
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challenges22 Jul 2025
- 2025DCHM: Depth-Consistent Human Modeling for Multiview Detection19 Jul 2025
- 2025Learning human-to-robot handovers through 3D scene reconstruction11 Jul 2025
- 2025Learning Fine-Grained Geometry for Sparse-View Splatting via Cascade Depth Loss28 May 2025
- 2025CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis25 Mar 2025
- 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction24 Mar 2025
- 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction19 Dec 2024
- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views9 Dec 2024
- 2024You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scale9 Dec 2024
- 2024Sequential Gaussian Avatars with Hierarchical Motion Context25 Nov 2024
- 2024Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis6 Nov 2024
- 2024Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis31 Oct 2024
- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
- 2024Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesiscited by 18
- 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstructioncited by 15
- 2024Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesiscited by 14
- 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstructioncited by 11
- 2025CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesiscited by 10
- 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
- 2025DCHM: Depth-Consistent Human Modeling for Multiview Detectioncited by 5
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 4
- 2025Geometry-Consistent 4D Gaussian Splatting for Sparse-Input Dynamic View Synthesiscited by 3
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesiscited by 2
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splattingcited by 2
12 most cited of 26 All 26 (JSON)
- 2026ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videos25 Sep 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction3 Aug 2026
- 2026City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completion4 Jul 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures23 Apr 2026
- 2026GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Seconds22 Apr 2026
- 2026The Role of Initialization in 3D Gaussian Splatting21 Mar 2026
- 2026SA-ResGS: Self-Augmented Residual 3D Gaussian Splatting for Next Best View Selection6 Jan 2026
- 2025COSMOS: Coherent Supergaussian Modeling with Spatial Priors for Sparse-View 3D Splatting17 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesis2 Dec 2025
12 newest of 26 All 26 (JSON)